wine/dlls/wined3d/view.c

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2009-02-24 06:43:02 +00:00
/*
* Copyright 2009 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE rendertarget_view_QueryInterface(IWineD3DRendertargetView *iface,
REFIID riid, void **object)
{
TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
if (IsEqualGUID(riid, &IID_IWineD3DRendertargetView)
|| IsEqualGUID(riid, &IID_IWineD3DBase)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IUnknown_AddRef(iface);
*object = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE rendertarget_view_AddRef(IWineD3DRendertargetView *iface)
{
struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
ULONG refcount = InterlockedIncrement(&This->refcount);
TRACE("%p increasing refcount to %u\n", This, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE rendertarget_view_Release(IWineD3DRendertargetView *iface)
{
struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
ULONG refcount = InterlockedDecrement(&This->refcount);
TRACE("%p decreasing refcount to %u\n", This, refcount);
if (!refcount)
{
IWineD3DResource_Release(This->resource);
HeapFree(GetProcessHeap(), 0, This);
}
return refcount;
}
/* IWineD3DBase methods */
static HRESULT STDMETHODCALLTYPE rendertarget_view_GetParent(IWineD3DRendertargetView *iface, IUnknown **parent)
{
struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
IUnknown_AddRef(This->parent);
*parent = This->parent;
return WINED3D_OK;
}
/* IWineD3DRendertargetView methods */
static HRESULT STDMETHODCALLTYPE rendertarget_view_GetResource(IWineD3DRendertargetView *iface,
IWineD3DResource **resource)
{
struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
IWineD3DResource_AddRef(This->resource);
*resource = This->resource;
return WINED3D_OK;
}
const struct IWineD3DRendertargetViewVtbl wined3d_rendertarget_view_vtbl =
{
/* IUnknown methods */
rendertarget_view_QueryInterface,
rendertarget_view_AddRef,
rendertarget_view_Release,
/* IWineD3DBase methods */
rendertarget_view_GetParent,
/* IWineD3DRendertargetView methods */
rendertarget_view_GetResource,
};