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d3dcommon.idl: Added WKPDID_D3DDebugObjectName declaration.
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@ -635,3 +635,5 @@ typedef enum _D3D_SHADER_INPUT_TYPE
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D3D11_SIT_UAV_CONSUME_STRUCTURED,
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D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER,
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} D3D_SHADER_INPUT_TYPE;
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cpp_quote("DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);")
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