wgl: Fix for missing NV GLX extension.

This commit is contained in:
Chris Robinson 2006-12-05 21:30:36 -08:00 committed by Alexandre Julliard
parent 01cc2c3234
commit 28c2ebb937

View File

@ -374,10 +374,6 @@ LOAD_FUNCPTR(glXMakeContextCurrent)
LOAD_FUNCPTR(glXGetCurrentReadDrawable)
LOAD_FUNCPTR(glXGetFBConfigs)
/* NV GLX Extension */
LOAD_FUNCPTR(glXAllocateMemoryNV)
LOAD_FUNCPTR(glXFreeMemoryNV)
/* Standard OpenGL calls */
LOAD_FUNCPTR(glBindTexture)
LOAD_FUNCPTR(glBitmap)
@ -390,6 +386,15 @@ LOAD_FUNCPTR(glGetIntegerv)
LOAD_FUNCPTR(glGetString)
LOAD_FUNCPTR(glNewList)
LOAD_FUNCPTR(glPixelStorei)
#undef LOAD_FUNCPTR
/* It doesn't matter if these fail. They'll only be used if the driver reports
the associated extension is available (and if a driver reports the extension
is available but fails to provide the functions, it's quite broken) */
#define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
/* NV GLX Extension */
LOAD_FUNCPTR(glXAllocateMemoryNV)
LOAD_FUNCPTR(glXFreeMemoryNV)
#undef LOAD_FUNCPTR
if(!X11DRV_WineGL_InitOpenglInfo()) {