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dinput: Rename 'axe' to 'axis'.
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@ -103,18 +103,18 @@ struct JoyDev {
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BYTE keybits[(KEY_MAX+7)/8];
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BYTE ffbits[(FF_MAX+7)/8];
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#define AXE_ABS 0
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#define AXE_ABSMIN 1
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#define AXE_ABSMAX 2
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#define AXE_ABSFUZZ 3
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#define AXE_ABSFLAT 4
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#define AXIS_ABS 0
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#define AXIS_ABSMIN 1
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#define AXIS_ABSMAX 2
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#define AXIS_ABSFUZZ 3
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#define AXIS_ABSFLAT 4
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/* data returned by the EVIOCGABS() ioctl */
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int axes[ABS_MAX][5];
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/* LUT for KEY_ to offset in rgbButtons */
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BYTE buttons[KEY_MAX];
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/* autodetecting ranges per axe by following movement */
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/* autodetecting ranges per axis by following movement */
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LONG havemax[ABS_MAX];
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LONG havemin[ABS_MAX];
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};
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@ -246,16 +246,16 @@ static void find_joydevs(void)
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for (j=0;j<ABS_MAX;j++) {
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if (test_bit(joydev.absbits,j)) {
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if (-1!=ioctl(fd,EVIOCGABS(j),&(joydev.axes[j]))) {
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TRACE(" ... with axe %d: cur=%d, min=%d, max=%d, fuzz=%d, flat=%d\n",
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TRACE(" ... with axis %d: cur=%d, min=%d, max=%d, fuzz=%d, flat=%d\n",
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j,
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joydev.axes[j][AXE_ABS],
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joydev.axes[j][AXE_ABSMIN],
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joydev.axes[j][AXE_ABSMAX],
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joydev.axes[j][AXE_ABSFUZZ],
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joydev.axes[j][AXE_ABSFLAT]
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joydev.axes[j][AXIS_ABS],
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joydev.axes[j][AXIS_ABSMIN],
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joydev.axes[j][AXIS_ABSMAX],
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joydev.axes[j][AXIS_ABSFUZZ],
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joydev.axes[j][AXIS_ABSFLAT]
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);
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joydev.havemin[j] = joydev.axes[j][AXE_ABSMIN];
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joydev.havemax[j] = joydev.axes[j][AXE_ABSMAX];
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joydev.havemin[j] = joydev.axes[j][AXIS_ABSMIN];
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joydev.havemax[j] = joydev.axes[j][AXIS_ABSMAX];
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}
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}
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}
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@ -578,13 +578,13 @@ static HRESULT WINAPI JoystickAImpl_Unacquire(LPDIRECTINPUTDEVICE8A iface)
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/*
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* This maps the read value (from the input event) to a value in the
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* 'wanted' range. It also autodetects the possible range of the axe and
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* 'wanted' range. It also autodetects the possible range of the axis and
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* adapts values accordingly.
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*/
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static int
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map_axis(JoystickImpl* This, int axis, int val) {
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int xmin = This->joydev->axes[axis][AXE_ABSMIN];
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int xmax = This->joydev->axes[axis][AXE_ABSMAX];
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int xmin = This->joydev->axes[axis][AXIS_ABSMIN];
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int xmax = This->joydev->axes[axis][AXIS_ABSMAX];
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int hmax = This->joydev->havemax[axis];
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int hmin = This->joydev->havemin[axis];
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int wmin = This->wantmin[axis];
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@ -619,14 +619,14 @@ static void fake_current_js_state(JoystickImpl *ji)
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{
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int i;
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/* center the axes */
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ji->js.lX = test_bit(ji->joydev->absbits, ABS_X) ? map_axis(ji, ABS_X, ji->joydev->axes[ABS_X ][AXE_ABS]) : 0;
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ji->js.lY = test_bit(ji->joydev->absbits, ABS_Y) ? map_axis(ji, ABS_Y, ji->joydev->axes[ABS_Y ][AXE_ABS]) : 0;
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ji->js.lZ = test_bit(ji->joydev->absbits, ABS_Z) ? map_axis(ji, ABS_Z, ji->joydev->axes[ABS_Z ][AXE_ABS]) : 0;
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ji->js.lRx = test_bit(ji->joydev->absbits, ABS_RX) ? map_axis(ji, ABS_RX, ji->joydev->axes[ABS_RX ][AXE_ABS]) : 0;
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ji->js.lRy = test_bit(ji->joydev->absbits, ABS_RY) ? map_axis(ji, ABS_RY, ji->joydev->axes[ABS_RY ][AXE_ABS]) : 0;
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ji->js.lRz = test_bit(ji->joydev->absbits, ABS_RZ) ? map_axis(ji, ABS_RZ, ji->joydev->axes[ABS_RZ ][AXE_ABS]) : 0;
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ji->js.rglSlider[0] = test_bit(ji->joydev->absbits, ABS_THROTTLE) ? map_axis(ji, ABS_THROTTLE, ji->joydev->axes[ABS_THROTTLE][AXE_ABS]) : 0;
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ji->js.rglSlider[1] = test_bit(ji->joydev->absbits, ABS_RUDDER) ? map_axis(ji, ABS_RUDDER, ji->joydev->axes[ABS_RUDDER ][AXE_ABS]) : 0;
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ji->js.lX = test_bit(ji->joydev->absbits, ABS_X) ? map_axis(ji, ABS_X, ji->joydev->axes[ABS_X ][AXIS_ABS]) : 0;
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ji->js.lY = test_bit(ji->joydev->absbits, ABS_Y) ? map_axis(ji, ABS_Y, ji->joydev->axes[ABS_Y ][AXIS_ABS]) : 0;
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ji->js.lZ = test_bit(ji->joydev->absbits, ABS_Z) ? map_axis(ji, ABS_Z, ji->joydev->axes[ABS_Z ][AXIS_ABS]) : 0;
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ji->js.lRx = test_bit(ji->joydev->absbits, ABS_RX) ? map_axis(ji, ABS_RX, ji->joydev->axes[ABS_RX ][AXIS_ABS]) : 0;
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ji->js.lRy = test_bit(ji->joydev->absbits, ABS_RY) ? map_axis(ji, ABS_RY, ji->joydev->axes[ABS_RY ][AXIS_ABS]) : 0;
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ji->js.lRz = test_bit(ji->joydev->absbits, ABS_RZ) ? map_axis(ji, ABS_RZ, ji->joydev->axes[ABS_RZ ][AXIS_ABS]) : 0;
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ji->js.rglSlider[0] = test_bit(ji->joydev->absbits, ABS_THROTTLE) ? map_axis(ji, ABS_THROTTLE, ji->joydev->axes[ABS_THROTTLE][AXIS_ABS]) : 0;
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ji->js.rglSlider[1] = test_bit(ji->joydev->absbits, ABS_RUDDER) ? map_axis(ji, ABS_RUDDER, ji->joydev->axes[ABS_RUDDER ][AXIS_ABS]) : 0;
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/* POV center is -1 */
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for (i=0; i<4; i++) {
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ji->js.rgdwPOV[i] = -1;
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@ -768,7 +768,7 @@ static void joy_polldev(JoystickImpl *This)
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This->js.rgdwPOV[3] = value = map_pov(ie.value, ie.code==ABS_HAT3X);
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break;
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default:
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FIXME("unhandled joystick axe event (code %d, value %d)\n",ie.code,ie.value);
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FIXME("unhandled joystick axis event (code %d, value %d)\n",ie.code,ie.value);
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break;
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}
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break;
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