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user/tests: Don't generate a mouse click message in mouse_ll_global_thread_proc.
Windows doesn't like when a thread plays games with the focus, that leads to all kinds of misbehaviours and failures to activate a window. So, better don't generate a mouse click message in mouse_ll_global_thread_proc.
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@ -5584,7 +5584,7 @@ static DWORD cbt_hook_thread_id;
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static LRESULT CALLBACK cbt_hook_proc(int nCode, WPARAM wParam, LPARAM lParam)
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{
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static const char *CBT_code_name[10] = {
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static const char * const CBT_code_name[10] = {
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"HCBT_MOVESIZE",
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"HCBT_MINMAX",
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"HCBT_QS",
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@ -6009,8 +6009,8 @@ static const struct message WmGlobalHookSeq_2[] = {
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static const struct message WmMouseLLHookSeq[] = {
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{ WM_MOUSEMOVE, hook },
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{ WM_LBUTTONDOWN, hook },
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{ WM_LBUTTONUP, hook },
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{ WM_MOUSEMOVE, hook },
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{ 0 }
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};
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@ -6182,9 +6182,13 @@ static DWORD WINAPI mouse_ll_global_thread_proc(void *param)
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flush_sequence();
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mouse_event(MOUSEEVENTF_MOVE, 100, 0, 0, 0);
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mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
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/* Windows doesn't like when a thread plays games with the focus,
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* that leads to all kinds of misbehaviours and failures to activate
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* a window. So, better don't generate a mouse click message below.
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*/
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mouse_event(MOUSEEVENTF_MOVE, -1, 0, 0, 0);
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mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
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mouse_event(MOUSEEVENTF_MOVE, 1, 0, 0, 0);
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SetEvent(hevent);
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while (GetMessage(&msg, 0, 0, 0))
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@ -6374,9 +6378,9 @@ static void test_winevents(void)
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ok_sequence(WmMouseLLHookSeq, "MOUSE_LL hook other thread", FALSE);
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flush_sequence();
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mouse_event(MOUSEEVENTF_MOVE, 0, 0, 0, 0);
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mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
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mouse_event(MOUSEEVENTF_MOVE, -1, 0, 0, 0);
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mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
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mouse_event(MOUSEEVENTF_MOVE, 1, 0, 0, 0);
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ok_sequence(WmMouseLLHookSeq, "MOUSE_LL hook same thread", FALSE);
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@ -7477,9 +7481,12 @@ START_TEST(msg)
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/* Fix message sequences before removing 4 lines below */
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#if 1
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ret = pUnhookWinEvent(hEvent_hook);
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ok( ret, "UnhookWinEvent error %ld\n", GetLastError());
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pUnhookWinEvent = 0;
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if (pUnhookWinEvent && hEvent_hook)
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{
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ret = pUnhookWinEvent(hEvent_hook);
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ok( ret, "UnhookWinEvent error %ld\n", GetLastError());
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pUnhookWinEvent = 0;
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}
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hEvent_hook = 0;
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#endif
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