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d3dx8: Add tests for D3DXGetFVFVertexSize.
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@ -1,5 +1,6 @@
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/*
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* Copyright 2008 David Adam
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* Copyright 2008 Luis Busquets
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -22,6 +23,10 @@
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#define admitted_error 0.0001f
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#define compare_vertex_sizes(type, exp) \
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got=D3DXGetFVFVertexSize(type); \
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ok(got==exp, "Expected: %d, Got: %d\n", exp, got);
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static BOOL compare(FLOAT u, FLOAT v)
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{
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return (fabs(u-v) < admitted_error);
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@ -101,6 +106,110 @@ static void D3DXBoundProbeTest(void)
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ok(result == FALSE, "expected FALSE, received TRUE\n");
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}
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static void D3DXGetFVFVertexSizeTest(void)
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{
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UINT got;
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compare_vertex_sizes (D3DFVF_XYZ, 12);
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compare_vertex_sizes (D3DFVF_XYZB3, 24);
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compare_vertex_sizes (D3DFVF_XYZB5, 32);
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compare_vertex_sizes (D3DFVF_XYZ | D3DFVF_NORMAL, 24);
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compare_vertex_sizes (D3DFVF_XYZ | D3DFVF_DIFFUSE, 16);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX1 |
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D3DFVF_TEXCOORDSIZE1(0), 16);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX2 |
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D3DFVF_TEXCOORDSIZE1(0) |
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D3DFVF_TEXCOORDSIZE1(1), 20);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX1 |
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D3DFVF_TEXCOORDSIZE2(0), 20);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX2 |
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D3DFVF_TEXCOORDSIZE2(0) |
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D3DFVF_TEXCOORDSIZE2(1), 28);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX6 |
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D3DFVF_TEXCOORDSIZE2(0) |
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D3DFVF_TEXCOORDSIZE2(1) |
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D3DFVF_TEXCOORDSIZE2(2) |
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D3DFVF_TEXCOORDSIZE2(3) |
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D3DFVF_TEXCOORDSIZE2(4) |
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D3DFVF_TEXCOORDSIZE2(5), 60);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX8 |
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D3DFVF_TEXCOORDSIZE2(0) |
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D3DFVF_TEXCOORDSIZE2(1) |
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D3DFVF_TEXCOORDSIZE2(2) |
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D3DFVF_TEXCOORDSIZE2(3) |
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D3DFVF_TEXCOORDSIZE2(4) |
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D3DFVF_TEXCOORDSIZE2(5) |
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D3DFVF_TEXCOORDSIZE2(6) |
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D3DFVF_TEXCOORDSIZE2(7), 76);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX1 |
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D3DFVF_TEXCOORDSIZE3(0), 24);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX4 |
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D3DFVF_TEXCOORDSIZE3(0) |
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D3DFVF_TEXCOORDSIZE3(1) |
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D3DFVF_TEXCOORDSIZE3(2) |
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D3DFVF_TEXCOORDSIZE3(3), 60);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX1 |
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D3DFVF_TEXCOORDSIZE4(0), 28);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX2 |
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D3DFVF_TEXCOORDSIZE4(0) |
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D3DFVF_TEXCOORDSIZE4(1), 44);
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compare_vertex_sizes (
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D3DFVF_XYZ |
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D3DFVF_TEX3 |
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D3DFVF_TEXCOORDSIZE4(0) |
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D3DFVF_TEXCOORDSIZE4(1) |
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D3DFVF_TEXCOORDSIZE4(2), 60);
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compare_vertex_sizes (
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D3DFVF_XYZB5 |
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D3DFVF_NORMAL |
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D3DFVF_DIFFUSE |
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D3DFVF_SPECULAR |
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D3DFVF_TEX8 |
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D3DFVF_TEXCOORDSIZE4(0) |
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D3DFVF_TEXCOORDSIZE4(1) |
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D3DFVF_TEXCOORDSIZE4(2) |
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D3DFVF_TEXCOORDSIZE4(3) |
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D3DFVF_TEXCOORDSIZE4(4) |
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D3DFVF_TEXCOORDSIZE4(5) |
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D3DFVF_TEXCOORDSIZE4(6) |
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D3DFVF_TEXCOORDSIZE4(7), 180);
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}
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static void D3DXIntersectTriTest(void)
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{
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BOOL exp_res, got_res;
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@ -157,5 +266,6 @@ static void D3DXIntersectTriTest(void)
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START_TEST(mesh)
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{
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D3DXBoundProbeTest();
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D3DXGetFVFVertexSizeTest();
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D3DXIntersectTriTest();
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}
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