wine/windows/queue.c

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Release 960314 Wed Mar 13 19:46:50 1996 Alexandre Julliard <julliard@lrc.epfl.ch> * [controls/edit.c] Removed calls to memmove (not portable). * [debugger/dbg.y] [debugger/debug.l] Prefixed all token with 't' to avoid conflicts with type definitions. Added 'walk queue', 'walk class' and 'info class' commands. * [debugger/info.c] Moved queue and window information functions to windows/queue.c and windows/win.c respectively. * [loader/signal.c] Added SIGHUP handling to force entry into built-in debugger. Cleaned up a bit. * [misc/spy.c] General cleanup and performance improvements. * [windows/class.c] Added CLASS_DumpClass() and CLASS_WalkClasses() functions for debugger. * [windows/event.c] Pressing Ctrl-Alt-Return forces an entry into the debugger. Not sure if this key combination is a good choice... * [windows/message.c] [windows/queue.c] (New file) Moved message queue handling functions to windows/queue.c. Tue Mar 12 14:55:16 1996 Onno Hovers <onno@stack.urc.tue.nl> * [if1632/except.S] [include/except.h] [win32/except.c] (New files) Implemented Win32 exception functions: RaiseException(), RtlUnwind(), SetUnhandledExceptionFilter() and UnhandledExceptionFilter(). Mon Mar 11 19:23:29 1996 Albrecht Kleine <kleine@ak.sax.de> * [controls/listbox.c] [include/listbox.h] Special handling for COMBOLBOX styles introduced via extension of HEADLIST structure: lphl->dwStyle. Mon Mar 11 13:31:06 1996 Greg Kreider <kreider@natlab.research.philips.com> * [controls/combo.c] Any mouse movement within a small distance (defined by CBLMM_EDGE) of the top or bottom edge causes the window to scroll. Also moved some assignments so the routine works correctly. * [controls/listbox.c] Changing selection in ListBoxSetCurSel now updates PrevFocused. Added to LBSetFont and CreateListBoxStruct a fake hdc that tests and sets the standard text height. Sun Mar 10 08:39:23 1996 Alex Korobka <alex@phm30.pharm.sunysb.edu> * [windows/dce.c] Fixed memory leak in DCE_ClipWindows().
1996-03-14 18:08:34 +00:00
/*
* Message queues related functions
*
* Copyright 1993, 1994 Alexandre Julliard
*/
#include <stdlib.h>
#include "module.h"
#include "queue.h"
#include "win.h"
#include "stddebug.h"
#include "debug.h"
#define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
static HQUEUE hFirstQueue = 0;
static HQUEUE hmemSysMsgQueue = 0;
static MESSAGEQUEUE *sysMsgQueue = NULL;
/***********************************************************************
* QUEUE_DumpQueue
*/
void QUEUE_DumpQueue( HQUEUE hQueue )
{
MESSAGEQUEUE *pq;
if (!(pq = (MESSAGEQUEUE*) GlobalLock( hQueue )) ||
GlobalSize(hQueue) < sizeof(MESSAGEQUEUE) + pq->queueSize*sizeof(QMSG))
{
fprintf( stderr, NPFMT " is not a queue handle\n", hQueue );
return;
}
fprintf( stderr,
"next: %12.4x Intertask SendMessage:\n"
"hTask: %11.4x ----------------------\n"
"msgSize: %9.4x hWnd: %10.4x\n"
"msgCount: %8.4x msg: %11.4x\n"
"msgNext: %9.4x wParam: %8.4x\n"
"msgFree: %9.4x lParam: %8.8x\n"
"qSize: %11.4x lRet: %10.8x\n"
"wWinVer: %9.4x ISMH: %10.4x\n"
"paints: %10.4x hSendTask: %5.4x\n"
"timers: %10.4x hPrevSend: %5.4x\n"
"wakeBits: %8.4x\n"
"wakeMask: %8.4x\n"
"hCurHook: %8.4x\n",
pq->next, pq->hTask, pq->msgSize, pq->hWnd,
pq->msgCount, pq->msg, pq->nextMessage, pq->wParam,
pq->nextFreeMessage, (unsigned)pq->lParam, pq->queueSize,
(unsigned)pq->SendMessageReturn, pq->wWinVersion, pq->InSendMessageHandle,
pq->wPaintCount, pq->hSendingTask, pq->wTimerCount,
pq->hPrevSendingTask, pq->status, pq->wakeMask, pq->hCurHook);
}
/***********************************************************************
* QUEUE_WalkQueues
*/
void QUEUE_WalkQueues(void)
{
HQUEUE hQueue = hFirstQueue;
fprintf( stderr, "Queue Size Msgs Task\n" );
while (hQueue)
{
MESSAGEQUEUE *queue = (MESSAGEQUEUE *)GlobalLock( hQueue );
if (!queue)
{
fprintf( stderr, "*** Bad queue handle "NPFMT"\n", hQueue );
return;
}
fprintf( stderr, "%04x %5d %4d %04x %s\n",
hQueue, queue->msgSize, queue->msgCount, queue->hTask,
MODULE_GetModuleName( GetExePtr(queue->hTask) ) );
hQueue = queue->next;
}
fprintf( stderr, "\n" );
}
/***********************************************************************
* QUEUE_CreateMsgQueue
*
* Creates a message queue. Doesn't link it into queue list!
*/
static HQUEUE QUEUE_CreateMsgQueue( int size )
{
HQUEUE hQueue;
MESSAGEQUEUE * msgQueue;
int queueSize;
queueSize = sizeof(MESSAGEQUEUE) + size * sizeof(QMSG);
if (!(hQueue = GlobalAlloc( GMEM_FIXED | GMEM_ZEROINIT, queueSize )))
return 0;
msgQueue = (MESSAGEQUEUE *) GlobalLock( hQueue );
msgQueue->msgSize = sizeof(QMSG);
msgQueue->queueSize = size;
msgQueue->wWinVersion = 0; /* FIXME? */
GlobalUnlock( hQueue );
return hQueue;
}
/***********************************************************************
* QUEUE_DeleteMsgQueue
*
* Unlinks and deletes a message queue.
*/
BOOL QUEUE_DeleteMsgQueue( HQUEUE hQueue )
{
MESSAGEQUEUE * msgQueue = (MESSAGEQUEUE*)GlobalLock(hQueue);
HQUEUE *pPrev;
if (!hQueue || !msgQueue)
{
dprintf_msg(stddeb,"DeleteMsgQueue: invalid argument.\n");
return 0;
}
pPrev = &hFirstQueue;
while (*pPrev && (*pPrev != hQueue))
{
MESSAGEQUEUE *msgQ = (MESSAGEQUEUE*)GlobalLock(*pPrev);
pPrev = &msgQ->next;
}
if (*pPrev) *pPrev = msgQueue->next;
GlobalFree( hQueue );
return 1;
}
/***********************************************************************
* QUEUE_CreateSysMsgQueue
*
* Create the system message queue, and set the double-click speed.
* Must be called only once.
*/
BOOL QUEUE_CreateSysMsgQueue( int size )
{
if (size > MAX_QUEUE_SIZE) size = MAX_QUEUE_SIZE;
else if (size <= 0) size = 1;
if (!(hmemSysMsgQueue = QUEUE_CreateMsgQueue( size ))) return FALSE;
sysMsgQueue = (MESSAGEQUEUE *) GlobalLock( hmemSysMsgQueue );
return TRUE;
}
/***********************************************************************
* QUEUE_GetSysQueue
*/
MESSAGEQUEUE *QUEUE_GetSysQueue(void)
{
return sysMsgQueue;
}
/***********************************************************************
* QUEUE_AddMsg
*
* Add a message to the queue. Return FALSE if queue is full.
*/
BOOL QUEUE_AddMsg( HQUEUE hQueue, MSG * msg, DWORD extraInfo )
{
int pos;
MESSAGEQUEUE *msgQueue;
if (!(msgQueue = (MESSAGEQUEUE *)GlobalLock( hQueue ))) return FALSE;
pos = msgQueue->nextFreeMessage;
/* Check if queue is full */
if ((pos == msgQueue->nextMessage) && (msgQueue->msgCount > 0))
{
fprintf(stderr,"MSG_AddMsg // queue is full !\n");
return FALSE;
}
/* Store message */
msgQueue->messages[pos].msg = *msg;
msgQueue->messages[pos].extraInfo = extraInfo;
if (pos < msgQueue->queueSize-1) pos++;
else pos = 0;
msgQueue->nextFreeMessage = pos;
msgQueue->msgCount++;
msgQueue->status |= QS_POSTMESSAGE;
msgQueue->tempStatus |= QS_POSTMESSAGE;
return TRUE;
}
/***********************************************************************
* QUEUE_FindMsg
*
* Find a message matching the given parameters. Return -1 if none available.
*/
int QUEUE_FindMsg( MESSAGEQUEUE * msgQueue, HWND hwnd, int first, int last )
{
int i, pos = msgQueue->nextMessage;
dprintf_msg(stddeb,"MSG_FindMsg: hwnd=0x"NPFMT"\n\n", hwnd );
if (!msgQueue->msgCount) return -1;
if (!hwnd && !first && !last) return pos;
for (i = 0; i < msgQueue->msgCount; i++)
{
MSG * msg = &msgQueue->messages[pos].msg;
if (!hwnd || (msg->hwnd == hwnd))
{
if (!first && !last) return pos;
if ((msg->message >= first) && (msg->message <= last)) return pos;
}
if (pos < msgQueue->queueSize-1) pos++;
else pos = 0;
}
return -1;
}
/***********************************************************************
* QUEUE_RemoveMsg
*
* Remove a message from the queue (pos must be a valid position).
*/
void QUEUE_RemoveMsg( MESSAGEQUEUE * msgQueue, int pos )
{
if (pos >= msgQueue->nextMessage)
{
for ( ; pos > msgQueue->nextMessage; pos--)
msgQueue->messages[pos] = msgQueue->messages[pos-1];
msgQueue->nextMessage++;
if (msgQueue->nextMessage >= msgQueue->queueSize)
msgQueue->nextMessage = 0;
}
else
{
for ( ; pos < msgQueue->nextFreeMessage; pos++)
msgQueue->messages[pos] = msgQueue->messages[pos+1];
if (msgQueue->nextFreeMessage) msgQueue->nextFreeMessage--;
else msgQueue->nextFreeMessage = msgQueue->queueSize-1;
}
msgQueue->msgCount--;
if (!msgQueue->msgCount) msgQueue->status &= ~QS_POSTMESSAGE;
msgQueue->tempStatus = 0;
}
/***********************************************************************
* hardware_event
*
* Add an event to the system message queue.
* Note: the position is relative to the desktop window.
*/
void hardware_event( WORD message, WORD wParam, LONG lParam,
int xPos, int yPos, DWORD time, DWORD extraInfo )
{
MSG *msg;
int pos;
if (!sysMsgQueue) return;
pos = sysMsgQueue->nextFreeMessage;
/* Merge with previous event if possible */
if ((message == WM_MOUSEMOVE) && sysMsgQueue->msgCount)
{
if (pos > 0) pos--;
else pos = sysMsgQueue->queueSize - 1;
msg = &sysMsgQueue->messages[pos].msg;
if ((msg->message == message) && (msg->wParam == wParam))
sysMsgQueue->msgCount--; /* Merge events */
else
pos = sysMsgQueue->nextFreeMessage; /* Don't merge */
}
/* Check if queue is full */
if ((pos == sysMsgQueue->nextMessage) && sysMsgQueue->msgCount)
{
/* Queue is full, beep (but not on every mouse motion...) */
if (message != WM_MOUSEMOVE) MessageBeep(0);
return;
}
/* Store message */
msg = &sysMsgQueue->messages[pos].msg;
msg->hwnd = 0;
msg->message = message;
msg->wParam = wParam;
msg->lParam = lParam;
msg->time = time;
msg->pt.x = xPos & 0xffff;
msg->pt.y = yPos & 0xffff;
sysMsgQueue->messages[pos].extraInfo = extraInfo;
if (pos < sysMsgQueue->queueSize - 1) pos++;
else pos = 0;
sysMsgQueue->nextFreeMessage = pos;
sysMsgQueue->msgCount++;
}
/***********************************************************************
* QUEUE_GetQueueTask
*/
HTASK QUEUE_GetQueueTask( HQUEUE hQueue )
{
MESSAGEQUEUE *queue = GlobalLock( hQueue );
return (queue) ? queue->hTask : 0 ;
}
/***********************************************************************
* QUEUE_IncPaintCount
*/
void QUEUE_IncPaintCount( HQUEUE hQueue )
{
MESSAGEQUEUE *queue;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( hQueue ))) return;
queue->wPaintCount++;
queue->status |= QS_PAINT;
queue->tempStatus |= QS_PAINT;
}
/***********************************************************************
* QUEUE_DecPaintCount
*/
void QUEUE_DecPaintCount( HQUEUE hQueue )
{
MESSAGEQUEUE *queue;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( hQueue ))) return;
queue->wPaintCount--;
if (!queue->wPaintCount) queue->status &= ~QS_PAINT;
}
/***********************************************************************
* QUEUE_IncTimerCount
*/
void QUEUE_IncTimerCount( HQUEUE hQueue )
{
MESSAGEQUEUE *queue;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( hQueue ))) return;
queue->wTimerCount++;
queue->status |= QS_TIMER;
queue->tempStatus |= QS_TIMER;
}
/***********************************************************************
* QUEUE_DecTimerCount
*/
void QUEUE_DecTimerCount( HQUEUE hQueue )
{
MESSAGEQUEUE *queue;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( hQueue ))) return;
queue->wTimerCount--;
if (!queue->wTimerCount) queue->status &= ~QS_TIMER;
}
/***********************************************************************
* PostQuitMessage (USER.6)
*/
void PostQuitMessage( INT exitCode )
{
MESSAGEQUEUE *queue;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( GetTaskQueue(0) ))) return;
queue->wPostQMsg = TRUE;
queue->wExitCode = (WORD)exitCode;
}
/***********************************************************************
* GetWindowTask (USER.224)
*/
HTASK GetWindowTask( HWND hwnd )
{
WND *wndPtr = WIN_FindWndPtr( hwnd );
if (!wndPtr) return 0;
return QUEUE_GetQueueTask( wndPtr->hmemTaskQ );
}
/***********************************************************************
* SetMessageQueue (USER.266)
*/
BOOL SetMessageQueue( int size )
{
HQUEUE hQueue, hNewQueue;
MESSAGEQUEUE *queuePtr;
if ((size > MAX_QUEUE_SIZE) || (size <= 0)) return TRUE;
if( !(hNewQueue = QUEUE_CreateMsgQueue( size )))
{
dprintf_msg(stddeb,"SetMessageQueue: failed!\n");
return FALSE;
}
/* Free the old message queue */
if ((hQueue = GetTaskQueue(0)) != 0) QUEUE_DeleteMsgQueue( hQueue );
/* Link new queue into list */
queuePtr = (MESSAGEQUEUE *)GlobalLock( hNewQueue );
queuePtr->hTask = GetCurrentTask();
queuePtr->next = hFirstQueue;
hFirstQueue = hNewQueue;
SetTaskQueue( 0, hNewQueue );
return TRUE;
}
/***********************************************************************
* GetQueueStatus (USER.334)
*/
DWORD GetQueueStatus( UINT flags )
{
MESSAGEQUEUE *queue;
DWORD ret;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( GetTaskQueue(0) ))) return 0;
ret = MAKELONG( queue->tempStatus, queue->status );
queue->tempStatus = 0;
return ret & MAKELONG( flags, flags );
}
/***********************************************************************
* GetInputState (USER.335)
*/
BOOL GetInputState()
{
MESSAGEQUEUE *queue;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( GetTaskQueue(0) ))) return FALSE;
return queue->status & (QS_KEY | QS_MOUSEBUTTON);
}
/***********************************************************************
* GetMessagePos (USER.119)
*/
DWORD GetMessagePos(void)
{
MESSAGEQUEUE *queue;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( GetTaskQueue(0) ))) return 0;
return queue->GetMessagePosVal;
}
/***********************************************************************
* GetMessageTime (USER.120)
*/
LONG GetMessageTime(void)
{
MESSAGEQUEUE *queue;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( GetTaskQueue(0) ))) return 0;
return queue->GetMessageTimeVal;
}
/***********************************************************************
* GetMessageExtraInfo (USER.288)
*/
LONG GetMessageExtraInfo(void)
{
MESSAGEQUEUE *queue;
if (!(queue = (MESSAGEQUEUE *)GlobalLock( GetTaskQueue(0) ))) return 0;
return queue->GetMessageExtraInfoVal;
}