wine/dlls/ole32/dictionary.h

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/* Simple dictionary
*
* Copyright 2005 Juan Lang
*
* This is a pretty basic dictionary, or map if you prefer. It's not
* thread-safe.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
#ifndef __DICTIONARY_H__
#define __DICTIONARY_H__
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
struct dictionary;
/* Returns whether key a is less than, equal to, or greater than key b, in
* the same way (a - b) would for integers or strcmp(a, b) would for ANSI
* strings.
*/
typedef int (*comparefunc)(const void *a, const void *b, void *extra);
/* Called for every element removed from the dictionary. See
* dictionary_destroy, dictionary_insert, and dictionary_remove.
*/
typedef void (*destroyfunc)(void *k, void *v, void *extra);
/* Called for each element in the dictionary. Return FALSE if you don't want
* to enumerate any more.
*/
typedef BOOL (*enumeratefunc)(const void *k, const void *v, void *extra,
void *closure);
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/* Constructs a dictionary, using c as a comparison function for keys.
* If d is not NULL, it will be called whenever an item is about to be removed
* from the table, for example when dictionary_remove is called for a key, or
* when dictionary_destroy is called.
* extra is passed to c (and d, if it's provided).
* Assumes c is not NULL.
*/
struct dictionary *dictionary_create(comparefunc c, destroyfunc d, void *extra);
/* Assumes d is not NULL. */
void dictionary_destroy(struct dictionary *d);
/* Returns how many entries have been stored in the dictionary. If two values
* with the same key are inserted, only one is counted.
*/
UINT dictionary_num_entries(struct dictionary *d);
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/* Sets an element with key k and value v to the dictionary. If a value
* already exists with key k, its value is replaced, and the destroyfunc (if
* set) is called for the previous item.
* Assumes k and v can be bitwise-copied.
* Both k and v are allowed to be NULL, in case you want to use integer
* values for either the key or the value.
* Assumes d is not NULL.
*/
void dictionary_insert(struct dictionary *d, const void *k, const void *v);
/* If a value with key k has been inserted into the dictionary, *v is set
* to its associated value. Returns FALSE if the key is not found, and TRUE
* if it is. *v is undefined if it returns FALSE. (It is not set to NULL,
* because this dictionary doesn't prevent you from using NULL as a value
* value; see dictionary_insert.)
* Assumes d and v are not NULL.
*/
BOOL dictionary_find(struct dictionary *d, const void *k, void **v);
/* Removes the element with key k from the dictionary. Calls the destroyfunc
* for the dictionary with the element if found (so you may destroy it if it's
* dynamically allocated.)
* Assumes d is not NULL.
*/
void dictionary_remove(struct dictionary *d, const void *k);
void dictionary_enumerate(struct dictionary *d, enumeratefunc e, void *closure);
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#endif /* ndef __DICTIONARY_H__ */