wined3d: Implement IWineD3DVolume::UnLoad.

This commit is contained in:
Stefan Dösinger 2008-01-08 15:28:57 +01:00 committed by Alexandre Julliard
parent 36729a874c
commit 0ca65c7bc0

View File

@ -98,7 +98,10 @@ static void WINAPI IWineD3DVolumeImpl_PreLoad(IWineD3DVolume *iface) {
}
static void WINAPI IWineD3DVolumeImpl_UnLoad(IWineD3DVolume *iface) {
IWineD3DResourceImpl_UnLoad((IWineD3DResource *)iface);
/* The whole content is shadowed on This->resource.allocatedMemory, and the
* texture name is managed by the VolumeTexture container
*/
TRACE("(%p): Nothing to do\n", iface);
}
static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *iface) {