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user32: Check for the need to flush window surfaces every time a window finishes painting.
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@ -805,7 +805,6 @@ void move_window_bits( HWND hwnd, struct window_surface *old_surface,
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static void update_now( HWND hwnd, UINT rdw_flags )
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{
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HWND child = 0;
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int count = 0;
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/* desktop window never gets WM_PAINT, only WM_ERASEBKGND */
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if (hwnd == GetDesktopWindow()) erase_now( hwnd, rdw_flags | RDW_NOCHILDREN );
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@ -822,10 +821,8 @@ static void update_now( HWND hwnd, UINT rdw_flags )
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if (!flags) break; /* nothing more to do */
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SendMessageW( child, WM_PAINT, 0, 0 );
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count++;
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if (rdw_flags & RDW_NOCHILDREN) break;
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}
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if (count) flush_window_surfaces( FALSE );
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}
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@ -936,6 +933,7 @@ BOOL WINAPI EndPaint( HWND hwnd, const PAINTSTRUCT *lps )
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if (!lps) return FALSE;
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release_dc( hwnd, lps->hdc, TRUE );
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ShowCaret( hwnd );
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flush_window_surfaces( FALSE );
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return TRUE;
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}
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