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d3dx9: Add support for D3DFMT_A32B32G32R32F.
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@ -48,6 +48,7 @@ struct volume
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enum format_type {
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FORMAT_ARGB, /* unsigned */
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FORMAT_ARGBF16,/* float 16 */
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FORMAT_ARGBF, /* float */
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FORMAT_DXT,
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FORMAT_UNKNOWN
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};
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@ -1101,7 +1101,7 @@ static void test_D3DXFillTexture(IDirect3DDevice9 *device)
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if (SUCCEEDED(hr))
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{
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hr = D3DXFillTexture(tex, fillfunc, NULL);
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todo_wine ok(hr == D3D_OK, "D3DXFillTexture returned %#x, expected %#x\n", hr, D3D_OK);
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ok(hr == D3D_OK, "D3DXFillTexture returned %#x, expected %#x\n", hr, D3D_OK);
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hr = IDirect3DTexture9_LockRect(tex, 0, &lock_rect, NULL, D3DLOCK_READONLY);
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if (SUCCEEDED(hr))
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@ -1124,7 +1124,7 @@ static void test_D3DXFillTexture(IDirect3DDevice9 *device)
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expected.z = 1.0f / 4.0f;
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expected.w = 1.0f;
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todo_wine expect_vec4(&expected, &got);
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expect_vec4(&expected, &got);
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}
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}
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@ -1236,6 +1236,8 @@ static inline void fill_texture(const struct pixel_format_desc *format, BYTE *po
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if (format->type == FORMAT_ARGBF16)
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v = float_32_to_16(comp_value);
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else if (format->type == FORMAT_ARGBF)
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v = *(DWORD *)&comp_value;
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else if (format->type == FORMAT_ARGB)
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v = comp_value * ((1 << format->bits[c]) - 1) + 0.5f;
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else
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@ -1282,7 +1284,7 @@ HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D f
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return D3DERR_INVALIDCALL;
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format = get_format_info(desc.Format);
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if (format->type != FORMAT_ARGB && format->type != FORMAT_ARGBF16)
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if (format->type != FORMAT_ARGB && format->type != FORMAT_ARGBF16 && format->type != FORMAT_ARGBF)
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{
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FIXME("Unsupported texture format %#x\n", desc.Format);
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return D3DERR_INVALIDCALL;
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@ -1649,7 +1651,7 @@ HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *texture, LPD3DX
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return D3DERR_INVALIDCALL;
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format = get_format_info(desc.Format);
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if (format->type != FORMAT_ARGB && format->type != FORMAT_ARGBF16)
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if (format->type != FORMAT_ARGB && format->type != FORMAT_ARGBF16 && format->type != FORMAT_ARGBF)
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{
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FIXME("Unsupported texture format %#x\n", desc.Format);
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return D3DERR_INVALIDCALL;
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@ -1708,7 +1710,7 @@ HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *texture, LP
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return D3DERR_INVALIDCALL;
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format = get_format_info(desc.Format);
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if (format->type != FORMAT_ARGB && format->type != FORMAT_ARGBF16)
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if (format->type != FORMAT_ARGB && format->type != FORMAT_ARGBF16 && format->type != FORMAT_ARGBF)
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{
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FIXME("Unsupported texture format %#x\n", desc.Format);
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return D3DERR_INVALIDCALL;
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@ -71,6 +71,7 @@ static const struct pixel_format_desc formats[] =
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{D3DFMT_DXT4, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL },
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{D3DFMT_DXT5, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL },
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{D3DFMT_A16B16G16R16F, {16, 16, 16, 16}, {48, 0, 16, 32}, 8, 1, 1, 8, FORMAT_ARGBF16, NULL, NULL },
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{D3DFMT_A32B32G32R32F, {32, 32, 32, 32}, {96, 0, 32, 64}, 16, 1, 1, 16, FORMAT_ARGBF, NULL, NULL },
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/* marks last element */
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{D3DFMT_UNKNOWN, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 0, 1, 1, 0, FORMAT_UNKNOWN, NULL, NULL },
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};
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