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d3dcompiler_43: Add a trailing '\n' to a couple of Wine traces.
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@ -1442,7 +1442,7 @@ struct hlsl_ir_node *make_assignment(struct hlsl_ir_node *left, enum parse_assig
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type = left->data_type;
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else
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{
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FIXME("Assignments with writemasks not supported yet.");
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FIXME("Assignments with writemasks not supported yet.\n");
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type = NULL;
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}
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assign->node.type = HLSL_IR_ASSIGNMENT;
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@ -1478,7 +1478,7 @@ struct hlsl_ir_node *make_assignment(struct hlsl_ir_node *left, enum parse_assig
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converted_rhs = implicit_conversion(rhs, type, &rhs->loc);
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if (!converted_rhs)
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{
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ERR("Couldn't implicitly convert expression to %s.", debug_hlsl_type(type));
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ERR("Couldn't implicitly convert expression to %s.\n", debug_hlsl_type(type));
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free_instr(lhs);
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free_instr(rhs);
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return NULL;
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