d3dcompiler_43/tests: Make some variables unsigned.

This commit is contained in:
Henri Verbeet 2010-11-01 11:57:59 +01:00 committed by Alexandre Julliard
parent d3dd18646d
commit 04632c060d

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@ -31,9 +31,7 @@ struct vertex
/* Tells compute_shader_probe* which pixels should be what colors */
struct hlsl_probe_info
{
/* The x and y coordinate of the point to check.
When x < 0, this is the last probe */
int x, y;
unsigned int x, y;
/* The expected values in this region */
D3DXCOLOR c;
/* The max error for any value */
@ -215,7 +213,7 @@ static void draw_quad_with_shader9(IDirect3DDevice9 *device, IDirect3DVertexBuff
}
static void setup_device9(IDirect3DDevice9 *device, IDirect3DSurface9 **render_target,
IDirect3DSurface9 **readback, D3DFORMAT format, int width, int height,
IDirect3DSurface9 **readback, D3DFORMAT format, unsigned int width, unsigned int height,
IDirect3DVertexShader9 *vshader, IDirect3DPixelShader9 *pshader)
{
HRESULT hr;
@ -248,7 +246,8 @@ static int colors_match(D3DXCOLOR a, D3DXCOLOR b, float epsilon)
to see if they are as expected. */
static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShader9 *vshader,
IDirect3DPixelShader9 *pshader, IDirect3DVertexBuffer9 *quad_geometry,
const struct hlsl_probe_info *probes, int count, int width, int height, int line_number)
const struct hlsl_probe_info *probes, unsigned int count,
unsigned int width, unsigned int height, unsigned int line_number)
{
IDirect3DSurface9 *render_target;
IDirect3DSurface9 *readback;
@ -256,7 +255,7 @@ static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShade
HRESULT hr;
D3DLOCKED_RECT lr;
D3DXCOLOR *pbits_data;
int i;
unsigned int i;
setup_device9(device, &render_target, &readback, D3DFMT_A32B32G32R32F,
width, height, vshader, pshader);