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d3dx9: Get rid of init_set_constants() function.
Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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9fc4e4a1a9
commit
35f82ba444
@ -305,7 +305,8 @@ static unsigned int get_reg_components(unsigned int table)
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#define PRES_BITMASK_BLOCK_SIZE (sizeof(unsigned int) * 8)
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static HRESULT init_set_constants(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab);
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static HRESULT init_set_constants_param(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab,
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D3DXHANDLE hc, struct d3dx_parameter *param);
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static HRESULT regstore_alloc_table(struct d3dx_regstore *rs, unsigned int table)
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{
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@ -671,10 +672,24 @@ static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab
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hr = D3DERR_INVALIDCALL;
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goto err_out;
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}
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continue;
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}
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if (FAILED(hr = init_set_constants_param(out, ctab, hc, inputs_param[i])))
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goto err_out;
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}
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out->input_count = desc.Constants;
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hr = init_set_constants(out, ctab);
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if (out->const_set_count)
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{
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out->const_set = HeapReAlloc(GetProcessHeap(), 0, out->const_set,
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sizeof(*out->const_set) * out->const_set_count);
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if (!out->const_set)
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{
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ERR("Out of memory.\n");
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hr = E_OUTOFMEMORY;
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goto err_out;
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}
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out->const_set_size = out->const_set_count;
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}
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err_out:
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ID3DXConstantTable_Release(ctab);
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return hr;
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@ -1452,45 +1467,6 @@ static HRESULT init_set_constants_param(struct d3dx_const_tab *const_tab, ID3DXC
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return D3D_OK;
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}
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static HRESULT init_set_constants(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab)
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{
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unsigned int i;
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HRESULT hr, ret;
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D3DXHANDLE hc;
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ret = D3D_OK;
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for (i = 0; i < const_tab->input_count; ++i)
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{
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if (!const_tab->inputs_param[i] || const_tab->inputs_param[i]->class == D3DXPC_OBJECT)
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continue;
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hc = ID3DXConstantTable_GetConstant(ctab, NULL, i);
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if (hc)
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{
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hr = init_set_constants_param(const_tab, ctab, hc, const_tab->inputs_param[i]);
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}
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else
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{
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FIXME("Could not get constant, index %u.\n", i);
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hr = D3DERR_INVALIDCALL;
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}
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if (FAILED(hr))
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ret = hr;
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}
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if (const_tab->const_set_count)
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{
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const_tab->const_set = HeapReAlloc(GetProcessHeap(), 0, const_tab->const_set,
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sizeof(*const_tab->const_set) * const_tab->const_set_count);
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if (!const_tab->const_set)
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{
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ERR("Out of memory.\n");
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return E_OUTOFMEMORY;
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}
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const_tab->const_set_size = const_tab->const_set_count;
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}
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return ret;
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}
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static double exec_get_reg_value(struct d3dx_regstore *rs, enum pres_reg_tables table, unsigned int offset)
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{
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if (!regstore_is_val_set_reg(rs, table, get_reg_offset(table, offset)))
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