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kernel32/tests: Fix crashes on win8 in console.
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428180ce54
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27b0b93684
@ -1354,12 +1354,12 @@ static void test_WriteConsoleInputA(HANDLE input_handle)
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LPDWORD written;
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DWORD expected_count;
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DWORD last_error;
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int win7_crash;
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int win_crash;
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} invalid_table[] =
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{
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{NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
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{NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
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@ -1367,14 +1367,14 @@ static void test_WriteConsoleInputA(HANDLE input_handle)
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{NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
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{INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
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{INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
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{INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
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{input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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@ -1406,7 +1406,7 @@ static void test_WriteConsoleInputA(HANDLE input_handle)
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for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
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{
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if (invalid_table[i].win7_crash)
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if (invalid_table[i].win_crash)
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continue;
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SetLastError(0xdeadbeef);
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@ -1597,12 +1597,12 @@ static void test_WriteConsoleInputW(HANDLE input_handle)
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LPDWORD written;
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DWORD expected_count;
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DWORD last_error;
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int win7_crash;
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int win_crash;
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} invalid_table[] =
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{
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{NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
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{NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
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@ -1610,14 +1610,14 @@ static void test_WriteConsoleInputW(HANDLE input_handle)
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{NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
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{INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
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{INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
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{INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
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{input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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@ -1649,7 +1649,7 @@ static void test_WriteConsoleInputW(HANDLE input_handle)
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for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
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{
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if (invalid_table[i].win7_crash)
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if (invalid_table[i].win_crash)
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continue;
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SetLastError(0xdeadbeef);
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