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wined3d: Add compressed surface support to surface_cpu_blt().
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parent
8e904f95c3
commit
156d24c634
@ -6569,15 +6569,6 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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wined3d_surface_map(dst_surface, &dlock, NULL, 0);
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}
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if (src_format->flags & dst_format->flags & WINED3DFMT_FLAG_FOURCC)
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{
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if (!dst_rect || src_surface == dst_surface)
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{
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memcpy(dlock.pBits, slock.pBits, dst_surface->resource.size);
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goto release;
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}
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}
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bpp = dst_surface->resource.format->byte_count;
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srcheight = xsrc.bottom - xsrc.top;
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srcwidth = xsrc.right - xsrc.left;
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@ -6585,6 +6576,40 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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dstwidth = xdst.right - xdst.left;
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width = (xdst.right - xdst.left) * bpp;
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if (src_format->flags & dst_format->flags & WINED3DFMT_FLAG_COMPRESSED)
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{
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UINT row_block_count;
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if (flags || src_surface == dst_surface)
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{
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FIXME("Only plain blits supported on compressed surfaces.\n");
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hr = E_NOTIMPL;
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goto release;
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}
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TRACE("%s -> %s copy.\n", debug_d3dformat(src_format->id), debug_d3dformat(dst_format->id));
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if (srcheight != dstheight || srcwidth != dstwidth)
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{
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WARN("Stretching not supported on compressed surfaces.\n");
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hr = WINED3DERR_INVALIDCALL;
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goto release;
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}
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dbuf = dlock.pBits;
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sbuf = slock.pBits;
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row_block_count = (dstwidth + dst_format->block_width - 1) / dst_format->block_width;
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for (y = 0; y < dstheight; y += dst_format->block_height)
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{
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memcpy(dbuf, sbuf, row_block_count * dst_format->block_byte_count);
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dbuf += dlock.Pitch;
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sbuf += slock.Pitch;
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}
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goto release;
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}
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if (dst_rect && src_surface != dst_surface)
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dbuf = dlock.pBits;
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else
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