mirror of
https://github.com/reactos/wine.git
synced 2025-02-14 01:31:43 +00:00
d3d9: Get rid of IDirect3DCubeTexture9Impl.
This commit is contained in:
parent
5569db9a98
commit
21c65893c9
@ -26,15 +26,14 @@
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
|
||||
|
||||
|
||||
static inline IDirect3DCubeTexture9Impl *impl_from_IDirect3DCubeTexture9(IDirect3DCubeTexture9 *iface)
|
||||
static inline struct d3d9_texture *impl_from_IDirect3DCubeTexture9(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
return CONTAINING_RECORD(iface, IDirect3DCubeTexture9Impl, IDirect3DCubeTexture9_iface);
|
||||
return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DBaseTexture9_iface);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_QueryInterface(IDirect3DCubeTexture9 *iface,
|
||||
REFIID riid, void **ppobj)
|
||||
static HRESULT WINAPI d3d9_texture_cube_QueryInterface(IDirect3DCubeTexture9 *iface, REFIID riid, void **out)
|
||||
{
|
||||
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
|
||||
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
|
||||
|
||||
if (IsEqualGUID(riid, &IID_IDirect3DCubeTexture9)
|
||||
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
|
||||
@ -42,65 +41,64 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_QueryInterface(IDirect3DCubeText
|
||||
|| IsEqualGUID(riid, &IID_IUnknown))
|
||||
{
|
||||
IDirect3DCubeTexture9_AddRef(iface);
|
||||
*ppobj = iface;
|
||||
*out = iface;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
||||
|
||||
*ppobj = NULL;
|
||||
*out = NULL;
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
static ULONG WINAPI IDirect3DCubeTexture9Impl_AddRef(IDirect3DCubeTexture9 *iface)
|
||||
static ULONG WINAPI d3d9_texture_cube_AddRef(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
ULONG ref = InterlockedIncrement(&This->ref);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
ULONG ref = InterlockedIncrement(&texture->refcount);
|
||||
|
||||
TRACE("%p increasing refcount to %u.\n", iface, ref);
|
||||
|
||||
if (ref == 1)
|
||||
{
|
||||
IDirect3DDevice9Ex_AddRef(This->parentDevice);
|
||||
IDirect3DDevice9Ex_AddRef(texture->parent_device);
|
||||
wined3d_mutex_lock();
|
||||
wined3d_texture_incref(This->wined3d_texture);
|
||||
wined3d_texture_incref(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
return ref;
|
||||
}
|
||||
|
||||
static ULONG WINAPI IDirect3DCubeTexture9Impl_Release(IDirect3DCubeTexture9 *iface)
|
||||
static ULONG WINAPI d3d9_texture_cube_Release(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
ULONG ref = InterlockedDecrement(&This->ref);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
ULONG ref = InterlockedDecrement(&texture->refcount);
|
||||
|
||||
TRACE("%p decreasing refcount to %u.\n", iface, ref);
|
||||
|
||||
if (ref == 0) {
|
||||
IDirect3DDevice9Ex *parentDevice = This->parentDevice;
|
||||
if (!ref)
|
||||
{
|
||||
IDirect3DDevice9Ex *parent_device = texture->parent_device;
|
||||
|
||||
TRACE("Releasing child %p.\n", This->wined3d_texture);
|
||||
TRACE("Releasing child %p.\n", texture->wined3d_texture);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_texture_decref(This->wined3d_texture);
|
||||
wined3d_texture_decref(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
/* Release the device last, as it may cause the device to be destroyed. */
|
||||
IDirect3DDevice9Ex_Release(parentDevice);
|
||||
IDirect3DDevice9Ex_Release(parent_device);
|
||||
}
|
||||
return ref;
|
||||
}
|
||||
|
||||
/* IDirect3DCubeTexture9 IDirect3DResource9 Interface follow: */
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetDevice(IDirect3DCubeTexture9 *iface,
|
||||
IDirect3DDevice9 **device)
|
||||
static HRESULT WINAPI d3d9_texture_cube_GetDevice(IDirect3DCubeTexture9 *iface, IDirect3DDevice9 **device)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
|
||||
TRACE("iface %p, device %p.\n", iface, device);
|
||||
|
||||
*device = (IDirect3DDevice9 *)This->parentDevice;
|
||||
*device = (IDirect3DDevice9 *)texture->parent_device;
|
||||
IDirect3DDevice9_AddRef(*device);
|
||||
|
||||
TRACE("Returning device %p.\n", *device);
|
||||
@ -108,194 +106,190 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetDevice(IDirect3DCubeTexture9
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetPrivateData(IDirect3DCubeTexture9 *iface,
|
||||
REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags)
|
||||
static HRESULT WINAPI d3d9_texture_cube_SetPrivateData(IDirect3DCubeTexture9 *iface,
|
||||
REFGUID guid, const void *data, DWORD data_size, DWORD flags)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct wined3d_resource *resource;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
|
||||
iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
|
||||
iface, debugstr_guid(guid), data, data_size, flags);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
resource = wined3d_texture_get_resource(This->wined3d_texture);
|
||||
hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags);
|
||||
resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
||||
hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetPrivateData(IDirect3DCubeTexture9 *iface,
|
||||
REFGUID refguid, void *pData, DWORD *pSizeOfData)
|
||||
static HRESULT WINAPI d3d9_texture_cube_GetPrivateData(IDirect3DCubeTexture9 *iface,
|
||||
REFGUID guid, void *data, DWORD *data_size)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct wined3d_resource *resource;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
|
||||
iface, debugstr_guid(refguid), pData, pSizeOfData);
|
||||
iface, debugstr_guid(guid), data, data_size);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
resource = wined3d_texture_get_resource(This->wined3d_texture);
|
||||
hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData);
|
||||
resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
||||
hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_FreePrivateData(IDirect3DCubeTexture9 *iface,
|
||||
REFGUID refguid)
|
||||
static HRESULT WINAPI d3d9_texture_cube_FreePrivateData(IDirect3DCubeTexture9 *iface, REFGUID guid)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct wined3d_resource *resource;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
|
||||
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
|
||||
|
||||
wined3d_mutex_lock();
|
||||
resource = wined3d_texture_get_resource(This->wined3d_texture);
|
||||
hr = wined3d_resource_free_private_data(resource, refguid);
|
||||
resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
||||
hr = wined3d_resource_free_private_data(resource, guid);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static DWORD WINAPI IDirect3DCubeTexture9Impl_SetPriority(IDirect3DCubeTexture9 *iface,
|
||||
DWORD PriorityNew)
|
||||
static DWORD WINAPI d3d9_texture_cube_SetPriority(IDirect3DCubeTexture9 *iface, DWORD priority)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p, priority %u.\n", iface, PriorityNew);
|
||||
TRACE("iface %p, priority %u.\n", iface, priority);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_set_priority(This->wined3d_texture, PriorityNew);
|
||||
ret = wined3d_texture_set_priority(texture->wined3d_texture, priority);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static DWORD WINAPI IDirect3DCubeTexture9Impl_GetPriority(IDirect3DCubeTexture9 *iface)
|
||||
static DWORD WINAPI d3d9_texture_cube_GetPriority(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_get_priority(This->wined3d_texture);
|
||||
ret = wined3d_texture_get_priority(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void WINAPI IDirect3DCubeTexture9Impl_PreLoad(IDirect3DCubeTexture9 *iface)
|
||||
static void WINAPI d3d9_texture_cube_PreLoad(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_texture_preload(This->wined3d_texture);
|
||||
wined3d_texture_preload(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
static D3DRESOURCETYPE WINAPI IDirect3DCubeTexture9Impl_GetType(IDirect3DCubeTexture9 *iface)
|
||||
static D3DRESOURCETYPE WINAPI d3d9_texture_cube_GetType(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
return D3DRTYPE_CUBETEXTURE;
|
||||
}
|
||||
|
||||
/* IDirect3DCubeTexture9 IDirect3DBaseTexture9 Interface follow: */
|
||||
static DWORD WINAPI IDirect3DCubeTexture9Impl_SetLOD(IDirect3DCubeTexture9 *iface, DWORD LODNew)
|
||||
static DWORD WINAPI d3d9_texture_cube_SetLOD(IDirect3DCubeTexture9 *iface, DWORD lod)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p, lod %u.\n", iface, LODNew);
|
||||
TRACE("iface %p, lod %u.\n", iface, lod);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_set_lod(This->wined3d_texture, LODNew);
|
||||
ret = wined3d_texture_set_lod(texture->wined3d_texture, lod);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static DWORD WINAPI IDirect3DCubeTexture9Impl_GetLOD(IDirect3DCubeTexture9 *iface)
|
||||
static DWORD WINAPI d3d9_texture_cube_GetLOD(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_get_lod(This->wined3d_texture);
|
||||
ret = wined3d_texture_get_lod(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static DWORD WINAPI IDirect3DCubeTexture9Impl_GetLevelCount(IDirect3DCubeTexture9 *iface)
|
||||
static DWORD WINAPI d3d9_texture_cube_GetLevelCount(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_get_level_count(This->wined3d_texture);
|
||||
ret = wined3d_texture_get_level_count(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetAutoGenFilterType(IDirect3DCubeTexture9 *iface,
|
||||
D3DTEXTUREFILTERTYPE FilterType)
|
||||
static HRESULT WINAPI d3d9_texture_cube_SetAutoGenFilterType(IDirect3DCubeTexture9 *iface,
|
||||
D3DTEXTUREFILTERTYPE filter_type)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, filter_type %#x.\n", iface, FilterType);
|
||||
TRACE("iface %p, filter_type %#x.\n", iface, filter_type);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
hr = wined3d_texture_set_autogen_filter_type(This->wined3d_texture, (enum wined3d_texture_filter_type)FilterType);
|
||||
hr = wined3d_texture_set_autogen_filter_type(texture->wined3d_texture,
|
||||
(enum wined3d_texture_filter_type)filter_type);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static D3DTEXTUREFILTERTYPE WINAPI IDirect3DCubeTexture9Impl_GetAutoGenFilterType(IDirect3DCubeTexture9 *iface)
|
||||
static D3DTEXTUREFILTERTYPE WINAPI d3d9_texture_cube_GetAutoGenFilterType(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
D3DTEXTUREFILTERTYPE ret;
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = (D3DTEXTUREFILTERTYPE)wined3d_texture_get_autogen_filter_type(This->wined3d_texture);
|
||||
ret = (D3DTEXTUREFILTERTYPE)wined3d_texture_get_autogen_filter_type(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void WINAPI IDirect3DCubeTexture9Impl_GenerateMipSubLevels(IDirect3DCubeTexture9 *iface)
|
||||
static void WINAPI d3d9_texture_cube_GenerateMipSubLevels(IDirect3DCubeTexture9 *iface)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_texture_generate_mipmaps(This->wined3d_texture);
|
||||
wined3d_texture_generate_mipmaps(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
/* IDirect3DCubeTexture9 Interface follow: */
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(IDirect3DCubeTexture9 *iface,
|
||||
UINT level, D3DSURFACE_DESC *desc)
|
||||
static HRESULT WINAPI d3d9_texture_cube_GetLevelDesc(IDirect3DCubeTexture9 *iface, UINT level, D3DSURFACE_DESC *desc)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct wined3d_resource *sub_resource;
|
||||
HRESULT hr = D3D_OK;
|
||||
|
||||
@ -323,10 +317,10 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(IDirect3DCubeTextur
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(IDirect3DCubeTexture9 *iface,
|
||||
static HRESULT WINAPI d3d9_texture_cube_GetCubeMapSurface(IDirect3DCubeTexture9 *iface,
|
||||
D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface9 **surface)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct wined3d_resource *sub_resource;
|
||||
UINT sub_resource_idx;
|
||||
|
||||
@ -347,11 +341,11 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(IDirect3DCubeT
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(IDirect3DCubeTexture9 *iface,
|
||||
static HRESULT WINAPI d3d9_texture_cube_LockRect(IDirect3DCubeTexture9 *iface,
|
||||
D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect,
|
||||
DWORD flags)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct wined3d_resource *sub_resource;
|
||||
UINT sub_resource_idx;
|
||||
HRESULT hr;
|
||||
@ -371,10 +365,10 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(IDirect3DCubeTexture9 *
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(IDirect3DCubeTexture9 *iface,
|
||||
static HRESULT WINAPI d3d9_texture_cube_UnlockRect(IDirect3DCubeTexture9 *iface,
|
||||
D3DCUBEMAP_FACES face, UINT level)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct wined3d_resource *sub_resource;
|
||||
UINT sub_resource_idx;
|
||||
HRESULT hr;
|
||||
@ -392,10 +386,10 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(IDirect3DCubeTexture9
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DCubeTexture9Impl_AddDirtyRect(IDirect3DCubeTexture9 *iface,
|
||||
static HRESULT WINAPI d3d9_texture_cube_AddDirtyRect(IDirect3DCubeTexture9 *iface,
|
||||
D3DCUBEMAP_FACES face, const RECT *dirty_rect)
|
||||
{
|
||||
IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, face %#x, dirty_rect %s.\n",
|
||||
@ -421,33 +415,34 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_AddDirtyRect(IDirect3DCubeTextu
|
||||
return hr;
|
||||
}
|
||||
|
||||
static const IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl =
|
||||
static const IDirect3DCubeTexture9Vtbl d3d9_texture_cube_vtbl =
|
||||
{
|
||||
/* IUnknown */
|
||||
IDirect3DCubeTexture9Impl_QueryInterface,
|
||||
IDirect3DCubeTexture9Impl_AddRef,
|
||||
IDirect3DCubeTexture9Impl_Release,
|
||||
d3d9_texture_cube_QueryInterface,
|
||||
d3d9_texture_cube_AddRef,
|
||||
d3d9_texture_cube_Release,
|
||||
/* IDirect3DResource9 */
|
||||
IDirect3DCubeTexture9Impl_GetDevice,
|
||||
IDirect3DCubeTexture9Impl_SetPrivateData,
|
||||
IDirect3DCubeTexture9Impl_GetPrivateData,
|
||||
IDirect3DCubeTexture9Impl_FreePrivateData,
|
||||
IDirect3DCubeTexture9Impl_SetPriority,
|
||||
IDirect3DCubeTexture9Impl_GetPriority,
|
||||
IDirect3DCubeTexture9Impl_PreLoad,
|
||||
IDirect3DCubeTexture9Impl_GetType,
|
||||
d3d9_texture_cube_GetDevice,
|
||||
d3d9_texture_cube_SetPrivateData,
|
||||
d3d9_texture_cube_GetPrivateData,
|
||||
d3d9_texture_cube_FreePrivateData,
|
||||
d3d9_texture_cube_SetPriority,
|
||||
d3d9_texture_cube_GetPriority,
|
||||
d3d9_texture_cube_PreLoad,
|
||||
d3d9_texture_cube_GetType,
|
||||
/* IDirect3DBaseTexture9 */
|
||||
IDirect3DCubeTexture9Impl_SetLOD,
|
||||
IDirect3DCubeTexture9Impl_GetLOD,
|
||||
IDirect3DCubeTexture9Impl_GetLevelCount,
|
||||
IDirect3DCubeTexture9Impl_SetAutoGenFilterType,
|
||||
IDirect3DCubeTexture9Impl_GetAutoGenFilterType,
|
||||
IDirect3DCubeTexture9Impl_GenerateMipSubLevels,
|
||||
IDirect3DCubeTexture9Impl_GetLevelDesc,
|
||||
IDirect3DCubeTexture9Impl_GetCubeMapSurface,
|
||||
IDirect3DCubeTexture9Impl_LockRect,
|
||||
IDirect3DCubeTexture9Impl_UnlockRect,
|
||||
IDirect3DCubeTexture9Impl_AddDirtyRect
|
||||
d3d9_texture_cube_SetLOD,
|
||||
d3d9_texture_cube_GetLOD,
|
||||
d3d9_texture_cube_GetLevelCount,
|
||||
d3d9_texture_cube_SetAutoGenFilterType,
|
||||
d3d9_texture_cube_GetAutoGenFilterType,
|
||||
d3d9_texture_cube_GenerateMipSubLevels,
|
||||
/* IDirect3DCubeTexture9 */
|
||||
d3d9_texture_cube_GetLevelDesc,
|
||||
d3d9_texture_cube_GetCubeMapSurface,
|
||||
d3d9_texture_cube_LockRect,
|
||||
d3d9_texture_cube_UnlockRect,
|
||||
d3d9_texture_cube_AddDirtyRect,
|
||||
};
|
||||
|
||||
static void STDMETHODCALLTYPE cubetexture_wined3d_object_destroyed(void *parent)
|
||||
@ -460,13 +455,13 @@ static const struct wined3d_parent_ops d3d9_cubetexture_wined3d_parent_ops =
|
||||
cubetexture_wined3d_object_destroyed,
|
||||
};
|
||||
|
||||
HRESULT cubetexture_init(IDirect3DCubeTexture9Impl *texture, IDirect3DDevice9Impl *device,
|
||||
HRESULT cubetexture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
|
||||
UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
texture->IDirect3DCubeTexture9_iface.lpVtbl = &Direct3DCubeTexture9_Vtbl;
|
||||
texture->ref = 1;
|
||||
texture->IDirect3DBaseTexture9_iface.lpVtbl = (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_cube_vtbl;
|
||||
texture->refcount = 1;
|
||||
|
||||
wined3d_mutex_lock();
|
||||
hr = wined3d_texture_create_cube(device->wined3d_device, edge_length,
|
||||
@ -479,8 +474,8 @@ HRESULT cubetexture_init(IDirect3DCubeTexture9Impl *texture, IDirect3DDevice9Imp
|
||||
return hr;
|
||||
}
|
||||
|
||||
texture->parentDevice = &device->IDirect3DDevice9Ex_iface;
|
||||
IDirect3DDevice9Ex_AddRef(texture->parentDevice);
|
||||
texture->parent_device = &device->IDirect3DDevice9Ex_iface;
|
||||
IDirect3DDevice9Ex_AddRef(texture->parent_device);
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
@ -305,28 +305,13 @@ typedef struct IDirect3DBaseTexture9Impl
|
||||
|
||||
struct d3d9_texture
|
||||
{
|
||||
IDirect3DTexture9 IDirect3DTexture9_iface;
|
||||
IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface;
|
||||
LONG refcount;
|
||||
struct wined3d_texture *wined3d_texture;
|
||||
IDirect3DDevice9Ex *parent_device;
|
||||
};
|
||||
|
||||
/* --------------------- */
|
||||
/* IDirect3DCubeTexture9 */
|
||||
/* --------------------- */
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirect3DCubeTexture9 implementation structure
|
||||
*/
|
||||
typedef struct IDirect3DCubeTexture9Impl
|
||||
{
|
||||
IDirect3DCubeTexture9 IDirect3DCubeTexture9_iface;
|
||||
LONG ref;
|
||||
struct wined3d_texture *wined3d_texture;
|
||||
IDirect3DDevice9Ex *parentDevice;
|
||||
} IDirect3DCubeTexture9Impl;
|
||||
|
||||
HRESULT cubetexture_init(IDirect3DCubeTexture9Impl *texture, IDirect3DDevice9Impl *device,
|
||||
HRESULT cubetexture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
|
||||
UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
||||
HRESULT texture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
|
||||
UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
||||
|
@ -721,7 +721,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateTexture(IDirect3DDevice9Ex *ifa
|
||||
}
|
||||
|
||||
TRACE("Created texture %p.\n", object);
|
||||
*texture = &object->IDirect3DTexture9_iface;
|
||||
*texture = (IDirect3DTexture9 *)&object->IDirect3DBaseTexture9_iface;
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
@ -768,7 +768,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(IDirect3DDevice9Ex
|
||||
IDirect3DCubeTexture9 **texture, HANDLE *shared_handle)
|
||||
{
|
||||
IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface);
|
||||
IDirect3DCubeTexture9Impl *object;
|
||||
struct d3d9_texture *object;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, edge_length %u, levels %u, usage %#x, format %#x, pool %#x, texture %p, shared_handle %p.\n",
|
||||
@ -793,7 +793,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(IDirect3DDevice9Ex
|
||||
}
|
||||
|
||||
TRACE("Created cube texture %p.\n", object);
|
||||
*texture = &object->IDirect3DCubeTexture9_iface;
|
||||
*texture = (IDirect3DCubeTexture9 *)&object->IDirect3DBaseTexture9_iface;
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
|
||||
|
||||
static inline struct d3d9_texture *impl_from_IDirect3DTexture9(IDirect3DTexture9 *iface)
|
||||
{
|
||||
return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DTexture9_iface);
|
||||
return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DBaseTexture9_iface);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI d3d9_texture_2d_QueryInterface(IDirect3DTexture9 *iface, REFIID riid, void **out)
|
||||
@ -447,7 +447,7 @@ HRESULT texture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
texture->IDirect3DTexture9_iface.lpVtbl = &d3d9_texture_2d_vtbl;
|
||||
texture->IDirect3DBaseTexture9_iface.lpVtbl = (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_2d_vtbl;
|
||||
texture->refcount = 1;
|
||||
|
||||
wined3d_mutex_lock();
|
||||
|
Loading…
x
Reference in New Issue
Block a user