d3d10_1: Make debug_d3d10_{driver_type,feature_level}() static.

This commit is contained in:
Francois Gouget 2014-02-24 23:57:16 +01:00 committed by Alexandre Julliard
parent ccd8daf0f8
commit 305ff1287b

View File

@ -31,7 +31,7 @@ HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapte
#define WINE_D3D10_TO_STR(x) case x: return #x
const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
static const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
{
switch (driver_type)
{
@ -46,7 +46,7 @@ const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
}
}
const char *debug_d3d10_feature_level(D3D10_FEATURE_LEVEL1 feature_level)
static const char *debug_d3d10_feature_level(D3D10_FEATURE_LEVEL1 feature_level)
{
switch (feature_level)
{