gdi32: Avoid reading bits outside of the glyph bitmap in GetGlyphOutline.

This commit is contained in:
Alexandre Julliard 2011-04-08 12:38:32 +02:00
parent 45c9ec0d55
commit 05b1aea244

View File

@ -4939,14 +4939,10 @@ DWORD WineEngGetGlyphOutline(GdiFont *incoming_font, UINT glyph, UINT format,
BYTE *src = ft_face->glyph->bitmap.buffer, *dst = buf;
INT h = ft_face->glyph->bitmap.rows;
INT x;
memset( buf, 0, needed );
while(h--) {
for(x = 0; x < pitch; x++)
{
if(x < ft_face->glyph->bitmap.width)
dst[x] = (src[x / 8] & (1 << ( (7 - (x % 8))))) ? 0xff : 0;
else
dst[x] = 0;
}
for(x = 0; x < pitch && x < ft_face->glyph->bitmap.width; x++)
if (src[x / 8] & (1 << ( (7 - (x % 8))))) dst[x] = 0xff;
src += ft_face->glyph->bitmap.pitch;
dst += pitch;
}
@ -5025,9 +5021,10 @@ DWORD WineEngGetGlyphOutline(GdiFont *incoming_font, UINT glyph, UINT format,
src = ft_face->glyph->bitmap.buffer;
src_pitch = ft_face->glyph->bitmap.pitch;
height = min( height, ft_face->glyph->bitmap.rows );
while ( height-- )
{
for (x = 0; x < width; x++)
for (x = 0; x < width && x < ft_face->glyph->bitmap.width; x++)
{
if ( src[x / 8] & (1 << ( (7 - (x % 8)))) )
((unsigned int *)dst)[x] = ~0u;