wine/dlls/d3d9/surface.c

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/*
* IDirect3DSurface9 implementation
*
* Copyright 2002-2003 Jason Edmeades
* Raphael Junqueira
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <stdarg.h>
#include <stdio.h>
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "wingdi.h"
#include "wine/debug.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface);
/* IDirect3DSurface9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DSurface9)) {
IDirect3DSurface9Impl_AddRef(iface);
*ppobj = This;
return D3D_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
}
HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
}
DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
}
void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
FIXME("(%p) : stub\n", This);
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
}
/* IDirect3DSurface9 Interface follow: */
HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
HRESULT res;
res = IUnknown_QueryInterface(This->Container, riid, ppContainer);
if (E_NOINTERFACE == res) {
/**
* If the surface is created using CreateImageSurface, CreateRenderTarget,
* or CreateDepthStencilSurface, the surface is considered stand alone. In this case,
* GetContainer will return the Direct3D device used to create the surface.
*/
res = IUnknown_QueryInterface(This->Container, &IID_IDirect3DDevice9, ppContainer);
}
TRACE("(%p) : returning %p\n", This, *ppContainer);
return res;
}
HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface, D3DSURFACE_DESC* pDesc) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
TRACE("(%p) : copying into %p\n", This, pDesc);
memcpy(pDesc, &This->myDesc, sizeof(D3DSURFACE_DESC));
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl =
{
IDirect3DSurface9Impl_QueryInterface,
IDirect3DSurface9Impl_AddRef,
IDirect3DSurface9Impl_Release,
IDirect3DSurface9Impl_GetDevice,
IDirect3DSurface9Impl_SetPrivateData,
IDirect3DSurface9Impl_GetPrivateData,
IDirect3DSurface9Impl_FreePrivateData,
IDirect3DSurface9Impl_SetPriority,
IDirect3DSurface9Impl_GetPriority,
IDirect3DSurface9Impl_PreLoad,
IDirect3DSurface9Impl_GetType,
IDirect3DSurface9Impl_GetContainer,
IDirect3DSurface9Impl_GetDesc,
IDirect3DSurface9Impl_LockRect,
IDirect3DSurface9Impl_UnlockRect,
IDirect3DSurface9Impl_GetDC,
IDirect3DSurface9Impl_ReleaseDC
};