From 196c88cfc4ad4d14a8e6091aa59111aa511ee31b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Fri, 12 Apr 2013 14:12:40 +0200 Subject: [PATCH] wined3d: 1x1 texures have a power of two size. --- dlls/wined3d/texture.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 9bf4c2ee39..5b83d4aec0 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -965,15 +965,13 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he && !(format->id == WINED3DFMT_P8_UINT && gl_info->supported[EXT_PALETTED_TEXTURE] && wined3d_settings.rendertargetlock_mode == RTL_READTEX)) { - if (width != 1 || height != 1) - texture->flags &= ~WINED3D_TEXTURE_POW2_MAT_IDENT; - texture->pow2_matrix[0] = (float)width; texture->pow2_matrix[5] = (float)height; texture->pow2_matrix[10] = 1.0f; texture->pow2_matrix[15] = 1.0f; texture->target = GL_TEXTURE_RECTANGLE_ARB; texture->flags |= WINED3D_TEXTURE_COND_NP2; + texture->flags &= ~WINED3D_TEXTURE_POW2_MAT_IDENT; if (texture->resource.format->flags & WINED3DFMT_FLAG_FILTERING) texture->min_mip_lookup = minMipLookup_noMip;