wine/server/token.c

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/*
* Tokens
*
* Copyright (C) 1998 Alexandre Julliard
* Copyright (C) 2003 Mike McCormack
* Copyright (C) 2005 Robert Shearman
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include "windef.h"
#include "handle.h"
#include "thread.h"
#include "process.h"
#include "request.h"
#include "security.h"
const LUID SeIncreaseQuotaPrivilege = { 5, 0 };
const LUID SeSecurityPrivilege = { 8, 0 };
const LUID SeTakeOwnershipPrivilege = { 9, 0 };
const LUID SeLoadDriverPrivilege = { 10, 0 };
const LUID SeSystemProfilePrivilege = { 11, 0 };
const LUID SeSystemtimePrivilege = { 12, 0 };
const LUID SeProfileSingleProcessPrivilege = { 13, 0 };
const LUID SeIncreaseBasePriorityPrivilege = { 14, 0 };
const LUID SeCreatePagefilePrivilege = { 15, 0 };
const LUID SeBackupPrivilege = { 17, 0 };
const LUID SeRestorePrivilege = { 18, 0 };
const LUID SeShutdownPrivilege = { 19, 0 };
const LUID SeDebugPrivilege = { 20, 0 };
const LUID SeSystemEnvironmentPrivilege = { 22, 0 };
const LUID SeChangeNotifyPrivilege = { 23, 0 };
const LUID SeRemoteShutdownPrivilege = { 24, 0 };
const LUID SeUndockPrivilege = { 25, 0 };
const LUID SeManageVolumePrivilege = { 28, 0 };
const LUID SeImpersonatePrivilege = { 29, 0 };
const LUID SeCreateGlobalPrivilege = { 30, 0 };
struct token
{
struct object obj; /* object header */
struct list privileges; /* privileges available to the token */
};
struct privilege
{
struct list entry;
LUID luid;
int enabled : 1; /* is the privilege currently enabled? */
int def : 1; /* is the privilege enabled by default? */
};
static void token_dump( struct object *obj, int verbose );
static void token_destroy( struct object *obj );
static const struct object_ops token_ops =
{
sizeof(struct token), /* size */
token_dump, /* dump */
no_add_queue, /* add_queue */
NULL, /* remove_queue */
NULL, /* signaled */
NULL, /* satisfied */
no_signal, /* signal */
no_get_fd, /* get_fd */
token_destroy /* destroy */
};
static void token_dump( struct object *obj, int verbose )
{
fprintf( stderr, "Security token\n" );
}
static inline int is_equal_luid( const LUID *luid1, const LUID *luid2 )
{
return (luid1->LowPart == luid2->LowPart && luid1->HighPart == luid2->HighPart);
}
static inline void luid_and_attr_from_privilege( LUID_AND_ATTRIBUTES *out, const struct privilege *in)
{
out->Luid = in->luid;
out->Attributes =
(in->enabled ? SE_PRIVILEGE_ENABLED : 0) |
(in->def ? SE_PRIVILEGE_ENABLED_BY_DEFAULT : 0);
}
static struct privilege *privilege_add( struct token *token, const LUID *luid, int enabled )
{
struct privilege *privilege = mem_alloc( sizeof(*privilege) );
if (privilege)
{
privilege->luid = *luid;
privilege->def = privilege->enabled = (enabled != 0);
list_add_tail( &token->privileges, &privilege->entry );
}
return privilege;
}
static void privilege_remove( struct privilege *privilege )
{
list_remove( &privilege->entry );
free( privilege );
}
static void token_destroy( struct object *obj )
{
struct token* token;
struct list *cursor, *cursor_next;
assert( obj->ops == &token_ops );
token = (struct token *)obj;
LIST_FOR_EACH_SAFE( cursor, cursor_next, &token->privileges )
{
struct privilege *privilege = LIST_ENTRY( cursor, struct privilege, entry );
privilege_remove( privilege );
}
}
static struct token *create_token( const LUID_AND_ATTRIBUTES *privs, unsigned int priv_count )
{
struct token *token = alloc_object( &token_ops );
if (token)
{
int i;
list_init( &token->privileges );
for (i = 0; i < priv_count; i++)
{
/* note: we don't check uniqueness: the caller must make sure
* privs doesn't contain any duplicate luids */
if (!privilege_add( token, &privs[i].Luid,
privs[i].Attributes & SE_PRIVILEGE_ENABLED ))
{
release_object( token );
return NULL;
}
}
}
return token;
}
struct token *token_create_admin( void )
{
const LUID_AND_ATTRIBUTES admin_privs[] =
{
{ SeChangeNotifyPrivilege , SE_PRIVILEGE_ENABLED },
{ SeSecurityPrivilege , 0 },
{ SeBackupPrivilege , 0 },
{ SeRestorePrivilege , 0 },
{ SeSystemtimePrivilege , 0 },
{ SeShutdownPrivilege , 0 },
{ SeRemoteShutdownPrivilege , 0 },
{ SeTakeOwnershipPrivilege , 0 },
{ SeDebugPrivilege , 0 },
{ SeSystemEnvironmentPrivilege , 0 },
{ SeSystemProfilePrivilege , 0 },
{ SeProfileSingleProcessPrivilege, 0 },
{ SeIncreaseBasePriorityPrivilege, 0 },
{ SeLoadDriverPrivilege , 0 },
{ SeCreatePagefilePrivilege , 0 },
{ SeIncreaseQuotaPrivilege , 0 },
{ SeUndockPrivilege , 0 },
{ SeManageVolumePrivilege , 0 },
{ SeImpersonatePrivilege , SE_PRIVILEGE_ENABLED },
{ SeCreateGlobalPrivilege , SE_PRIVILEGE_ENABLED },
};
return create_token( admin_privs, sizeof(admin_privs)/sizeof(admin_privs[0]) );
}
static struct privilege *token_find_privilege( struct token *token, const LUID *luid, int enabled_only)
{
struct privilege *privilege;
LIST_FOR_EACH_ENTRY( privilege, &token->privileges, struct privilege, entry )
{
if (is_equal_luid( luid, &privilege->luid ))
{
if (enabled_only && !privilege->enabled)
return NULL;
return privilege;
}
}
return NULL;
}
static unsigned int token_adjust_privileges( struct token *token, const LUID_AND_ATTRIBUTES *privs,
unsigned int count, LUID_AND_ATTRIBUTES *mod_privs,
unsigned int mod_privs_count)
{
int i;
unsigned int modified_count = 0;
for (i = 0; i < count; i++)
{
struct privilege *privilege =
token_find_privilege( token, &privs[i].Luid, FALSE );
if (!privilege)
{
set_error( STATUS_NOT_ALL_ASSIGNED );
continue;
}
if (privs[i].Attributes & SE_PRIVILEGE_REMOVE)
privilege_remove( privilege );
else
{
/* save previous state for caller */
if (mod_privs_count)
{
luid_and_attr_from_privilege(mod_privs, privilege);
mod_privs++;
mod_privs_count--;
modified_count++;
}
if (privs[i].Attributes & SE_PRIVILEGE_ENABLED)
privilege->enabled = TRUE;
else
privilege->enabled = FALSE;
}
}
return modified_count;
}
static void token_disable_privileges( struct token *token )
{
struct privilege *privilege;
LIST_FOR_EACH_ENTRY( privilege, &token->privileges, struct privilege, entry )
privilege->enabled = FALSE;
}
int token_check_privileges( struct token *token, int all_required,
const LUID_AND_ATTRIBUTES *reqprivs,
unsigned int count, LUID_AND_ATTRIBUTES *usedprivs)
{
int i;
unsigned int enabled_count = 0;
for (i = 0; i < count; i++)
{
struct privilege *privilege =
token_find_privilege( token, &reqprivs[i].Luid, TRUE );
if (usedprivs)
usedprivs[i] = reqprivs[i];
if (privilege && privilege->enabled)
{
enabled_count++;
if (usedprivs)
usedprivs[i].Attributes |= SE_PRIVILEGE_USED_FOR_ACCESS;
}
}
if (all_required)
return (enabled_count == count);
else
return (enabled_count > 0);
}
/* open a security token */
DECL_HANDLER(open_token)
{
if( req->flags & OPEN_TOKEN_THREAD )
{
struct thread *thread = get_thread_from_handle( req->handle, 0 );
if (thread)
{
if (thread->token)
reply->token = alloc_handle( current->process, thread->token, TOKEN_ALL_ACCESS, 0);
else
set_error(STATUS_NO_TOKEN);
release_object( thread );
}
}
else
{
struct process *process = get_process_from_handle( req->handle, 0 );
if (process)
{
if (process->token)
reply->token = alloc_handle( current->process, process->token, TOKEN_ALL_ACCESS, 0);
else
set_error(STATUS_NO_TOKEN);
release_object( process );
}
}
}
/* adjust the privileges held by a token */
DECL_HANDLER(adjust_token_privileges)
{
struct token *token;
unsigned int access = TOKEN_ADJUST_PRIVILEGES;
if (req->get_modified_state) access |= TOKEN_QUERY;
if ((token = (struct token *)get_handle_obj( current->process, req->handle,
access, &token_ops )))
{
const LUID_AND_ATTRIBUTES *privs = get_req_data();
LUID_AND_ATTRIBUTES *modified_privs = NULL;
unsigned int priv_count = get_req_data_size() / sizeof(LUID_AND_ATTRIBUTES);
unsigned int modified_priv_count = 0;
if (req->get_modified_state && !req->disable_all)
{
int i;
/* count modified privs */
for (i = 0; i < priv_count; i++)
{
struct privilege *privilege =
token_find_privilege( token, &privs[i].Luid, FALSE );
if (privilege && req->get_modified_state)
modified_priv_count++;
}
reply->len = modified_priv_count;
modified_priv_count = min( modified_priv_count, get_reply_max_size() / sizeof(*modified_privs) );
if (modified_priv_count)
modified_privs = set_reply_data_size( modified_priv_count * sizeof(*modified_privs) );
}
reply->len = modified_priv_count * sizeof(*modified_privs);
if (req->disable_all)
token_disable_privileges( token );
else
modified_priv_count = token_adjust_privileges( token, privs,
priv_count, modified_privs, modified_priv_count );
release_object( token );
}
}
/* retrieves the list of privileges that may be held be the token */
DECL_HANDLER(get_token_privileges)
{
struct token *token;
if ((token = (struct token *)get_handle_obj( current->process, req->handle,
TOKEN_QUERY,
&token_ops )))
{
int priv_count = 0;
LUID_AND_ATTRIBUTES *privs;
struct privilege *privilege;
LIST_FOR_EACH_ENTRY( privilege, &token->privileges, struct privilege, entry )
priv_count++;
reply->len = priv_count * sizeof(*privs);
if (reply->len <= get_reply_max_size())
{
privs = set_reply_data_size( priv_count * sizeof(*privs) );
if (privs)
{
int i = 0;
LIST_FOR_EACH_ENTRY( privilege, &token->privileges, struct privilege, entry )
{
luid_and_attr_from_privilege( &privs[i], privilege );
i++;
}
}
}
else
set_error(STATUS_BUFFER_TOO_SMALL);
release_object( token );
}
}
/* creates a duplicate of the token */
DECL_HANDLER(duplicate_token)
{
struct token *src_token;
if ((src_token = (struct token *)get_handle_obj( current->process, req->handle,
TOKEN_DUPLICATE,
&token_ops )))
{
/* FIXME: use req->primary and req->impersonation_level */
struct token *token = create_token( NULL, 0 );
if (token)
{
struct privilege *privilege;
unsigned int access;
LIST_FOR_EACH_ENTRY( privilege, &src_token->privileges, struct privilege, entry )
privilege_add( token, &privilege->luid, privilege->enabled );
access = req->access;
if (access & MAXIMUM_ALLOWED) access = TOKEN_ALL_ACCESS; /* FIXME: needs general solution */
reply->new_handle = alloc_handle( current->process, token, access, req->inherit);
release_object( token );
}
release_object( src_token );
}
}
/* checks the specified privileges are held by the token */
DECL_HANDLER(check_token_privileges)
{
struct token *token;
if ((token = (struct token *)get_handle_obj( current->process, req->handle,
TOKEN_QUERY,
&token_ops )))
{
unsigned int count = get_req_data_size() / sizeof(LUID_AND_ATTRIBUTES);
if (get_reply_max_size() >= count * sizeof(LUID_AND_ATTRIBUTES))
{
LUID_AND_ATTRIBUTES *usedprivs = set_reply_data_size( count * sizeof(*usedprivs) );
reply->has_privileges = token_check_privileges( token, req->all_required, get_req_data(), count, usedprivs );
}
else
set_error( STATUS_BUFFER_OVERFLOW );
release_object( token );
}
}