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winex11: Call sync_context for DC_GL_CHILD_WIN drawables before swapping buffers.
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@ -3220,6 +3220,7 @@ static BOOL glxdrv_wglSwapBuffers( HDC hdc )
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pglXSwapBuffers(gdi_display, gl->drawable);
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break;
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case DC_GL_CHILD_WIN:
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if (ctx) sync_context( ctx );
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escape.gl_drawable = gl->drawable;
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/* fall through */
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default:
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