diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 3211076bb2..c49d5b6792 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -9687,7 +9687,7 @@ static void zwriteenable_test(IDirect3DDevice9 *device) { ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene failed with 0x%08x\n", hr); if(SUCCEEDED(hr)) { /* The Z buffer is filled with 1.0. Draw a red quad with z = 0.1, zenable = D3DZB_FALSE, zwriteenable = TRUE. - * The red color is written because the z test is disabled. The question is wether the z = 0.1 values + * The red color is written because the z test is disabled. The question is whether the z = 0.1 values * are written into the Z buffer. After the draw, set zenable = TRUE and draw a green quad at z = 0.9. * If the values are written, the z test will fail(0.9 > 0.1) and the red color remains. If the values * are not written, the z test succeeds(0.9 < 1.0) and the green color is written. It turns out that diff --git a/dlls/d3dxof/d3dxof.c b/dlls/d3dxof/d3dxof.c index 0bd59479e6..5fae6d5876 100644 --- a/dlls/d3dxof/d3dxof.c +++ b/dlls/d3dxof/d3dxof.c @@ -1300,7 +1300,7 @@ static HRESULT WINAPI IDirectXFileDataImpl_QueryInterface(IDirectXFileData* ifac return S_OK; } - /* Do not print an error for interfaces that can be queried to retreive the type of the object */ + /* Do not print an error for interfaces that can be queried to retrieve the type of the object */ if (!IsEqualGUID(riid, &IID_IDirectXFileBinary) && !IsEqualGUID(riid, &IID_IDirectXFileDataReference)) ERR("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppvObject); @@ -1520,7 +1520,7 @@ static HRESULT WINAPI IDirectXFileDataReferenceImpl_QueryInterface(IDirectXFileD return S_OK; } - /* Do not print an error for interfaces that can be queried to retreive the type of the object */ + /* Do not print an error for interfaces that can be queried to retrieve the type of the object */ if (!IsEqualGUID(riid, &IID_IDirectXFileData) && !IsEqualGUID(riid, &IID_IDirectXFileBinary)) ERR("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppvObject); diff --git a/dlls/wined3d/swapchain_base.c b/dlls/wined3d/swapchain_base.c index 75adf7720e..4088190848 100644 --- a/dlls/wined3d/swapchain_base.c +++ b/dlls/wined3d/swapchain_base.c @@ -95,15 +95,15 @@ HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetBackBuffer(IWineD3DSwapChain *iface, if (iBackBuffer > This->presentParms.BackBufferCount - 1) { TRACE("Back buffer count out of range\n"); - /* Native d3d9 doesn't set NULL here, just as wine's d3d9. But set it here - * in wined3d to avoid problems in other libs - */ + /* Native d3d9 doesn't set NULL here, just as wine's d3d9. But set it + * here in wined3d to avoid problems in other libs + */ *ppBackBuffer = NULL; return WINED3DERR_INVALIDCALL; } - /* Return invalid if there is no backbufferarray, otherwise it will crash when ddraw is - * used (there This->backBuffer is allways NULL). We need this because this function have + /* Return invalid if there is no backbuffer array, otherwise it will crash when ddraw is + * used (there This->backBuffer is always NULL). We need this because this function has * to be called from IWineD3DStateBlockImpl_InitStartupStateBlock to get the default * scissorrect dimensions. */ if( !This->backBuffer ) {