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d3dcompiler: Track the location of each lexer token.
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@ -705,7 +705,7 @@ struct hlsl_ir_node
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enum hlsl_ir_node_type type;
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struct hlsl_type *data_type;
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char *source_file;
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const char *source_file;
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unsigned int line;
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unsigned int column;
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};
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@ -823,8 +823,11 @@ struct parse_variable_def
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struct hlsl_parse_ctx
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{
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char *source_file;
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const char **source_files;
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unsigned int source_files_count;
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const char *source_file;
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unsigned int line_no;
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unsigned int column;
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enum parse_status status;
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struct compilation_messages messages;
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@ -29,6 +29,14 @@
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#include "hlsl.tab.h"
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WINE_DEFAULT_DEBUG_CHANNEL(hlsl_parser);
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#define YY_USER_ACTION \
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do { \
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hlsl_lloc.first_column = hlsl_ctx.column; \
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hlsl_lloc.first_line = hlsl_ctx.line_no; \
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hlsl_ctx.column += yyleng; \
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} while(0);
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%}
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%option noyywrap nounput noinput
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@ -206,6 +214,7 @@ row_major {return KW_ROW_MAJOR; }
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{WS}+ {}
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{NEWLINE} {
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hlsl_ctx.line_no++;
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hlsl_ctx.column = 1;
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}
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^# {
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@ -95,7 +95,7 @@ void hlsl_report_message(const char *filename, DWORD line, DWORD column,
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static void hlsl_error(const char *s)
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{
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hlsl_report_message(hlsl_ctx.source_file, hlsl_ctx.line_no, 1, HLSL_LEVEL_ERROR, "%s", s);
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hlsl_report_message(hlsl_ctx.source_file, hlsl_ctx.line_no, hlsl_ctx.column, HLSL_LEVEL_ERROR, "%s", s);
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}
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static void debug_dump_decl(struct hlsl_type *type, DWORD modifiers, const char *declname, unsigned int line_no)
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@ -177,6 +177,7 @@ static unsigned int components_count_expr_list(struct list *list)
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%}
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%locations
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%error-verbose
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%union
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@ -360,8 +361,19 @@ preproc_directive: PRE_LINE STRING
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{
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TRACE("Updating line information to file %s, line %u\n", debugstr_a($2), $1);
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hlsl_ctx.line_no = $1;
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d3dcompiler_free(hlsl_ctx.source_file);
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hlsl_ctx.source_file = $2;
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if (strcmp($2, hlsl_ctx.source_file))
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{
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const char **new_array;
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hlsl_ctx.source_file = $2;
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new_array = d3dcompiler_realloc(hlsl_ctx.source_files,
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sizeof(*hlsl_ctx.source_files) * hlsl_ctx.source_files_count + 1);
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if (new_array)
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{
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hlsl_ctx.source_files = new_array;
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hlsl_ctx.source_files[hlsl_ctx.source_files_count++] = $2;
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}
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}
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}
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any_identifier: VAR_IDENTIFIER
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@ -978,11 +990,16 @@ struct bwriter_shader *parse_hlsl(enum shader_type type, DWORD major, DWORD mino
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struct hlsl_scope *scope, *next_scope;
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struct hlsl_type *hlsl_type, *next_type;
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struct hlsl_ir_var *var, *next_var;
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unsigned int i;
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hlsl_ctx.status = PARSE_SUCCESS;
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hlsl_ctx.messages.size = hlsl_ctx.messages.capacity = 0;
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hlsl_ctx.line_no = 1;
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hlsl_ctx.line_no = hlsl_ctx.column = 1;
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hlsl_ctx.source_file = d3dcompiler_strdup("");
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hlsl_ctx.source_files = d3dcompiler_alloc(sizeof(*hlsl_ctx.source_files));
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if (hlsl_ctx.source_files)
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hlsl_ctx.source_files[0] = hlsl_ctx.source_file;
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hlsl_ctx.source_files_count = 1;
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hlsl_ctx.cur_scope = NULL;
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hlsl_ctx.matrix_majority = HLSL_COLUMN_MAJOR;
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list_init(&hlsl_ctx.scopes);
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@ -1020,7 +1037,10 @@ struct bwriter_shader *parse_hlsl(enum shader_type type, DWORD major, DWORD mino
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d3dcompiler_free(hlsl_ctx.messages.string);
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}
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d3dcompiler_free(hlsl_ctx.source_file);
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for (i = 0; i < hlsl_ctx.source_files_count; ++i)
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d3dcompiler_free((void *)hlsl_ctx.source_files[i]);
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d3dcompiler_free(hlsl_ctx.source_files);
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TRACE("Freeing functions IR.\n");
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LIST_FOR_EACH_ENTRY(function, &hlsl_ctx.functions, struct hlsl_ir_function_decl, node.entry)
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free_function(function);
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