2002-06-25 23:23:03 +00:00
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3d8.dll
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2008-03-04 15:52:54 +00:00
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IMPORTLIB = d3d8
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2008-04-30 12:23:55 +00:00
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IMPORTS = dxguid uuid wined3d kernel32
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2002-06-25 23:23:03 +00:00
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C_SRCS = \
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2002-09-27 22:46:16 +00:00
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basetexture.c \
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cubetexture.c \
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d3d8_main.c \
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device.c \
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directx.c \
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indexbuffer.c \
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2006-02-25 12:15:08 +00:00
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pixelshader.c \
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2002-09-27 22:46:16 +00:00
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resource.c \
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2003-01-28 01:12:23 +00:00
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stateblock.c \
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2002-09-27 22:46:16 +00:00
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surface.c \
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swapchain.c \
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texture.c \
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vertexbuffer.c \
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2007-02-13 22:12:19 +00:00
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vertexdeclaration.c \
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2006-02-25 12:15:08 +00:00
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vertexshader.c \
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2002-09-27 22:46:16 +00:00
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volume.c \
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2006-02-25 12:15:08 +00:00
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volumetexture.c
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2002-06-25 23:23:03 +00:00
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2003-04-03 23:55:27 +00:00
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RC_SRCS = version.rc
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2002-06-25 23:23:03 +00:00
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@MAKE_DLL_RULES@
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2006-09-14 07:38:16 +00:00
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@DEPENDENCIES@ # everything below this line is overwritten by make depend
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