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wined3d: Reject color blits on sysmem surfaces in ffp_blit_supported().
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@ -6325,6 +6325,9 @@ static BOOL ffp_blit_supported(const struct wined3d_gl_info *gl_info, enum wined
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switch (blit_op)
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{
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case WINED3D_BLIT_OP_COLOR_BLIT:
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if (src_pool == WINED3DPOOL_SYSTEMMEM || dst_pool == WINED3DPOOL_SYSTEMMEM)
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return FALSE;
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src_fixup = get_complex_fixup(src_format->color_fixup);
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if (TRACE_ON(d3d_surface) && TRACE_ON(d3d))
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{
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