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wined3d: Get rid of the wineD3DSurface_DIB typedef.
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@ -1942,14 +1942,12 @@ void volume_add_dirty_box(struct wined3d_volume *volume, const WINED3DBOX *dirty
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void volume_load(const struct wined3d_volume *volume, struct wined3d_context *context, UINT level, BOOL srgb_mode) DECLSPEC_HIDDEN;
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void volume_load(const struct wined3d_volume *volume, struct wined3d_context *context, UINT level, BOOL srgb_mode) DECLSPEC_HIDDEN;
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void volume_set_container(struct wined3d_volume *volume, struct wined3d_texture *container) DECLSPEC_HIDDEN;
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void volume_set_container(struct wined3d_volume *volume, struct wined3d_texture *container) DECLSPEC_HIDDEN;
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/*****************************************************************************
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struct wined3d_surface_dib
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* Structure for DIB Surfaces (GetDC and GDI surfaces)
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{
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*/
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typedef struct wineD3DSurface_DIB {
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HBITMAP DIBsection;
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HBITMAP DIBsection;
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void *bitmap_data;
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void *bitmap_data;
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UINT bitmap_size;
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UINT bitmap_size;
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} wineD3DSurface_DIB;
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};
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struct wined3d_renderbuffer_entry
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struct wined3d_renderbuffer_entry
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{
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{
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@ -2035,7 +2033,7 @@ struct wined3d_surface
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#define MAXLOCKCOUNT 50 /* After this amount of locks do not free the sysmem copy */
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#define MAXLOCKCOUNT 50 /* After this amount of locks do not free the sysmem copy */
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/* For GetDC */
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/* For GetDC */
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wineD3DSurface_DIB dib;
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struct wined3d_surface_dib dib;
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HDC hDC;
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HDC hDC;
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/* Color keys for DDraw */
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/* Color keys for DDraw */
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