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wined3d: Don't hide GL function pointer typedefs behind extension defines.
These are specific to wined3d.
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@ -1892,9 +1892,9 @@ typedef void (WINE_GLAPI *PGLFNFINISHOBJECTAPPLEPROC)(GLenum, GLuint);
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#define GL_APPLE_flush_buffer_range 1
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#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8a12
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#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8a13
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#endif
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typedef void (WINE_GLAPI *PGLFNBUFFERPARAMETERIAPPLE)(GLenum target, GLenum pname, GLint param);
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typedef void (WINE_GLAPI *PGLFNFLUSHMAPPEDBUFFERRANGEAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size);
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#endif
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/* GL_APPLE_flush_render */
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typedef void (WINE_GLAPI *PGLFNFLUSHRENDERAPPLEPROC)(void);
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@ -1969,15 +1969,15 @@ typedef void (WINE_GLAPI *PGLFNDRAWBUFFERSARBPROC)(GLsizei n, const GLenum *bufs
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/* GL_ARB_draw_elements_base_vertex */
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#ifndef GL_ARB_draw_elements_base_vertex
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#define GL_ARB_draw_elements_base_vertex 1
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#endif
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typedef void (WINE_GLAPI *PGLFNDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type,
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const GLvoid *indices, GLint basevertex);
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typedef void (WINE_GLAPI *PGLFNDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end,
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GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
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GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
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typedef void (WINE_GLAPI *PGLFNDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count,
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GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
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GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
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typedef void (WINE_GLAPI *PGLFNMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei *count, GLenum type,
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const GLvoid **indices, GLsizei primcount, GLint *basevertex);
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#endif
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const GLvoid **indices, GLsizei primcount, GLint *basevertex);
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/* GL_ARB_fragment_program */
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#ifndef GL_ARB_fragment_program
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@ -3083,11 +3083,11 @@ typedef void (WINE_GLAPI *PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
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/* GL_EXT_gpu_program_parameters */
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#ifndef GL_EXT_gpu_program_parameters
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#define GL_EXT_gpu_program_parameters 1
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#endif
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typedef void (WINE_GLAPI *PGLFNPROGRAMENVPARAMETERS4FVEXTPROC)(GLenum target,
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GLuint index, GLsizei count, const float *params);
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typedef void (WINE_GLAPI *PGLFNPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLenum target,
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GLuint index, GLsizei count, const float *params);
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#endif
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/* GL_EXT_gpu_shader4 */
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#ifndef GL_EXT_gpu_shader4
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