mirror of
https://github.com/reactos/wine.git
synced 2024-11-25 04:39:45 +00:00
d3dx9_36: Add support for RT_BITMAP resource type since it is in DIB format D3DXIFF_DIB.
This commit is contained in:
parent
26640c8e7c
commit
4778a5e27d
@ -878,8 +878,12 @@ HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3
|
||||
|
||||
TRACE("(%p, %s, %p)\n", module, debugstr_a(resource), info);
|
||||
|
||||
resinfo = FindResourceA(module, resource, (LPCSTR)RT_RCDATA);
|
||||
if(resinfo) {
|
||||
resinfo = FindResourceA(module, resource, (const char *)RT_RCDATA);
|
||||
if (!resinfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
|
||||
resinfo = FindResourceA(module, resource, (const char *)RT_BITMAP);
|
||||
|
||||
if (resinfo)
|
||||
{
|
||||
LPVOID buffer;
|
||||
HRESULT hr;
|
||||
DWORD size;
|
||||
@ -889,11 +893,6 @@ HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3
|
||||
return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
|
||||
}
|
||||
|
||||
resinfo = FindResourceA(module, resource, (LPCSTR)RT_BITMAP);
|
||||
if(resinfo) {
|
||||
FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
return D3DXERR_INVALIDDATA;
|
||||
}
|
||||
|
||||
@ -903,8 +902,12 @@ HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D
|
||||
|
||||
TRACE("(%p, %s, %p)\n", module, debugstr_w(resource), info);
|
||||
|
||||
resinfo = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA);
|
||||
if(resinfo) {
|
||||
resinfo = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA);
|
||||
if (!resinfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
|
||||
resinfo = FindResourceW(module, resource, (const WCHAR *)RT_BITMAP);
|
||||
|
||||
if (resinfo)
|
||||
{
|
||||
LPVOID buffer;
|
||||
HRESULT hr;
|
||||
DWORD size;
|
||||
@ -914,11 +917,6 @@ HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D
|
||||
return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
|
||||
}
|
||||
|
||||
resinfo = FindResourceW(module, resource, (LPCWSTR)RT_BITMAP);
|
||||
if(resinfo) {
|
||||
FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
return D3DXERR_INVALIDDATA;
|
||||
}
|
||||
|
||||
@ -1138,7 +1136,11 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceA(IDirect3DSurface9 *dst_surface,
|
||||
if (!dst_surface)
|
||||
return D3DERR_INVALIDCALL;
|
||||
|
||||
if ((hResInfo = FindResourceA(src_module, resource, (const char *)RT_RCDATA)))
|
||||
hResInfo = FindResourceA(src_module, resource, (const char *)RT_RCDATA);
|
||||
if (!hResInfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
|
||||
hResInfo = FindResourceA(src_module, resource, (const char *)RT_BITMAP);
|
||||
|
||||
if (hResInfo)
|
||||
{
|
||||
UINT data_size;
|
||||
void *data;
|
||||
@ -1150,12 +1152,6 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceA(IDirect3DSurface9 *dst_surface,
|
||||
data, data_size, src_rect, filter, color_key, src_info);
|
||||
}
|
||||
|
||||
if ((hResInfo = FindResourceA(src_module, resource, (const char *)RT_BITMAP)))
|
||||
{
|
||||
FIXME("Implement loading bitmaps from resource type RT_BITMAP.\n");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
return D3DXERR_INVALIDDATA;
|
||||
}
|
||||
|
||||
@ -1173,7 +1169,11 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceW(IDirect3DSurface9 *dst_surface,
|
||||
if (!dst_surface)
|
||||
return D3DERR_INVALIDCALL;
|
||||
|
||||
if ((hResInfo = FindResourceW(src_module, resource, (const WCHAR *)RT_RCDATA)))
|
||||
hResInfo = FindResourceW(src_module, resource, (const WCHAR *)RT_RCDATA);
|
||||
if (!hResInfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
|
||||
hResInfo = FindResourceW(src_module, resource, (const WCHAR *)RT_BITMAP);
|
||||
|
||||
if (hResInfo)
|
||||
{
|
||||
UINT data_size;
|
||||
void *data;
|
||||
@ -1185,12 +1185,6 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceW(IDirect3DSurface9 *dst_surface,
|
||||
data, data_size, src_rect, filter, color_key, src_info);
|
||||
}
|
||||
|
||||
if ((hResInfo = FindResourceW(src_module, resource, (const WCHAR *)RT_BITMAP)))
|
||||
{
|
||||
FIXME("Implement loading bitmaps from resource type RT_BITMAP.\n");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
return D3DXERR_INVALIDDATA;
|
||||
}
|
||||
|
||||
|
@ -380,11 +380,11 @@ static void test_D3DXGetImageInfo(void)
|
||||
todo_wine {
|
||||
hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), &info); /* RT_BITMAP */
|
||||
ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
|
||||
|
||||
hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL);
|
||||
ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
|
||||
}
|
||||
|
||||
hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL);
|
||||
ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
|
||||
|
||||
hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &info); /* RT_RCDATA */
|
||||
ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
|
||||
|
||||
|
@ -791,7 +791,9 @@ HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device,
|
||||
if (!device || !texture)
|
||||
return D3DERR_INVALIDCALL;
|
||||
|
||||
resinfo = FindResourceA(srcmodule, resource, (LPCSTR) RT_RCDATA);
|
||||
resinfo = FindResourceA(srcmodule, resource, (const char *)RT_RCDATA);
|
||||
if (!resinfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
|
||||
resinfo = FindResourceA(srcmodule, resource, (const char *)RT_BITMAP);
|
||||
|
||||
if (resinfo)
|
||||
{
|
||||
@ -810,15 +812,6 @@ HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device,
|
||||
srcinfo, palette, texture);
|
||||
}
|
||||
|
||||
/* Try loading the resource as bitmap data */
|
||||
resinfo = FindResourceA(srcmodule, resource, (LPCSTR) RT_BITMAP);
|
||||
|
||||
if (resinfo)
|
||||
{
|
||||
FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
return D3DXERR_INVALIDDATA;
|
||||
}
|
||||
|
||||
@ -834,7 +827,9 @@ HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device,
|
||||
if (!device || !texture)
|
||||
return D3DERR_INVALIDCALL;
|
||||
|
||||
resinfo = FindResourceW(srcmodule, resource, (LPCWSTR) RT_RCDATA);
|
||||
resinfo = FindResourceW(srcmodule, resource, (const WCHAR *)RT_RCDATA);
|
||||
if (!resinfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
|
||||
resinfo = FindResourceW(srcmodule, resource, (const WCHAR *)RT_BITMAP);
|
||||
|
||||
if (resinfo)
|
||||
{
|
||||
@ -853,15 +848,6 @@ HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device,
|
||||
srcinfo, palette, texture);
|
||||
}
|
||||
|
||||
/* Try loading the resource as bitmap data */
|
||||
resinfo = FindResourceW(srcmodule, resource, (LPCWSTR) RT_BITMAP);
|
||||
|
||||
if (resinfo)
|
||||
{
|
||||
FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
return D3DXERR_INVALIDDATA;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user