d3d10core: Implement D3D10CoreRegisterLayers.

This commit is contained in:
Henri Verbeet 2008-11-12 15:43:46 +01:00 committed by Alexandre Julliard
parent 56692e9c5d
commit 4ba8261a93
4 changed files with 103 additions and 2 deletions

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@ -3,7 +3,7 @@ TOPOBJDIR = ../..
SRCDIR = @srcdir@
VPATH = @srcdir@
MODULE = d3d10core.dll
IMPORTS = dxguid uuid kernel32
IMPORTS = dxguid uuid dxgi kernel32
C_SRCS = \
d3d10core_main.c \

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@ -1 +1 @@
@ stub D3D10CoreRegisterLayers
@ stdcall D3D10CoreRegisterLayers()

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@ -37,3 +37,70 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
return TRUE;
}
static HRESULT WINAPI layer_init(enum dxgi_device_layer_id id, DWORD *count, DWORD *values)
{
TRACE("id %#x, count %p, values %p\n", id, count, values);
if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
{
WARN("Unknown layer id %#x\n", id);
return E_NOTIMPL;
}
return S_OK;
}
static UINT WINAPI layer_get_size(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0)
{
TRACE("id %#x, args %p, unknown0 %#x\n", id, args, unknown0);
if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
{
WARN("Unknown layer id %#x\n", id);
return 0;
}
return sizeof(struct d3d10_device);
}
static HRESULT WINAPI layer_create(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
void *device_object, REFIID riid, void **device_layer)
{
struct d3d10_device *object;
TRACE("id %#x, layer_base %p, unknown0 %#x, device_object %p, riid %s, device_layer %p\n",
id, layer_base, unknown0, device_object, debugstr_guid(riid), device_layer);
if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
{
WARN("Unknown layer id %#x\n", id);
*device_layer = NULL;
return E_NOTIMPL;
}
object = (struct d3d10_device *)*layer_base;
object->vtbl = &d3d10_device_vtbl;
object->inner_unknown_vtbl = &d3d10_device_inner_unkown_vtbl;
object->refcount = 1;
object->outer_unknown = device_object;
*device_layer = &object->inner_unknown_vtbl;
TRACE("Created d3d10 device at %p\n", object);
return S_OK;
}
HRESULT WINAPI D3D10CoreRegisterLayers(void)
{
const struct dxgi_device_layer layers[] =
{
{DXGI_DEVICE_LAYER_D3D10_DEVICE, layer_init, layer_get_size, layer_create},
};
DXGID3D10RegisterLayers(layers, sizeof(layers)/sizeof(*layers));
return S_OK;
}

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@ -43,4 +43,38 @@ struct d3d10_device
LONG refcount;
};
/* Layered device */
enum dxgi_device_layer_id
{
DXGI_DEVICE_LAYER_DEBUG1 = 0x8,
DXGI_DEVICE_LAYER_THREAD_SAFE = 0x10,
DXGI_DEVICE_LAYER_DEBUG2 = 0x20,
DXGI_DEVICE_LAYER_SWITCH_TO_REF = 0x30,
DXGI_DEVICE_LAYER_D3D10_DEVICE = 0xffffffff,
};
struct layer_get_size_args
{
DWORD unknown0;
DWORD unknown1;
DWORD *unknown2;
DWORD *unknown3;
IDXGIAdapter *adapter;
WORD interface_major;
WORD interface_minor;
WORD version_build;
WORD version_revision;
};
struct dxgi_device_layer
{
enum dxgi_device_layer_id id;
HRESULT (WINAPI *init)(enum dxgi_device_layer_id id, DWORD *count, DWORD *values);
UINT (WINAPI *get_size)(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0);
HRESULT (WINAPI *create)(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
void *device_object, REFIID riid, void **device_layer);
};
HRESULT WINAPI DXGID3D10RegisterLayers(const struct dxgi_device_layer *layers, UINT layer_count);
#endif /* __WINE_D3D10CORE_PRIVATE_H */