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Assorted spelling fixes.
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@ -159,7 +159,7 @@ HRESULT FindChunkAndKeepExtras(LPEXTRACHUNKS extra,HMMIO hmmio,MMCKINFO *lpck,
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TRACE("({%p,%lu},%p,%p,%p,0x%X)\n", extra->lp, extra->cb, hmmio, lpck,
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lpckParent, flags);
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/* what chunk id and form/list type shoiuld we search? */
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/* what chunk id and form/list type should we search? */
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if (flags & MMIO_FINDCHUNK) {
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ckid = lpck->ckid;
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fccType = 0;
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@ -177,7 +177,7 @@ HRESULT FindChunkAndKeepExtras(LPEXTRACHUNKS extra,HMMIO hmmio,MMCKINFO *lpck,
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for (;;) {
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hr = mmioDescend(hmmio, lpck, lpckParent, 0);
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if (hr != S_OK) {
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/* No extra chunks infront of desired chunk? */
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/* No extra chunks in front of desired chunk? */
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if (flags == 0 && hr == MMIOERR_CHUNKNOTFOUND)
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hr = AVIERR_OK;
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return hr;
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@ -430,7 +430,7 @@ static BOOL DoTest3(void)
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imldp.himl = himl;
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if (!pImageList_DrawIndirect(&imldp))
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{
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/* Earlier versions of native commctl32 use a smaller structure */
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/* Earlier versions of native comctl32 use a smaller structure */
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imldp.cbSize -= 3 * sizeof(DWORD);
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ok(pImageList_DrawIndirect(&imldp),"DrawIndirect should succeed\n");
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}
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@ -501,7 +501,7 @@ static void testMerge()
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check_bits(hwnd, hmerge, 0, 32, empty_bits, "merge himl1,0");
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if (hmerge) ImageList_Destroy(hmerge);
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/* Same happend if himl2 is empty */
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/* Same happens if himl2 is empty */
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ImageList_Destroy(himl2);
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himl2 = ImageList_Create(32,32,0,0,3);
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ok(himl2 != NULL,"failed to recreate himl2\n");
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@ -3837,7 +3837,7 @@ static void d3ddevice_unlock_update(IDirectDrawSurfaceImpl* This, LPCRECT pRect)
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if (buffer_type == WINE_GL_BUFFER_FRONT) {
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GLenum prev_draw;
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TRACE(" flushing front buffer immediatly on screen.\n");
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TRACE(" flushing front buffer immediately on screen.\n");
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ENTER_GL();
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glGetIntegerv(GL_DRAW_BUFFER, &prev_draw);
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@ -197,7 +197,7 @@ typedef struct tagDPMSG_FORWARDADDPLAYER
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DPID dpidAppServer3; /* Remote application server id again !? */
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DWORD unknown4[12]; /* ??? - Is this a clump of 5 and then 8? */
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/* NOTE: 1 byte infront of the two 0x??090002 entries changes!
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/* NOTE: 1 byte in front of the two 0x??090002 entries changes!
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* Is it a timestamp of some sort? 1st always smaller than
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* other...
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*/
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@ -965,7 +965,7 @@ BOOL WINAPI LocalUnlock(
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/**********************************************************************
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* AllocMappedBuffer (KERNEL32.38)
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*
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* This is a undocumented KERNEL32 function that
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* This is an undocumented KERNEL32 function that
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* SMapLS's a GlobalAlloc'ed buffer.
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*
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* Input: EDI register: size of buffer to allocate
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@ -516,7 +516,7 @@ void WINAPI CoUninitialize(void)
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/* disconnect proxies to release the corresponding stubs.
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* It is confirmed in "Essential COM" in the sub-chapter on
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* "Lifecycle Management and Marshaling" that the native version also
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* "Lifecycle Management and Marshalling" that the native version also
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* does some kind of proxy cleanup in this function.
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* FIXME: does it just disconnect or completely destroy the proxies?
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* FIXME: should this be in the apartment destructor? */
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@ -591,11 +591,11 @@ int WINAPI SHCreateDirectoryExW(HWND hWnd, LPCWSTR path, LPSECURITY_ATTRIBUTES s
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if (*pSlash)
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{
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*pSlash = 0; /* terminate path at seperator */
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*pSlash = 0; /* terminate path at separator */
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ret = SHNotifyCreateDirectoryW(szTemp, pSlash + 1 == pEnd ? sec : NULL);
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}
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*pSlash++ = '\\'; /* put the seperator back */
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*pSlash++ = '\\'; /* put the separator back */
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}
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}
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@ -74,7 +74,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_CreateStateBlock(IWineD3DDevice* iface, D3DSTA
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/* Special case - Used during initialization to produce a placeholder stateblock
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so other functions called can update a state block */
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if (Type == (D3DSTATEBLOCKTYPE) 0) {
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/* Dont bother increasing the reference count otherwise a device will never
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/* Don't bother increasing the reference count otherwise a device will never
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be freed due to circular dependencies */
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return D3D_OK;
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}
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@ -1283,7 +1283,7 @@ HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter, D3DDEVT
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The following fields apply to d3d9 only
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------------------------------------------------ */
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if (This->dxVersion > 8) {
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FIXME("Caps support for directx9 is non-existant at the moment!\n");
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FIXME("Caps support for directx9 is non-existent at the moment!\n");
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pCaps->DevCaps2 = 0;
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pCaps->MaxNpatchTessellationLevel = 0;
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pCaps->MasterAdapterOrdinal = 0;
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@ -1465,7 +1465,7 @@ HRESULT WINAPI IWineD3DImpl_CreateDevice(IWineD3D *iface, UINT Adapter, D3DDEV
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object->presentParms.FullScreen_RefreshRateInHz = *(pPresentationParameters->FullScreen_RefreshRateInHz);
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object->presentParms.PresentationInterval = *(pPresentationParameters->PresentationInterval);
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/* Creating the startup stateBlock - Note Special Case: 0 => Dont fill in yet! */
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/* Creating the startup stateBlock - Note Special Case: 0 => Don't fill in yet! */
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IWineD3DDevice_CreateStateBlock((IWineD3DDevice *)object,
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(D3DSTATEBLOCKTYPE) 0,
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(IWineD3DStateBlock **)&object->stateBlock);
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@ -50,8 +50,8 @@
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* Note:
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* - Most of the file related functions are wrong. NT's kernel32
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* doesn't maintain a per drive current directory, while DOS does.
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* We should in fact keep track in here of those per driver
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* directories, and use this infro while dealing with partial paths
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* We should in fact keep track in here of those per drive
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* directories, and use this info while dealing with partial paths
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* (drive defined, but only relative paths). This could even be
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* created as an array of CDS (there should be an entry for that in
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* the LOL)
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