mirror of
https://github.com/reactos/wine.git
synced 2024-11-29 22:50:43 +00:00
d3dx9: Fix dst register handling in ps_1_4.
This commit is contained in:
parent
ee5cada235
commit
383a7fe3b1
@ -838,7 +838,7 @@ static void asmparser_dstreg_ps_1_4(struct asm_parser *This,
|
||||
debug_print_dstreg(dst));
|
||||
set_parse_status(This, PARSE_ERR);
|
||||
}
|
||||
reg = map_oldps_register(dst, FALSE);
|
||||
reg = map_oldps_register(dst, TRUE);
|
||||
memcpy(&instr->dst, ®, sizeof(reg));
|
||||
instr->has_dst = TRUE;
|
||||
}
|
||||
|
@ -583,11 +583,21 @@ static void ps_1_4_test(void) {
|
||||
"texdepth_x2 r5\n",
|
||||
{0xffff0104, 0x00000057, 0x810f0005, 0x0000ffff}
|
||||
},
|
||||
{ /* shader 18 */
|
||||
{ /* shader 19 */
|
||||
"ps_1_4\n"
|
||||
"bem_d2 r1, c0, r0\n",
|
||||
{0xffff0104, 0x00000059, 0x8f0f0001, 0xa0e40000, 0x80e40000, 0x0000ffff}
|
||||
},
|
||||
{ /* shader 20 */
|
||||
"ps_1_4\n"
|
||||
"texkill t0\n",
|
||||
{0xffff0104, 0x00000041, 0xb00f0000, 0x0000ffff}
|
||||
},
|
||||
{ /* shader 21 */
|
||||
"ps_1_4\n"
|
||||
"texkill r0\n",
|
||||
{0xffff0104, 0x00000041, 0x800f0000, 0x0000ffff}
|
||||
},
|
||||
};
|
||||
|
||||
exec_tests("ps_1_4", tests, sizeof(tests) / sizeof(tests[0]));
|
||||
|
Loading…
Reference in New Issue
Block a user