1999-01-03 17:00:19 +00:00
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/* Direct3D Texture
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(c) 1998 Lionel ULMER
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This files contains the implementation of interface Direct3DTexture2. */
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1999-02-28 12:27:56 +00:00
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#include <string.h>
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1999-01-03 17:00:19 +00:00
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#include "config.h"
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1999-03-14 16:35:05 +00:00
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#include "windef.h"
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1999-01-03 17:00:19 +00:00
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#include "winerror.h"
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1999-02-02 16:14:23 +00:00
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#include "wine/obj_base.h"
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1999-01-03 17:00:19 +00:00
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#include "heap.h"
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#include "ddraw.h"
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#include "d3d.h"
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#include "debug.h"
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#include "d3d_private.h"
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#ifdef HAVE_MESAGL
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1999-01-23 12:32:46 +00:00
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/* Define this if you want to save to a file all the textures used by a game
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(can be funny to see how they managed to cram all the pictures in
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texture memory) */
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#undef TEXTURE_SNOOP
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1999-03-27 16:56:13 +00:00
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static ICOM_VTABLE(IDirect3DTexture2) texture2_vtable;
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static ICOM_VTABLE(IDirect3DTexture) texture_vtable;
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1999-01-03 17:00:19 +00:00
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/*******************************************************************************
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* Texture2 Creation functions
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*/
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1999-03-27 16:56:13 +00:00
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LPDIRECT3DTEXTURE2 d3dtexture2_create(IDirectDrawSurface4Impl* surf)
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1999-01-03 17:00:19 +00:00
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{
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1999-03-27 16:56:13 +00:00
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IDirect3DTexture2Impl* tex;
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1999-01-03 17:00:19 +00:00
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1999-03-27 16:56:13 +00:00
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tex = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirect3DTexture2Impl));
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tex->ref = 1;
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tex->lpvtbl = &texture2_vtable;
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tex->surface = surf;
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1999-01-03 17:00:19 +00:00
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1999-03-27 16:56:13 +00:00
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return (LPDIRECT3DTEXTURE2)tex;
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1999-01-03 17:00:19 +00:00
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}
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/*******************************************************************************
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* Texture Creation functions
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*/
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1999-03-27 16:56:13 +00:00
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LPDIRECT3DTEXTURE d3dtexture_create(IDirectDrawSurface4Impl* surf)
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1999-01-03 17:00:19 +00:00
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{
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1999-03-27 16:56:13 +00:00
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IDirect3DTexture2Impl* tex;
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1999-01-03 17:00:19 +00:00
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1999-03-27 16:56:13 +00:00
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tex = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirect3DTexture2Impl));
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tex->ref = 1;
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tex->lpvtbl = (ICOM_VTABLE(IDirect3DTexture2)*)&texture_vtable;
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tex->surface = surf;
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1999-01-03 17:00:19 +00:00
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1999-03-27 16:56:13 +00:00
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return (LPDIRECT3DTEXTURE)tex;
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1999-01-03 17:00:19 +00:00
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}
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/*******************************************************************************
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* IDirect3DTexture2 methods
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*/
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1999-03-27 16:56:13 +00:00
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static HRESULT WINAPI IDirect3DTexture2Impl_QueryInterface(LPDIRECT3DTEXTURE2 iface,
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1999-01-03 17:00:19 +00:00
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REFIID riid,
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LPVOID* ppvObj)
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{
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1999-03-27 16:56:13 +00:00
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ICOM_THIS(IDirect3DTexture2Impl,iface);
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1999-01-03 17:00:19 +00:00
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char xrefiid[50];
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WINE_StringFromCLSID((LPCLSID)riid,xrefiid);
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1999-03-27 16:56:13 +00:00
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FIXME(ddraw, "(%p)->(%s,%p): stub\n", This, xrefiid,ppvObj);
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1999-01-03 17:00:19 +00:00
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return S_OK;
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}
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1999-03-27 16:56:13 +00:00
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static ULONG WINAPI IDirect3DTexture2Impl_AddRef(LPDIRECT3DTEXTURE2 iface)
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1999-01-03 17:00:19 +00:00
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{
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1999-03-27 16:56:13 +00:00
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ICOM_THIS(IDirect3DTexture2Impl,iface);
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TRACE(ddraw, "(%p)->()incrementing from %lu.\n", This, This->ref );
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1999-01-03 17:00:19 +00:00
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1999-03-27 16:56:13 +00:00
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return ++(This->ref);
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1999-01-03 17:00:19 +00:00
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}
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1999-03-27 16:56:13 +00:00
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static ULONG WINAPI IDirect3DTexture2Impl_Release(LPDIRECT3DTEXTURE2 iface)
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1999-01-03 17:00:19 +00:00
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{
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1999-03-27 16:56:13 +00:00
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ICOM_THIS(IDirect3DTexture2Impl,iface);
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FIXME( ddraw, "(%p)->() decrementing from %lu.\n", This, This->ref );
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1999-01-03 17:00:19 +00:00
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1999-03-27 16:56:13 +00:00
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if (!--(This->ref)) {
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1999-01-17 16:55:11 +00:00
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/* Delete texture from OpenGL */
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1999-03-27 16:56:13 +00:00
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glDeleteTextures(1, &(This->tex_name));
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1999-01-17 16:55:11 +00:00
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/* Release surface */
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1999-03-27 16:56:13 +00:00
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IDirectDrawSurface4_Release((IDirectDrawSurface4*)This->surface);
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1999-01-17 16:55:11 +00:00
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1999-03-27 16:56:13 +00:00
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HeapFree(GetProcessHeap(),0,This);
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1999-01-03 17:00:19 +00:00
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return 0;
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}
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1999-03-27 16:56:13 +00:00
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return This->ref;
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1999-01-03 17:00:19 +00:00
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}
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/*** IDirect3DTexture methods ***/
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1999-03-27 16:56:13 +00:00
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static HRESULT WINAPI IDirect3DTextureImpl_GetHandle(LPDIRECT3DTEXTURE iface,
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1999-01-03 17:00:19 +00:00
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LPDIRECT3DDEVICE lpD3DDevice,
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LPD3DTEXTUREHANDLE lpHandle)
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{
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1999-03-27 16:56:13 +00:00
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ICOM_THIS(IDirect3DTexture2Impl,iface);
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IDirect3DDeviceImpl* ilpD3DDevice=(IDirect3DDeviceImpl*)lpD3DDevice;
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FIXME(ddraw, "(%p)->(%p,%p): stub\n", This, ilpD3DDevice, lpHandle);
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1999-01-03 17:00:19 +00:00
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1999-03-27 16:56:13 +00:00
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*lpHandle = (D3DTEXTUREHANDLE) This;
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1999-01-03 17:00:19 +00:00
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1999-01-23 12:32:46 +00:00
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/* Now, bind a new texture */
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1999-03-27 16:56:13 +00:00
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ilpD3DDevice->set_context(ilpD3DDevice);
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This->D3Ddevice = (void *) ilpD3DDevice;
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if (This->tex_name == 0)
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glGenTextures(1, &(This->tex_name));
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1999-01-23 12:32:46 +00:00
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1999-03-27 16:56:13 +00:00
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TRACE(ddraw, "OpenGL texture handle is : %d\n", This->tex_name);
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1999-01-23 12:32:46 +00:00
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1999-01-17 16:32:32 +00:00
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return D3D_OK;
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1999-01-03 17:00:19 +00:00
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}
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1999-03-27 16:56:13 +00:00
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static HRESULT WINAPI IDirect3DTextureImpl_Initialize(LPDIRECT3DTEXTURE iface,
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1999-01-03 17:00:19 +00:00
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LPDIRECT3DDEVICE lpD3DDevice,
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LPDIRECTDRAWSURFACE lpSurface)
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{
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1999-03-27 16:56:13 +00:00
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ICOM_THIS(IDirect3DTexture2Impl,iface);
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TRACE(ddraw, "(%p)->(%p,%p)\n", This, lpD3DDevice, lpSurface);
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1999-01-03 17:00:19 +00:00
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return DDERR_ALREADYINITIALIZED;
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}
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1999-03-27 16:56:13 +00:00
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static HRESULT WINAPI IDirect3DTextureImpl_Unload(LPDIRECT3DTEXTURE iface)
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1999-01-03 17:00:19 +00:00
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{
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1999-03-27 16:56:13 +00:00
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ICOM_THIS(IDirect3DTexture2Impl,iface);
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FIXME(ddraw, "(%p)->(): stub\n", This);
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1999-01-03 17:00:19 +00:00
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1999-01-17 16:32:32 +00:00
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return D3D_OK;
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1999-01-03 17:00:19 +00:00
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}
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/*** IDirect3DTexture2 methods ***/
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1999-03-27 16:56:13 +00:00
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static HRESULT WINAPI IDirect3DTexture2Impl_GetHandle(LPDIRECT3DTEXTURE2 iface,
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1999-01-03 17:00:19 +00:00
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LPDIRECT3DDEVICE2 lpD3DDevice2,
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LPD3DTEXTUREHANDLE lpHandle)
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{
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1999-03-27 16:56:13 +00:00
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ICOM_THIS(IDirect3DTexture2Impl,iface);
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IDirect3DDevice2Impl* ilpD3DDevice2=(IDirect3DDevice2Impl*)lpD3DDevice2;
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TRACE(ddraw, "(%p)->(%p,%p)\n", This, ilpD3DDevice2, lpHandle);
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1999-01-03 17:00:19 +00:00
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1999-01-17 16:32:32 +00:00
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/* For 32 bits OSes, handles = pointers */
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1999-03-27 16:56:13 +00:00
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*lpHandle = (D3DTEXTUREHANDLE) This;
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1999-01-03 17:00:19 +00:00
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1999-01-17 16:32:32 +00:00
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/* Now, bind a new texture */
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1999-03-27 16:56:13 +00:00
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ilpD3DDevice2->set_context(ilpD3DDevice2);
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This->D3Ddevice = (void *) ilpD3DDevice2;
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if (This->tex_name == 0)
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glGenTextures(1, &(This->tex_name));
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1999-01-17 16:32:32 +00:00
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1999-03-27 16:56:13 +00:00
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TRACE(ddraw, "OpenGL texture handle is : %d\n", This->tex_name);
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1999-01-17 16:32:32 +00:00
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return D3D_OK;
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1999-01-03 17:00:19 +00:00
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}
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/* Common methods */
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1999-03-27 16:56:13 +00:00
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static HRESULT WINAPI IDirect3DTexture2Impl_PaletteChanged(LPDIRECT3DTEXTURE2 iface,
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1999-01-03 17:00:19 +00:00
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DWORD dwStart,
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DWORD dwCount)
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{
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1999-03-27 16:56:13 +00:00
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ICOM_THIS(IDirect3DTexture2Impl,iface);
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FIXME(ddraw, "(%p)->(%8ld,%8ld): stub\n", This, dwStart, dwCount);
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1999-01-03 17:00:19 +00:00
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1999-01-17 16:32:32 +00:00
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return D3D_OK;
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1999-01-03 17:00:19 +00:00
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}
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1999-01-23 12:32:46 +00:00
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/* NOTE : if you experience crashes in this function, you must have a buggy
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version of Mesa. See the file d3dtexture.c for a cure */
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1999-03-27 16:56:13 +00:00
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static HRESULT WINAPI IDirect3DTexture2Impl_Load(LPDIRECT3DTEXTURE2 iface,
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1999-01-03 17:00:19 +00:00
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LPDIRECT3DTEXTURE2 lpD3DTexture2)
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{
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1999-03-27 16:56:13 +00:00
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ICOM_THIS(IDirect3DTexture2Impl,iface);
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IDirect3DTexture2Impl* ilpD3DTexture2=(IDirect3DTexture2Impl*)lpD3DTexture2;
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1999-01-17 16:32:32 +00:00
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DDSURFACEDESC *src_d, *dst_d;
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1999-03-27 16:56:13 +00:00
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TRACE(ddraw, "(%p)->(%p)\n", This, ilpD3DTexture2);
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1999-01-03 17:00:19 +00:00
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1999-03-27 16:56:13 +00:00
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TRACE(ddraw, "Copied to surface %p, surface %p\n", This->surface, ilpD3DTexture2->surface);
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1999-01-23 12:32:46 +00:00
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/* Suppress the ALLOCONLOAD flag */
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1999-03-27 16:56:13 +00:00
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This->surface->s.surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_ALLOCONLOAD;
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1999-01-17 16:32:32 +00:00
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/* Copy one surface on the other */
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1999-03-27 16:56:13 +00:00
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dst_d = &(This->surface->s.surface_desc);
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src_d = &(ilpD3DTexture2->surface->s.surface_desc);
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1999-01-17 16:32:32 +00:00
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if ((src_d->dwWidth != dst_d->dwWidth) || (src_d->dwHeight != dst_d->dwHeight)) {
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/* Should also check for same pixel format, lPitch, ... */
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ERR(ddraw, "Error in surface sizes\n");
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return D3DERR_TEXTURE_LOAD_FAILED;
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} else {
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1999-03-27 16:56:13 +00:00
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/* LPDIRECT3DDEVICE2 d3dd = (LPDIRECT3DDEVICE2) This->D3Ddevice; */
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1999-01-17 16:32:32 +00:00
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/* I should put a macro for the calculus of bpp */
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int bpp = (src_d->ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8 ?
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1 /* 8 bit of palette index */:
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src_d->ddpfPixelFormat.x.dwRGBBitCount / 8 /* RGB bits for each colors */ );
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1999-01-17 16:55:11 +00:00
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GLuint current_texture;
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1999-01-17 16:32:32 +00:00
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/* Not sure if this is usefull ! */
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memcpy(dst_d->y.lpSurface, src_d->y.lpSurface, src_d->dwWidth * src_d->dwHeight * bpp);
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/* Now, load the texture */
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1999-01-17 16:55:11 +00:00
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/* d3dd->set_context(d3dd); We need to set the context somehow.... */
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glGetIntegerv(GL_TEXTURE_BINDING_2D, ¤t_texture);
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1999-01-23 12:32:46 +00:00
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/* If the GetHandle was not done, get the texture name here */
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1999-03-27 16:56:13 +00:00
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if (This->tex_name == 0)
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glGenTextures(1, &(This->tex_name));
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glBindTexture(GL_TEXTURE_2D, This->tex_name);
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1999-01-17 16:32:32 +00:00
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if (src_d->ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) {
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1999-01-23 12:32:46 +00:00
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/* ****************
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Paletted Texture
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**************** */
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1999-03-27 16:56:13 +00:00
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IDirectDrawPaletteImpl* pal = This->surface->s.palette;
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1999-01-17 16:32:32 +00:00
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BYTE table[256][4];
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int i;
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1999-01-17 16:55:11 +00:00
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if (pal == NULL) {
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ERR(ddraw, "Palettized texture Loading with a NULL palette !\n");
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return D3DERR_TEXTURE_LOAD_FAILED;
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}
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1999-01-17 16:32:32 +00:00
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/* Get the surface's palette */
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for (i = 0; i < 256; i++) {
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table[i][0] = pal->palents[i].peRed;
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table[i][1] = pal->palents[i].peGreen;
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table[i][2] = pal->palents[i].peBlue;
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1999-03-27 16:56:13 +00:00
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if ((This->surface->s.surface_desc.dwFlags & DDSD_CKSRCBLT) &&
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(i >= This->surface->s.surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue) &&
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(i <= This->surface->s.surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue))
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1999-01-17 16:55:11 +00:00
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table[i][3] = 0x00;
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else
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1999-01-17 16:32:32 +00:00
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table[i][3] = 0xFF;
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}
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1999-01-23 12:32:46 +00:00
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#ifdef TEXTURE_SNOOP
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1999-01-17 16:55:11 +00:00
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{
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FILE *f;
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char buf[32];
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int x, y;
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1999-03-27 16:56:13 +00:00
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sprintf(buf, "%d.pnm", This->tex_name);
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1999-01-17 16:55:11 +00:00
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f = fopen(buf, "wb");
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fprintf(f, "P6\n%d %d\n255\n", src_d->dwWidth, src_d->dwHeight);
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for (y = 0; y < src_d->dwHeight; y++) {
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for (x = 0; x < src_d->dwWidth; x++) {
|
|
|
|
unsigned char c = ((unsigned char *) src_d->y.lpSurface)[y * src_d->dwWidth + x];
|
|
|
|
fputc(table[c][0], f);
|
|
|
|
fputc(table[c][1], f);
|
|
|
|
fputc(table[c][2], f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
fclose(f);
|
|
|
|
}
|
|
|
|
#endif
|
1999-01-17 16:32:32 +00:00
|
|
|
/* Use Paletted Texture Extension */
|
|
|
|
glColorTableEXT(GL_TEXTURE_2D, /* target */
|
|
|
|
GL_RGBA, /* internal format */
|
|
|
|
256, /* table size */
|
|
|
|
GL_RGBA, /* table format */
|
|
|
|
GL_UNSIGNED_BYTE, /* table type */
|
|
|
|
table); /* the color table */
|
|
|
|
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, /* target */
|
|
|
|
0, /* level */
|
|
|
|
GL_COLOR_INDEX8_EXT, /* internal format */
|
|
|
|
src_d->dwWidth, src_d->dwHeight, /* width, height */
|
|
|
|
0, /* border */
|
|
|
|
GL_COLOR_INDEX, /* texture format */
|
|
|
|
GL_UNSIGNED_BYTE, /* texture type */
|
|
|
|
src_d->y.lpSurface); /* the texture */
|
1999-01-23 12:32:46 +00:00
|
|
|
} else if (src_d->ddpfPixelFormat.dwFlags & DDPF_RGB) {
|
|
|
|
/* ************
|
|
|
|
RGB Textures
|
|
|
|
************ */
|
|
|
|
if (src_d->ddpfPixelFormat.x.dwRGBBitCount == 8) {
|
|
|
|
/* **********************
|
|
|
|
GL_UNSIGNED_BYTE_3_3_2
|
|
|
|
********************** */
|
|
|
|
glTexImage2D(GL_TEXTURE_2D,
|
|
|
|
0,
|
|
|
|
GL_RGB,
|
|
|
|
src_d->dwWidth, src_d->dwHeight,
|
|
|
|
0,
|
|
|
|
GL_RGB,
|
|
|
|
GL_UNSIGNED_BYTE_3_3_2,
|
|
|
|
src_d->y.lpSurface);
|
|
|
|
} else if (src_d->ddpfPixelFormat.x.dwRGBBitCount == 16) {
|
|
|
|
if (src_d->ddpfPixelFormat.xy.dwRGBAlphaBitMask == 0x00000000) {
|
|
|
|
#ifdef TEXTURE_SNOOP
|
|
|
|
{
|
|
|
|
FILE *f;
|
|
|
|
char buf[32];
|
|
|
|
int x, y;
|
|
|
|
|
1999-03-27 16:56:13 +00:00
|
|
|
sprintf(buf, "%d.pnm", This->tex_name);
|
1999-01-23 12:32:46 +00:00
|
|
|
f = fopen(buf, "wb");
|
|
|
|
fprintf(f, "P6\n%d %d\n255\n", src_d->dwWidth, src_d->dwHeight);
|
|
|
|
for (y = 0; y < src_d->dwHeight; y++) {
|
|
|
|
for (x = 0; x < src_d->dwWidth; x++) {
|
|
|
|
unsigned short c = ((unsigned short *) src_d->y.lpSurface)[y * src_d->dwWidth + x];
|
|
|
|
fputc((c & 0xF800) >> 8, f);
|
|
|
|
fputc((c & 0x07E0) >> 3, f);
|
|
|
|
fputc((c & 0x001F) << 3, f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
fclose(f);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
glTexImage2D(GL_TEXTURE_2D,
|
|
|
|
0,
|
|
|
|
GL_RGB,
|
|
|
|
src_d->dwWidth, src_d->dwHeight,
|
|
|
|
0,
|
|
|
|
GL_RGB,
|
|
|
|
GL_UNSIGNED_SHORT_5_6_5,
|
|
|
|
src_d->y.lpSurface);
|
|
|
|
} else if (src_d->ddpfPixelFormat.xy.dwRGBAlphaBitMask == 0x00000001) {
|
|
|
|
#ifdef TEXTURE_SNOOP
|
|
|
|
{
|
|
|
|
FILE *f;
|
|
|
|
char buf[32];
|
|
|
|
int x, y;
|
|
|
|
|
1999-03-27 16:56:13 +00:00
|
|
|
sprintf(buf, "%d.pnm", This->tex_name);
|
1999-01-23 12:32:46 +00:00
|
|
|
f = fopen(buf, "wb");
|
|
|
|
fprintf(f, "P6\n%d %d\n255\n", src_d->dwWidth, src_d->dwHeight);
|
|
|
|
for (y = 0; y < src_d->dwHeight; y++) {
|
|
|
|
for (x = 0; x < src_d->dwWidth; x++) {
|
|
|
|
unsigned short c = ((unsigned short *) src_d->y.lpSurface)[y * src_d->dwWidth + x];
|
|
|
|
fputc((c & 0xF800) >> 8, f);
|
|
|
|
fputc((c & 0x07C0) >> 3, f);
|
|
|
|
fputc((c & 0x003E) << 2, f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
fclose(f);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
glTexImage2D(GL_TEXTURE_2D,
|
|
|
|
0,
|
|
|
|
GL_RGBA,
|
|
|
|
src_d->dwWidth, src_d->dwHeight,
|
|
|
|
0,
|
|
|
|
GL_RGBA,
|
|
|
|
GL_UNSIGNED_SHORT_5_5_5_1,
|
|
|
|
src_d->y.lpSurface);
|
|
|
|
} else if (src_d->ddpfPixelFormat.xy.dwRGBAlphaBitMask == 0x0000000F) {
|
|
|
|
glTexImage2D(GL_TEXTURE_2D,
|
|
|
|
0,
|
|
|
|
GL_RGBA,
|
|
|
|
src_d->dwWidth, src_d->dwHeight,
|
|
|
|
0,
|
|
|
|
GL_RGBA,
|
|
|
|
GL_UNSIGNED_SHORT_4_4_4_4,
|
|
|
|
src_d->y.lpSurface);
|
|
|
|
} else {
|
|
|
|
ERR(ddraw, "Unhandled texture format (bad Aplha channel for a 16 bit texture)\n");
|
|
|
|
}
|
|
|
|
} else if (src_d->ddpfPixelFormat.x.dwRGBBitCount == 24) {
|
|
|
|
glTexImage2D(GL_TEXTURE_2D,
|
|
|
|
0,
|
|
|
|
GL_RGB,
|
|
|
|
src_d->dwWidth, src_d->dwHeight,
|
|
|
|
0,
|
|
|
|
GL_RGB,
|
|
|
|
GL_UNSIGNED_BYTE,
|
|
|
|
src_d->y.lpSurface);
|
|
|
|
} else if (src_d->ddpfPixelFormat.x.dwRGBBitCount == 32) {
|
|
|
|
glTexImage2D(GL_TEXTURE_2D,
|
|
|
|
0,
|
|
|
|
GL_RGBA,
|
|
|
|
src_d->dwWidth, src_d->dwHeight,
|
|
|
|
0,
|
|
|
|
GL_RGBA,
|
|
|
|
GL_UNSIGNED_BYTE,
|
|
|
|
src_d->y.lpSurface);
|
|
|
|
} else {
|
|
|
|
ERR(ddraw, "Unhandled texture format (bad RGB count)\n");
|
|
|
|
}
|
1999-01-17 16:32:32 +00:00
|
|
|
} else {
|
1999-01-23 12:32:46 +00:00
|
|
|
ERR(ddraw, "Unhandled texture format (neither RGB nor INDEX)\n");
|
1999-01-17 16:32:32 +00:00
|
|
|
}
|
1999-01-17 16:55:11 +00:00
|
|
|
|
|
|
|
glBindTexture(GL_TEXTURE_2D, current_texture);
|
1999-01-17 16:32:32 +00:00
|
|
|
}
|
1999-01-03 17:00:19 +00:00
|
|
|
|
1999-01-17 16:55:11 +00:00
|
|
|
return D3D_OK;
|
1999-01-03 17:00:19 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*******************************************************************************
|
|
|
|
* IDirect3DTexture2 VTable
|
|
|
|
*/
|
1999-03-27 16:56:13 +00:00
|
|
|
static ICOM_VTABLE(IDirect3DTexture2) texture2_vtable = {
|
1999-01-03 17:00:19 +00:00
|
|
|
/*** IUnknown methods ***/
|
1999-03-27 16:56:13 +00:00
|
|
|
IDirect3DTexture2Impl_QueryInterface,
|
|
|
|
IDirect3DTexture2Impl_AddRef,
|
|
|
|
IDirect3DTexture2Impl_Release,
|
1999-01-03 17:00:19 +00:00
|
|
|
/*** IDirect3DTexture methods ***/
|
1999-03-27 16:56:13 +00:00
|
|
|
IDirect3DTexture2Impl_GetHandle,
|
|
|
|
IDirect3DTexture2Impl_PaletteChanged,
|
|
|
|
IDirect3DTexture2Impl_Load
|
1999-01-03 17:00:19 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/*******************************************************************************
|
|
|
|
* IDirect3DTexture VTable
|
|
|
|
*/
|
1999-03-27 16:56:13 +00:00
|
|
|
static ICOM_VTABLE(IDirect3DTexture) texture_vtable = {
|
1999-01-03 17:00:19 +00:00
|
|
|
/*** IUnknown methods ***/
|
1999-03-27 16:56:13 +00:00
|
|
|
IDirect3DTexture2Impl_QueryInterface,
|
|
|
|
IDirect3DTexture2Impl_AddRef,
|
|
|
|
IDirect3DTexture2Impl_Release,
|
1999-01-03 17:00:19 +00:00
|
|
|
/*** IDirect3DTexture methods ***/
|
1999-03-27 16:56:13 +00:00
|
|
|
IDirect3DTextureImpl_Initialize,
|
|
|
|
IDirect3DTextureImpl_GetHandle,
|
|
|
|
IDirect3DTexture2Impl_PaletteChanged,
|
|
|
|
IDirect3DTexture2Impl_Load,
|
|
|
|
IDirect3DTextureImpl_Unload
|
1999-01-03 17:00:19 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#else /* HAVE_MESAGL */
|
|
|
|
|
|
|
|
/* These function should never be called if MesaGL is not present */
|
1999-03-27 16:56:13 +00:00
|
|
|
LPDIRECT3DTEXTURE2 d3dtexture2_create(IDirectDrawSurface4Impl* surf) {
|
1999-01-03 17:00:19 +00:00
|
|
|
ERR(ddraw, "Should not be called...\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
1999-03-27 16:56:13 +00:00
|
|
|
LPDIRECT3DTEXTURE d3dtexture_create(IDirectDrawSurface4Impl* surf) {
|
1999-01-03 17:00:19 +00:00
|
|
|
ERR(ddraw, "Should not be called...\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* HAVE_MESAGL */
|