mirror of
https://github.com/reactos/wine.git
synced 2024-11-25 20:59:54 +00:00
d3d8/tests: Use a separate device for depth_clamp_test().
This commit is contained in:
parent
f1706b0387
commit
25d2de7b93
@ -2606,44 +2606,53 @@ done:
|
|||||||
* clipped when D3DPMISCCAPS_CLIPTLVERTS is set, clamped when it isn't.
|
* clipped when D3DPMISCCAPS_CLIPTLVERTS is set, clamped when it isn't.
|
||||||
* - The viewport's MinZ/MaxZ is irrelevant for this.
|
* - The viewport's MinZ/MaxZ is irrelevant for this.
|
||||||
*/
|
*/
|
||||||
static void depth_clamp_test(IDirect3DDevice8 *device)
|
static void depth_clamp_test(void)
|
||||||
{
|
{
|
||||||
const struct tvertex quad1[] =
|
IDirect3DDevice8 *device;
|
||||||
|
D3DVIEWPORT8 vp;
|
||||||
|
IDirect3D8 *d3d;
|
||||||
|
D3DCOLOR color;
|
||||||
|
ULONG refcount;
|
||||||
|
D3DCAPS8 caps;
|
||||||
|
HWND window;
|
||||||
|
HRESULT hr;
|
||||||
|
|
||||||
|
static const struct tvertex quad1[] =
|
||||||
{
|
{
|
||||||
{ 0.0f, 0.0f, 5.0f, 1.0f, 0xff002b7f},
|
{ 0.0f, 0.0f, 5.0f, 1.0f, 0xff002b7f},
|
||||||
{640.0f, 0.0f, 5.0f, 1.0f, 0xff002b7f},
|
{640.0f, 0.0f, 5.0f, 1.0f, 0xff002b7f},
|
||||||
{ 0.0f, 480.0f, 5.0f, 1.0f, 0xff002b7f},
|
{ 0.0f, 480.0f, 5.0f, 1.0f, 0xff002b7f},
|
||||||
{640.0f, 480.0f, 5.0f, 1.0f, 0xff002b7f},
|
{640.0f, 480.0f, 5.0f, 1.0f, 0xff002b7f},
|
||||||
};
|
};
|
||||||
const struct tvertex quad2[] =
|
static const struct tvertex quad2[] =
|
||||||
{
|
{
|
||||||
{ 0.0f, 300.0f, 10.0f, 1.0f, 0xfff9e814},
|
{ 0.0f, 300.0f, 10.0f, 1.0f, 0xfff9e814},
|
||||||
{640.0f, 300.0f, 10.0f, 1.0f, 0xfff9e814},
|
{640.0f, 300.0f, 10.0f, 1.0f, 0xfff9e814},
|
||||||
{ 0.0f, 360.0f, 10.0f, 1.0f, 0xfff9e814},
|
{ 0.0f, 360.0f, 10.0f, 1.0f, 0xfff9e814},
|
||||||
{640.0f, 360.0f, 10.0f, 1.0f, 0xfff9e814},
|
{640.0f, 360.0f, 10.0f, 1.0f, 0xfff9e814},
|
||||||
};
|
};
|
||||||
const struct tvertex quad3[] =
|
static const struct tvertex quad3[] =
|
||||||
{
|
{
|
||||||
{112.0f, 108.0f, 5.0f, 1.0f, 0xffffffff},
|
{112.0f, 108.0f, 5.0f, 1.0f, 0xffffffff},
|
||||||
{208.0f, 108.0f, 5.0f, 1.0f, 0xffffffff},
|
{208.0f, 108.0f, 5.0f, 1.0f, 0xffffffff},
|
||||||
{112.0f, 204.0f, 5.0f, 1.0f, 0xffffffff},
|
{112.0f, 204.0f, 5.0f, 1.0f, 0xffffffff},
|
||||||
{208.0f, 204.0f, 5.0f, 1.0f, 0xffffffff},
|
{208.0f, 204.0f, 5.0f, 1.0f, 0xffffffff},
|
||||||
};
|
};
|
||||||
const struct tvertex quad4[] =
|
static const struct tvertex quad4[] =
|
||||||
{
|
{
|
||||||
{ 42.0f, 41.0f, 10.0f, 1.0f, 0xffffffff},
|
{ 42.0f, 41.0f, 10.0f, 1.0f, 0xffffffff},
|
||||||
{112.0f, 41.0f, 10.0f, 1.0f, 0xffffffff},
|
{112.0f, 41.0f, 10.0f, 1.0f, 0xffffffff},
|
||||||
{ 42.0f, 108.0f, 10.0f, 1.0f, 0xffffffff},
|
{ 42.0f, 108.0f, 10.0f, 1.0f, 0xffffffff},
|
||||||
{112.0f, 108.0f, 10.0f, 1.0f, 0xffffffff},
|
{112.0f, 108.0f, 10.0f, 1.0f, 0xffffffff},
|
||||||
};
|
};
|
||||||
const struct vertex quad5[] =
|
static const struct vertex quad5[] =
|
||||||
{
|
{
|
||||||
{ -0.5f, 0.5f, 10.0f, 0xff14f914},
|
{ -0.5f, 0.5f, 10.0f, 0xff14f914},
|
||||||
{ 0.5f, 0.5f, 10.0f, 0xff14f914},
|
{ 0.5f, 0.5f, 10.0f, 0xff14f914},
|
||||||
{ -0.5f, -0.5f, 10.0f, 0xff14f914},
|
{ -0.5f, -0.5f, 10.0f, 0xff14f914},
|
||||||
{ 0.5f, -0.5f, 10.0f, 0xff14f914},
|
{ 0.5f, -0.5f, 10.0f, 0xff14f914},
|
||||||
};
|
};
|
||||||
const struct vertex quad6[] =
|
static const struct vertex quad6[] =
|
||||||
{
|
{
|
||||||
{ -1.0f, 0.5f, 10.0f, 0xfff91414},
|
{ -1.0f, 0.5f, 10.0f, 0xfff91414},
|
||||||
{ 1.0f, 0.5f, 10.0f, 0xfff91414},
|
{ 1.0f, 0.5f, 10.0f, 0xfff91414},
|
||||||
@ -2651,10 +2660,18 @@ static void depth_clamp_test(IDirect3DDevice8 *device)
|
|||||||
{ 1.0f, 0.25f, 10.0f, 0xfff91414},
|
{ 1.0f, 0.25f, 10.0f, 0xfff91414},
|
||||||
};
|
};
|
||||||
|
|
||||||
D3DVIEWPORT8 vp;
|
window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
||||||
D3DCOLOR color;
|
0, 0, 640, 480, NULL, NULL, NULL, NULL);
|
||||||
D3DCAPS8 caps;
|
d3d = Direct3DCreate8(D3D_SDK_VERSION);
|
||||||
HRESULT hr;
|
ok(!!d3d, "Failed to create a D3D object.\n");
|
||||||
|
if (!(device = create_device(d3d, window, window, TRUE)))
|
||||||
|
{
|
||||||
|
skip("Failed to create a D3D device, skipping tests.\n");
|
||||||
|
goto done;
|
||||||
|
}
|
||||||
|
|
||||||
|
hr = IDirect3DDevice8_GetDeviceCaps(device, &caps);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
|
||||||
|
|
||||||
vp.X = 0;
|
vp.X = 0;
|
||||||
vp.Y = 0;
|
vp.Y = 0;
|
||||||
@ -2663,9 +2680,6 @@ static void depth_clamp_test(IDirect3DDevice8 *device)
|
|||||||
vp.MinZ = 0.0;
|
vp.MinZ = 0.0;
|
||||||
vp.MaxZ = 7.5;
|
vp.MaxZ = 7.5;
|
||||||
|
|
||||||
hr = IDirect3DDevice8_GetDeviceCaps(device, &caps);
|
|
||||||
ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
|
|
||||||
|
|
||||||
hr = IDirect3DDevice8_SetViewport(device, &vp);
|
hr = IDirect3DDevice8_SetViewport(device, &vp);
|
||||||
ok(SUCCEEDED(hr), "SetViewport failed, hr %#x.\n", hr);
|
ok(SUCCEEDED(hr), "SetViewport failed, hr %#x.\n", hr);
|
||||||
|
|
||||||
@ -2747,10 +2761,11 @@ static void depth_clamp_test(IDirect3DDevice8 *device)
|
|||||||
hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
|
hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
|
||||||
ok(SUCCEEDED(hr), "Present failed (0x%08x)\n", hr);
|
ok(SUCCEEDED(hr), "Present failed (0x%08x)\n", hr);
|
||||||
|
|
||||||
vp.MinZ = 0.0;
|
refcount = IDirect3DDevice8_Release(device);
|
||||||
vp.MaxZ = 1.0;
|
ok(!refcount, "Device has %u references left.\n", refcount);
|
||||||
hr = IDirect3DDevice8_SetViewport(device, &vp);
|
done:
|
||||||
ok(SUCCEEDED(hr), "SetViewport failed, hr %#x.\n", hr);
|
IDirect3D8_Release(d3d);
|
||||||
|
DestroyWindow(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void depth_buffer_test(void)
|
static void depth_buffer_test(void)
|
||||||
@ -5014,7 +5029,6 @@ START_TEST(visual)
|
|||||||
}
|
}
|
||||||
|
|
||||||
test_sanity(device_ptr);
|
test_sanity(device_ptr);
|
||||||
depth_clamp_test(device_ptr);
|
|
||||||
|
|
||||||
refcount = IDirect3DDevice8_Release(device_ptr);
|
refcount = IDirect3DDevice8_Release(device_ptr);
|
||||||
ok(!refcount, "Device has %u references left.\n", refcount);
|
ok(!refcount, "Device has %u references left.\n", refcount);
|
||||||
@ -5022,6 +5036,7 @@ cleanup:
|
|||||||
IDirect3D8_Release(d3d);
|
IDirect3D8_Release(d3d);
|
||||||
DestroyWindow(window);
|
DestroyWindow(window);
|
||||||
|
|
||||||
|
depth_clamp_test();
|
||||||
lighting_test();
|
lighting_test();
|
||||||
clear_test();
|
clear_test();
|
||||||
fog_test();
|
fog_test();
|
||||||
|
Loading…
Reference in New Issue
Block a user