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d3d10core: Implement ID3D10Texture2D::GetType().
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@ -119,7 +119,9 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateDataInterface(ID3D10T
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static void STDMETHODCALLTYPE d3d10_texture2d_GetType(ID3D10Texture2D *iface,
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D3D10_RESOURCE_DIMENSION *resource_dimension)
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{
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FIXME("iface %p, resource_dimension %p stub!\n", iface, resource_dimension);
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TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
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*resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
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}
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static void STDMETHODCALLTYPE d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D *iface, UINT eviction_priority)
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