wine/dlls/spoolss/spoolss_main.c

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2006-03-29 19:49:52 +00:00
/*
* Implementation of the Spooler-Service helper DLL
*
* Copyright 2006 Detlef Riekenberg
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
2006-03-29 19:49:52 +00:00
*/
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "winerror.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(spoolss);
/******************************************************************
*
*/
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
TRACE("(%p, %ld, %p)\n", hinstDLL, fdwReason, lpvReserved);
switch (fdwReason) {
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH: {
DisableThreadLibraryCalls(hinstDLL);
break;
}
}
return TRUE;
}
/******************************************************************
* DllAllocSplMem [SPOOLSS.@]
*
* Allocate cleared memory from the spooler heap
*
* PARAMS
* size [I] Number of bytes to allocate
*
* RETURNS
* Failure: NULL
* Success: PTR to the allocated memory
*
* NOTES
* We use the process heap (Windows use a separate spooler heap)
*
*/
LPVOID WINAPI DllAllocSplMem(DWORD size)
{
LPVOID res;
res = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
TRACE("(%ld) => %p\n", size, res);
return res;
}
/******************************************************************
* DllFreeSplMem [SPOOLSS.@]
*
* Free the allocated spooler memory
*
* PARAMS
* memory [I] PTR to the memory allocated by DllAllocSplMem
*
* RETURNS
* Failure: FALSE
* Success: TRUE
*
* NOTES
* We use the process heap (Windows use a separate spooler heap)
*
*/
BOOL WINAPI DllFreeSplMem(LPBYTE memory)
{
TRACE("(%p)\n", memory);
return HeapFree(GetProcessHeap(), 0, memory);
}