d3d9/tests: d3d9ex video memory accounting tests.

This commit is contained in:
Stefan Dösinger 2013-05-21 13:18:21 +02:00 committed by Alexandre Julliard
parent 10929cbe43
commit 30e9a37bbb
2 changed files with 107 additions and 0 deletions

View File

@ -908,6 +908,54 @@ done:
DestroyWindow(window);
}
static void test_vidmem_accounting(void)
{
IDirect3DDevice9Ex *device;
unsigned int i;
HWND window;
HRESULT hr = D3D_OK;
ULONG ref;
UINT vidmem_start, vidmem_end;
INT diff;
IDirect3DTexture9 *textures[20];
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, window, TRUE)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
vidmem_start = IDirect3DDevice9_GetAvailableTextureMem(device);
memset(textures, 0, sizeof(textures));
for (i = 0; i < 20 && SUCCEEDED(hr); i++)
{
hr = IDirect3DDevice9_CreateTexture(device, 1024, 1024, 1, D3DUSAGE_RENDERTARGET,
D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &textures[i], NULL);
/* No D3DERR_OUTOFVIDEOMEMORY in d3d9ex */
ok(SUCCEEDED(hr) || hr == E_OUTOFMEMORY, "Failed to create texture, hr %#x.\n", hr);
}
vidmem_end = IDirect3DDevice9_GetAvailableTextureMem(device);
diff = vidmem_start - vidmem_end;
diff = abs(diff);
ok(diff < 1024 * 1024, "Expected a video memory difference of less than 1 MB, got %u MB.\n",
diff / 1024 / 1024);
for (i = 0; i < 20; i++)
{
if (textures[i])
IDirect3DTexture9_Release(textures[i]);
}
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
done:
DestroyWindow(window);
}
START_TEST(d3d9ex)
{
d3d9_handle = LoadLibraryA("d3d9.dll");
@ -935,4 +983,5 @@ START_TEST(d3d9ex)
test_texture_sysmem_create();
test_reset();
test_reset_resources();
test_vidmem_accounting();
}

View File

@ -6396,6 +6396,63 @@ done:
}
static void test_vidmem_accounting(void)
{
IDirect3DDevice9 *device;
IDirect3D9 *d3d9;
ULONG refcount;
HWND window;
HRESULT hr = D3D_OK;
IDirect3DTexture9 *textures[20];
unsigned int i;
UINT vidmem_start, vidmem_end, diff;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(d3d9, window, window, TRUE)))
{
skip("Failed to create a D3D device, skipping tests.\n");
IDirect3D9_Release(d3d9);
DestroyWindow(window);
return;
}
vidmem_start = IDirect3DDevice9_GetAvailableTextureMem(device);
memset(textures, 0, sizeof(textures));
for (i = 0; i < sizeof(textures) / sizeof(*textures) && SUCCEEDED(hr); i++)
{
hr = IDirect3DDevice9_CreateTexture(device, 1024, 1024, 1, D3DUSAGE_RENDERTARGET,
D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &textures[i], NULL);
/* D3DERR_OUTOFVIDEOMEMORY is returned when the card runs out of video memory
* E_FAIL is returned on address space or system memory exhaustion */
ok(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY,
"Failed to create texture, hr %#x.\n", hr);
}
vidmem_end = IDirect3DDevice9_GetAvailableTextureMem(device);
ok(vidmem_start > vidmem_end, "Expected available texture memory to decrease during texture creation.\n");
diff = vidmem_start - vidmem_end;
ok(diff > 1024 * 1024 * 2 * i, "Expected a video memory difference of at least %u MB, got %u MB.\n",
2 * i, diff / 1024 / 1024);
for (i = 0; i < sizeof(textures) / sizeof(*textures); i++)
{
if (textures[i])
IDirect3DTexture9_Release(textures[i]);
}
refcount = IDirect3DDevice9_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
IDirect3D9_Release(d3d9);
DestroyWindow(window);
}
START_TEST(device)
{
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
@ -6485,6 +6542,7 @@ START_TEST(device)
test_swvp_buffer();
test_rtpatch();
test_npot_textures();
test_vidmem_accounting();
}
out: