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synced 2024-11-26 05:00:30 +00:00
winex11: Move GLX definitions out of wgl.h.
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fde802a04d
commit
19fcc230d0
@ -47,6 +47,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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#ifdef SONAME_LIBGL
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WINE_DECLARE_DEBUG_CHANNEL(winediag);
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WINE_DECLARE_DEBUG_CHANNEL(fps);
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#undef APIENTRY
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#undef CALLBACK
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@ -59,8 +60,6 @@ WINE_DECLARE_DEBUG_CHANNEL(winediag);
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# include <GL/glx.h>
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#endif
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#include "wine/wgl.h"
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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@ -70,8 +69,57 @@ WINE_DECLARE_DEBUG_CHANNEL(winediag);
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#define WINAPI __stdcall
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#define APIENTRY WINAPI
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#include "wine/wgl.h"
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/* For compatibility with old Mesa headers */
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#ifndef GLX_SAMPLE_BUFFERS_ARB
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# define GLX_SAMPLE_BUFFERS_ARB 100000
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#endif
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#ifndef GLX_SAMPLES_ARB
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# define GLX_SAMPLES_ARB 100001
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#endif
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#ifndef GL_TEXTURE_CUBE_MAP
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# define GL_TEXTURE_CUBE_MAP 0x8513
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#endif
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#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
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# define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
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#endif
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#ifndef GLX_EXT_fbconfig_packed_float
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# define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
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# define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
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#endif
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#ifndef GLX_ARB_create_context
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# define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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# define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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# define GLX_CONTEXT_FLAGS_ARB 0x2094
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#endif
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#ifndef GLX_ARB_create_context_profile
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# define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
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#endif
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/** GLX_ATI_pixel_format_float */
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#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
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/** GLX_ARB_pixel_format_float */
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#define GLX_RGBA_FLOAT_BIT 0x00000004
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#define GLX_RGBA_FLOAT_TYPE 0x20B9
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/** GL_NV_float_buffer */
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#define GL_FLOAT_R_NV 0x8880
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#define GL_FLOAT_RG_NV 0x8881
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#define GL_FLOAT_RGB_NV 0x8882
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#define GL_FLOAT_RGBA_NV 0x8883
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#define GL_FLOAT_R16_NV 0x8884
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#define GL_FLOAT_R32_NV 0x8885
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#define GL_FLOAT_RG16_NV 0x8886
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#define GL_FLOAT_RG32_NV 0x8887
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#define GL_FLOAT_RGB16_NV 0x8888
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#define GL_FLOAT_RGB32_NV 0x8889
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#define GL_FLOAT_RGBA16_NV 0x888A
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#define GL_FLOAT_RGBA32_NV 0x888B
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#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
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#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
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#define GL_FLOAT_RGBA_MODE_NV 0x888E
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/** GLX_NV_float_buffer */
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#define GLX_FLOAT_COMPONENTS_NV 0x20B0
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WINE_DECLARE_DEBUG_CHANNEL(fps);
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typedef struct wine_glextension {
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const char *extName;
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@ -2137,7 +2185,7 @@ static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat,
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goto create_failed; /* unexpected error */
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}
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TRACE("->(%p)\n", object);
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return object;
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return (HPBUFFERARB)object;
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create_failed:
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HeapFree(GetProcessHeap(), 0, object);
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@ -2152,7 +2200,7 @@ create_failed:
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*/
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static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
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{
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Wine_GLPBuffer* object = hPbuffer;
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Wine_GLPBuffer* object = (Wine_GLPBuffer *)hPbuffer;
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TRACE("(%p)\n", hPbuffer);
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if (NULL == object) {
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SetLastError(ERROR_INVALID_HANDLE);
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@ -2173,7 +2221,7 @@ static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
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static HDC WINAPI X11DRV_wglGetPbufferDCARB(HPBUFFERARB hPbuffer)
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{
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struct x11drv_escape_set_drawable escape;
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Wine_GLPBuffer* object = hPbuffer;
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Wine_GLPBuffer* object = (Wine_GLPBuffer *)hPbuffer;
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HDC hdc;
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if (NULL == object) {
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@ -2206,7 +2254,7 @@ static HDC WINAPI X11DRV_wglGetPbufferDCARB(HPBUFFERARB hPbuffer)
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*/
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static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
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{
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Wine_GLPBuffer* object = hPbuffer;
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Wine_GLPBuffer* object = (Wine_GLPBuffer *)hPbuffer;
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TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
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if (NULL == object) {
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SetLastError(ERROR_INVALID_HANDLE);
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@ -2314,7 +2362,7 @@ static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
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*/
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static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
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{
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Wine_GLPBuffer* object = hPbuffer;
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Wine_GLPBuffer* object = (Wine_GLPBuffer *)hPbuffer;
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GLboolean ret = GL_FALSE;
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WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
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@ -2729,7 +2777,7 @@ static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelF
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*/
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static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
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{
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Wine_GLPBuffer* object = hPbuffer;
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Wine_GLPBuffer* object = (Wine_GLPBuffer *)hPbuffer;
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GLboolean ret = GL_FALSE;
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TRACE("(%p, %d)\n", hPbuffer, iBuffer);
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@ -2792,7 +2840,7 @@ static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuf
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*/
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static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
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{
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Wine_GLPBuffer* object = hPbuffer;
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Wine_GLPBuffer* object = (Wine_GLPBuffer *)hPbuffer;
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GLboolean ret = GL_FALSE;
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TRACE("(%p, %d)\n", hPbuffer, iBuffer);
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@ -20,18 +20,8 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/* For compatibility with old Mesa headers */
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#ifndef GLX_SAMPLE_BUFFERS_ARB
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# define GLX_SAMPLE_BUFFERS_ARB 100000
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#endif
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#ifndef GLX_SAMPLES_ARB
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# define GLX_SAMPLES_ARB 100001
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#endif
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#ifndef GL_TEXTURE_CUBE_MAP
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# define GL_TEXTURE_CUBE_MAP 0x8513
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#endif
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#define HPBUFFERARB void *
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DECLARE_HANDLE(HPBUFFERARB);
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DECLARE_HANDLE(HPBUFFEREXT);
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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@ -163,35 +153,11 @@
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#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
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#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
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#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
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/** GL_NV_float_buffer */
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#define GL_FLOAT_R_NV 0x8880
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#define GL_FLOAT_RG_NV 0x8881
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#define GL_FLOAT_RGB_NV 0x8882
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#define GL_FLOAT_RGBA_NV 0x8883
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#define GL_FLOAT_R16_NV 0x8884
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#define GL_FLOAT_R32_NV 0x8885
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#define GL_FLOAT_RG16_NV 0x8886
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#define GL_FLOAT_RG32_NV 0x8887
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#define GL_FLOAT_RGB16_NV 0x8888
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#define GL_FLOAT_RGB32_NV 0x8889
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#define GL_FLOAT_RGBA16_NV 0x888A
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#define GL_FLOAT_RGBA32_NV 0x888B
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#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
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#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
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#define GL_FLOAT_RGBA_MODE_NV 0x888E
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/** WGL_EXT_framebuffer_sRGB */
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
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#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
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# define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
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#endif
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/* WGL_EXT_pixel_format_packed_float */
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#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
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#ifndef GLX_EXT_fbconfig_packed_float
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#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
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#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
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#endif
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/** WGL_ARB_create_context */
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
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@ -205,32 +171,8 @@
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#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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#ifndef GLX_ARB_create_context
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#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
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#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
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#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define GLX_CONTEXT_FLAGS_ARB 0x2094
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#endif
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#ifndef GLX_ARB_create_context_profile
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#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#endif
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/**
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* WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
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*/
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#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
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#define GL_RGBA_FLOAT_MODE_ATI 0x8820
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#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
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#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
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#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
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#define GL_CLAMP_READ_COLOR_ARB 0x891C
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/** GLX_ATI_pixel_format_float */
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#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
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/** GLX_ARB_pixel_format_float */
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#define GLX_RGBA_FLOAT_BIT 0x00000004
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#define GLX_RGBA_FLOAT_TYPE 0x20B9
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/** GLX_NV_float_buffer */
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#define GLX_FLOAT_COMPONENTS_NV 0x20B0
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