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Add support for Intel drivers version string.
Update default driver version (nvidia).
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2ff51299c8
commit
0e68b671f4
@ -225,9 +225,11 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
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gotContext = TRUE;
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gotContext = TRUE;
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}
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}
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TRACE_(d3d_caps)("(%p, %p)\n", gl_info, display);
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TRACE_(d3d_caps)("(%p, %p)\n", gl_info, display);
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gl_string = (const char *) glGetString(GL_RENDERER);
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strcpy(gl_info->gl_renderer, gl_string);
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/* Fill in the GL info retrievable depending on the display */
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/* Fill in the GL info retrievable depending on the display */
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if (NULL != display) {
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if (NULL != display) {
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test = glXQueryVersion(display, &major, &minor);
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test = glXQueryVersion(display, &major, &minor);
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@ -244,6 +246,9 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
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gl_info->gl_vendor = VENDOR_NVIDIA;
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gl_info->gl_vendor = VENDOR_NVIDIA;
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} else if (strstr(gl_string, "ATI")) {
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} else if (strstr(gl_string, "ATI")) {
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gl_info->gl_vendor = VENDOR_ATI;
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gl_info->gl_vendor = VENDOR_ATI;
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} else if (strstr(gl_string, "Intel(R)") ||
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strstr(gl_info->gl_renderer, "Intel(R)")) {
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gl_info->gl_vendor = VENDOR_INTEL;
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} else if (strstr(gl_string, "Mesa")) {
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} else if (strstr(gl_string, "Mesa")) {
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gl_info->gl_vendor = VENDOR_MESA;
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gl_info->gl_vendor = VENDOR_MESA;
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} else {
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} else {
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@ -319,6 +324,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
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}
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}
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break;
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break;
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case VENDOR_INTEL:
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case VENDOR_MESA:
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case VENDOR_MESA:
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gl_string_cursor = strstr(gl_string, "Mesa");
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gl_string_cursor = strstr(gl_string, "Mesa");
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gl_string_cursor = strstr(gl_string_cursor, " ");
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gl_string_cursor = strstr(gl_string_cursor, " ");
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@ -355,8 +361,6 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
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TRACE_(d3d_caps)("found GL_VERSION (%s)->(0x%08lx)\n", debugstr_a(gl_string), gl_info->gl_driver_version);
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TRACE_(d3d_caps)("found GL_VERSION (%s)->(0x%08lx)\n", debugstr_a(gl_string), gl_info->gl_driver_version);
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/* Fill in the renderer information */
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/* Fill in the renderer information */
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gl_string = (const char *) glGetString(GL_RENDERER);
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strcpy(gl_info->gl_renderer, gl_string);
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switch (gl_info->gl_vendor) {
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switch (gl_info->gl_vendor) {
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case VENDOR_NVIDIA:
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case VENDOR_NVIDIA:
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@ -379,6 +383,22 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
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}
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}
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break;
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break;
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case VENDOR_INTEL:
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if (strstr(gl_info->gl_renderer, "915GM")) {
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gl_info->gl_card = CARD_INTEL_I915GM;
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} else if (strstr(gl_info->gl_renderer, "915G")) {
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gl_info->gl_card = CARD_INTEL_I915G;
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} else if (strstr(gl_info->gl_renderer, "865G")) {
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gl_info->gl_card = CARD_INTEL_I865G;
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} else if (strstr(gl_info->gl_renderer, "855G")) {
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gl_info->gl_card = CARD_INTEL_I855G;
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} else if (strstr(gl_info->gl_renderer, "830G")) {
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gl_info->gl_card = CARD_INTEL_I830G;
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} else {
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gl_info->gl_card = CARD_INTEL_I915G;
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}
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break;
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default:
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default:
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gl_info->gl_card = CARD_WINE;
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gl_info->gl_card = CARD_WINE;
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break;
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break;
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@ -995,7 +1015,7 @@ HRESULT WINAPI IWineD3DImpl_GetAdapterIdentifier(IWineD3D *iface, UINT Adapter,
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strcpy(pIdentifier->Description, "Direct3D HAL");
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strcpy(pIdentifier->Description, "Direct3D HAL");
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if (NULL != pIdentifier->DeviceName) strcpy(pIdentifier->DeviceName, "\\\\.\\DISPLAY"); /* FIXME: May depend on desktop? */
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if (NULL != pIdentifier->DeviceName) strcpy(pIdentifier->DeviceName, "\\\\.\\DISPLAY"); /* FIXME: May depend on desktop? */
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pIdentifier->DriverVersion->u.HighPart = 0xa;
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pIdentifier->DriverVersion->u.HighPart = 0xa;
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pIdentifier->DriverVersion->u.LowPart = MAKEDWORD_VERSION(53, 96); /* last Linux Nvidia drivers */
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pIdentifier->DriverVersion->u.LowPart = MAKEDWORD_VERSION(76, 76); /* last Linux Nvidia drivers */
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*(pIdentifier->VendorId) = VENDOR_NVIDIA;
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*(pIdentifier->VendorId) = VENDOR_NVIDIA;
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*(pIdentifier->DeviceId) = CARD_NVIDIA_GEFORCE4_TI4600;
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*(pIdentifier->DeviceId) = CARD_NVIDIA_GEFORCE4_TI4600;
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*(pIdentifier->SubSysId) = 0;
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*(pIdentifier->SubSysId) = 0;
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@ -846,16 +846,27 @@ typedef enum _GL_Vendors {
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VENDOR_WINE = 0x0,
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VENDOR_WINE = 0x0,
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VENDOR_MESA = 0x1,
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VENDOR_MESA = 0x1,
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VENDOR_ATI = 0x1002,
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VENDOR_ATI = 0x1002,
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VENDOR_NVIDIA = 0x10de
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VENDOR_NVIDIA = 0x10de,
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VENDOR_INTEL = 0x8086
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} GL_Vendors;
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} GL_Vendors;
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typedef enum _GL_Cards {
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typedef enum _GL_Cards {
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CARD_WINE = 0x0,
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CARD_WINE = 0x0,
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CARD_ATI_RADEON_8500 = 0x514c,
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CARD_ATI_RADEON_9700PRO = 0x4e44,
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CARD_ATI_RADEON_8500 = 0x514c,
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CARD_ATI_RADEON_9800PRO = 0x4e48,
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CARD_ATI_RADEON_9700PRO = 0x4e44,
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CARD_NVIDIA_GEFORCE4_TI4600 = 0x0250,
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CARD_ATI_RADEON_9800PRO = 0x4e48,
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CARD_NVIDIA_GEFORCEFX_5900ULTRA = 0x0330
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CARD_NVIDIA_GEFORCE4_TI4600 = 0x0250,
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CARD_NVIDIA_GEFORCE4_TI4200 = 0x0281,
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CARD_NVIDIA_GEFORCEFX_5900ULTRA = 0x0330,
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CARD_INTEL_845G = 0x2562,
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CARD_INTEL_I830G = 0x3577,
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CARD_INTEL_I855G = 0x3582,
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CARD_INTEL_I865G = 0x2572,
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CARD_INTEL_I915G = 0x2582,
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CARD_INTEL_I915GM = 0x2592
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} GL_Cards;
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} GL_Cards;
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typedef enum _GL_VSVersion {
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typedef enum _GL_VSVersion {
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