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d3d8: Make some test functions static.
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@ -37,7 +37,7 @@ static int get_refcount(IUnknown *object)
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trace("%s failed: %s\n", c, DXGetErrorString8(r)); \
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}
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void test_swapchain(void)
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static void test_swapchain(void)
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{
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HRESULT hr;
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HWND hwnd = NULL;
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@ -153,7 +153,7 @@ void test_swapchain(void)
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DestroyWindow( hwnd );
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}
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void test_refcount(void)
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static void test_refcount(void)
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{
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HRESULT hr;
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HWND hwnd = NULL;
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