Assorted spelling fixes.

This commit is contained in:
Francois Gouget 2004-10-22 22:27:51 +00:00 committed by Alexandre Julliard
parent 32457b4f5a
commit 3bb5b093e8
10 changed files with 15 additions and 15 deletions

View File

@ -159,7 +159,7 @@ HRESULT FindChunkAndKeepExtras(LPEXTRACHUNKS extra,HMMIO hmmio,MMCKINFO *lpck,
TRACE("({%p,%lu},%p,%p,%p,0x%X)\n", extra->lp, extra->cb, hmmio, lpck,
lpckParent, flags);
/* what chunk id and form/list type shoiuld we search? */
/* what chunk id and form/list type should we search? */
if (flags & MMIO_FINDCHUNK) {
ckid = lpck->ckid;
fccType = 0;
@ -177,7 +177,7 @@ HRESULT FindChunkAndKeepExtras(LPEXTRACHUNKS extra,HMMIO hmmio,MMCKINFO *lpck,
for (;;) {
hr = mmioDescend(hmmio, lpck, lpckParent, 0);
if (hr != S_OK) {
/* No extra chunks infront of desired chunk? */
/* No extra chunks in front of desired chunk? */
if (flags == 0 && hr == MMIOERR_CHUNKNOTFOUND)
hr = AVIERR_OK;
return hr;

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@ -430,7 +430,7 @@ static BOOL DoTest3(void)
imldp.himl = himl;
if (!pImageList_DrawIndirect(&imldp))
{
/* Earlier versions of native commctl32 use a smaller structure */
/* Earlier versions of native comctl32 use a smaller structure */
imldp.cbSize -= 3 * sizeof(DWORD);
ok(pImageList_DrawIndirect(&imldp),"DrawIndirect should succeed\n");
}
@ -501,7 +501,7 @@ static void testMerge()
check_bits(hwnd, hmerge, 0, 32, empty_bits, "merge himl1,0");
if (hmerge) ImageList_Destroy(hmerge);
/* Same happend if himl2 is empty */
/* Same happens if himl2 is empty */
ImageList_Destroy(himl2);
himl2 = ImageList_Create(32,32,0,0,3);
ok(himl2 != NULL,"failed to recreate himl2\n");

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@ -3837,7 +3837,7 @@ static void d3ddevice_unlock_update(IDirectDrawSurfaceImpl* This, LPCRECT pRect)
if (buffer_type == WINE_GL_BUFFER_FRONT) {
GLenum prev_draw;
TRACE(" flushing front buffer immediatly on screen.\n");
TRACE(" flushing front buffer immediately on screen.\n");
ENTER_GL();
glGetIntegerv(GL_DRAW_BUFFER, &prev_draw);

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@ -197,7 +197,7 @@ typedef struct tagDPMSG_FORWARDADDPLAYER
DPID dpidAppServer3; /* Remote application server id again !? */
DWORD unknown4[12]; /* ??? - Is this a clump of 5 and then 8? */
/* NOTE: 1 byte infront of the two 0x??090002 entries changes!
/* NOTE: 1 byte in front of the two 0x??090002 entries changes!
* Is it a timestamp of some sort? 1st always smaller than
* other...
*/

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@ -965,7 +965,7 @@ BOOL WINAPI LocalUnlock(
/**********************************************************************
* AllocMappedBuffer (KERNEL32.38)
*
* This is a undocumented KERNEL32 function that
* This is an undocumented KERNEL32 function that
* SMapLS's a GlobalAlloc'ed buffer.
*
* Input: EDI register: size of buffer to allocate

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@ -516,7 +516,7 @@ void WINAPI CoUninitialize(void)
/* disconnect proxies to release the corresponding stubs.
* It is confirmed in "Essential COM" in the sub-chapter on
* "Lifecycle Management and Marshaling" that the native version also
* "Lifecycle Management and Marshalling" that the native version also
* does some kind of proxy cleanup in this function.
* FIXME: does it just disconnect or completely destroy the proxies?
* FIXME: should this be in the apartment destructor? */

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@ -591,11 +591,11 @@ int WINAPI SHCreateDirectoryExW(HWND hWnd, LPCWSTR path, LPSECURITY_ATTRIBUTES s
if (*pSlash)
{
*pSlash = 0; /* terminate path at seperator */
*pSlash = 0; /* terminate path at separator */
ret = SHNotifyCreateDirectoryW(szTemp, pSlash + 1 == pEnd ? sec : NULL);
}
*pSlash++ = '\\'; /* put the seperator back */
*pSlash++ = '\\'; /* put the separator back */
}
}

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@ -74,7 +74,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_CreateStateBlock(IWineD3DDevice* iface, D3DSTA
/* Special case - Used during initialization to produce a placeholder stateblock
so other functions called can update a state block */
if (Type == (D3DSTATEBLOCKTYPE) 0) {
/* Dont bother increasing the reference count otherwise a device will never
/* Don't bother increasing the reference count otherwise a device will never
be freed due to circular dependencies */
return D3D_OK;
}

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@ -1283,7 +1283,7 @@ HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter, D3DDEVT
The following fields apply to d3d9 only
------------------------------------------------ */
if (This->dxVersion > 8) {
FIXME("Caps support for directx9 is non-existant at the moment!\n");
FIXME("Caps support for directx9 is non-existent at the moment!\n");
pCaps->DevCaps2 = 0;
pCaps->MaxNpatchTessellationLevel = 0;
pCaps->MasterAdapterOrdinal = 0;
@ -1465,7 +1465,7 @@ HRESULT WINAPI IWineD3DImpl_CreateDevice(IWineD3D *iface, UINT Adapter, D3DDEV
object->presentParms.FullScreen_RefreshRateInHz = *(pPresentationParameters->FullScreen_RefreshRateInHz);
object->presentParms.PresentationInterval = *(pPresentationParameters->PresentationInterval);
/* Creating the startup stateBlock - Note Special Case: 0 => Dont fill in yet! */
/* Creating the startup stateBlock - Note Special Case: 0 => Don't fill in yet! */
IWineD3DDevice_CreateStateBlock((IWineD3DDevice *)object,
(D3DSTATEBLOCKTYPE) 0,
(IWineD3DStateBlock **)&object->stateBlock);

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@ -50,8 +50,8 @@
* Note:
* - Most of the file related functions are wrong. NT's kernel32
* doesn't maintain a per drive current directory, while DOS does.
* We should in fact keep track in here of those per driver
* directories, and use this infro while dealing with partial paths
* We should in fact keep track in here of those per drive
* directories, and use this info while dealing with partial paths
* (drive defined, but only relative paths). This could even be
* created as an array of CDS (there should be an entry for that in
* the LOL)