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d3d9/tests: Use win_skip() to skip over unimplemented functionality.
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@ -199,7 +199,7 @@ START_TEST(d3d9ex)
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pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex");
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if (!pDirect3DCreate9Ex) {
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skip("Failed to get address of Direct3DCreate9Ex\n");
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win_skip("Failed to get address of Direct3DCreate9Ex\n");
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return;
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}
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