wined3d: Recognize the SM4 movc opcode.

This commit is contained in:
Henri Verbeet 2010-10-07 12:18:00 +02:00 committed by Alexandre Julliard
parent f78542c34c
commit 512e6cec2c
5 changed files with 6 additions and 0 deletions

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@ -4983,6 +4983,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_MIN */ shader_hw_map2gl,
/* WINED3DSIH_MOV */ shader_hw_mov,
/* WINED3DSIH_MOVA */ shader_hw_mov,
/* WINED3DSIH_MOVC */ NULL,
/* WINED3DSIH_MUL */ shader_hw_map2gl,
/* WINED3DSIH_NOP */ shader_hw_nop,
/* WINED3DSIH_NRM */ shader_hw_nrm,

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@ -5041,6 +5041,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_MIN */ shader_glsl_map2gl,
/* WINED3DSIH_MOV */ shader_glsl_mov,
/* WINED3DSIH_MOVA */ shader_glsl_mov,
/* WINED3DSIH_MOVC */ NULL,
/* WINED3DSIH_MUL */ shader_glsl_arith,
/* WINED3DSIH_NOP */ NULL,
/* WINED3DSIH_NRM */ shader_glsl_nrm,

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@ -87,6 +87,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_MIN */ "min",
/* WINED3DSIH_MOV */ "mov",
/* WINED3DSIH_MOVA */ "mova",
/* WINED3DSIH_MOVC */ "movc",
/* WINED3DSIH_MUL */ "mul",
/* WINED3DSIH_NOP */ "nop",
/* WINED3DSIH_NRM */ "nrm",

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@ -70,6 +70,7 @@ enum wined3d_sm4_opcode
WINED3D_SM4_OP_MIN = 0x33,
WINED3D_SM4_OP_MAX = 0x34,
WINED3D_SM4_OP_MOV = 0x36,
WINED3D_SM4_OP_MOVC = 0x37,
WINED3D_SM4_OP_MUL = 0x38,
WINED3D_SM4_OP_RET = 0x3e,
WINED3D_SM4_OP_RSQ = 0x44,
@ -137,6 +138,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM4_OP_MIN, WINED3DSIH_MIN, 1, 2},
{WINED3D_SM4_OP_MAX, WINED3DSIH_MAX, 1, 2},
{WINED3D_SM4_OP_MOV, WINED3DSIH_MOV, 1, 1},
{WINED3D_SM4_OP_MOVC, WINED3DSIH_MOVC, 1, 3},
{WINED3D_SM4_OP_MUL, WINED3DSIH_MUL, 1, 2},
{WINED3D_SM4_OP_RET, WINED3DSIH_RET, 0, 0},
{WINED3D_SM4_OP_RSQ, WINED3DSIH_RSQ, 1, 1},

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@ -454,6 +454,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_MIN,
WINED3DSIH_MOV,
WINED3DSIH_MOVA,
WINED3DSIH_MOVC,
WINED3DSIH_MUL,
WINED3DSIH_NOP,
WINED3DSIH_NRM,