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Silently ignore WM_PAINT in msg tests.
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@ -5947,11 +5947,7 @@ static const struct message WmDispatchPaint[] = {
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static LRESULT WINAPI DispatchMessageCheckProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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if (message == WM_PAINT)
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{
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trace( "Got WM_PAINT, ignoring\n" );
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return 0;
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}
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if (message == WM_PAINT) return 0;
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return MsgCheckProcA( hwnd, message, wParam, lParam );
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}
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