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opengl32: Use BOOL type where appropriate.
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@ -1233,11 +1233,11 @@ static void (WINAPI *pgluTessVertex)(GLUtesselator *tess, GLdouble *location, GL
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static HMODULE load_libglu(void)
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{
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static const WCHAR glu32W[] = {'g','l','u','3','2','.','d','l','l',0};
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static int already_loaded;
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static BOOL already_loaded;
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static HMODULE module;
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if (already_loaded) return module;
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already_loaded = 1;
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already_loaded = TRUE;
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TRACE("Trying to load GLU library\n");
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module = LoadLibraryW( glu32W );
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