dinput: Use the correct index to remap the axis.

Signed-off-by: Bruno Jesus <00cpxxx@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Bruno Jesus 2016-08-18 03:34:37 -03:00 committed by Alexandre Julliard
parent b5159c6a2d
commit 299a6ce5bb

View File

@ -291,6 +291,11 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
case (DWORD_PTR)DIPROP_RANGE: {
LPCDIPROPRANGE pr = (LPCDIPROPRANGE)ph;
if (ph->dwHow == DIPH_DEVICE) {
/* Many games poll the joystick immediately after setting the range
* for calibration purposes, so the old values need to be remapped
* to the new range before it does so */
TRACE("proprange(%d,%d) all\n", pr->lMin, pr->lMax);
for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++) {
@ -324,8 +329,6 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
TRACE("proprange(%d,%d) obj=%d\n", pr->lMin, pr->lMax, obj);
if (obj >= 0) {
/*ePSXe polls the joystick immediately after setting the range for calibration purposes, so the old values need to be remapped to the new range before it does so*/
remap_props.lDevMin = This->props[obj].lMin;
remap_props.lDevMax = This->props[obj].lMax;
@ -335,7 +338,7 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
remap_props.lMin = pr->lMin;
remap_props.lMax = pr->lMax;
switch (ph->dwObj) {
switch (This->base.data_format.wine_df->rgodf[obj].dwOfs) {
case DIJOFS_X : This->js.lX = joystick_map_axis(&remap_props, This->js.lX); break;
case DIJOFS_Y : This->js.lY = joystick_map_axis(&remap_props, This->js.lY); break;
case DIJOFS_Z : This->js.lZ = joystick_map_axis(&remap_props, This->js.lZ); break;