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winex11: Activate the depth-bpp difference.
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parent
ccab10bd46
commit
5461d505d7
@ -1638,11 +1638,7 @@ static void test_select_object(void)
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ok(hbm_old != 0, "SelectObject failed, BITSPIXEL: %d, created depth: %d\n", bpp, depths[i]);
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SelectObject(hdc, hbm_old);
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} else {
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if(bpp == 24 && depths[i] == 32) {
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todo_wine ok(hbm_old == 0, "SelectObject should fail. BITSPIXELS: %d, created depth: %d\n", bpp, depths[i]);
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} else {
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ok(hbm_old == 0, "SelectObject should fail. BITSPIXELS: %d, created depth: %d\n", bpp, depths[i]);
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}
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ok(hbm_old == 0, "SelectObject should fail. BITSPIXELS: %d, created depth: %d\n", bpp, depths[i]);
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}
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memset(&bm, 0xAA, sizeof(bm));
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@ -2223,9 +2223,7 @@ static void test_WM_DISPLAYCHANGE(void)
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continue;
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}
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if((start_bpp != test_bpps[i] ||
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(test_bpps[i] == 32 && last_bpp == 24)) &&
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!(test_bpps[i] == 24 && start_bpp == 32)) {
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if(start_bpp != test_bpps[i]) {
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todo_wine ok(last_bpp == test_bpps[i], "Set bpp %d, but WM_DISPLAYCHANGE reported bpp %d\n", test_bpps[i], last_bpp);
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} else {
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ok(last_bpp == test_bpps[i], "Set bpp %d, but WM_DISPLAYCHANGE reported bpp %d\n", test_bpps[i], last_bpp);
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@ -2533,13 +2531,8 @@ static void test_EnumDisplaySettings(void)
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hdc = GetDC(0);
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val = GetDeviceCaps(hdc, BITSPIXEL);
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if(devmode.dmBitsPerPel == 32 && val == 24) {
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todo_wine ok(devmode.dmBitsPerPel == val, "GetDeviceCaps(BITSPIXEL) returned %d, EnumDisplaySettings returned %d\n",
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val, devmode.dmBitsPerPel);
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} else {
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ok(devmode.dmBitsPerPel == val, "GetDeviceCaps(BITSPIXEL) returned %d, EnumDisplaySettings returned %d\n",
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val, devmode.dmBitsPerPel);
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}
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ok(devmode.dmBitsPerPel == val, "GetDeviceCaps(BITSPIXEL) returned %d, EnumDisplaySettings returned %d\n",
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val, devmode.dmBitsPerPel);
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val = GetDeviceCaps(hdc, NUMCOLORS);
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if(devmode.dmBitsPerPel <= 8) {
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@ -124,8 +124,6 @@ BOOL X11DRV_CreateBitmap( X11DRV_PDEVICE *physDev, HBITMAP hbitmap, LPVOID bmBit
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/* check if bpp is compatible with screen depth */
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if (!((bitmap.bmBitsPixel == 1) ||
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(bitmap.bmBitsPixel == screen_bpp) ||
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(bitmap.bmBitsPixel == 24 && screen_bpp == 32) || /* FIXME: Not compatible */
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(bitmap.bmBitsPixel == 32 && screen_bpp == 24) || /* FIXME: Not compatible */
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(bitmap.bmBitsPixel == 16 && screen_bpp == 15))) /* TODO: Confirm this */
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{
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ERR("Trying to make bitmap with planes=%d, bpp=%d\n",
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@ -104,7 +104,6 @@ static int X11DRV_desktop_GetCurrentMode(void)
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{
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unsigned int i;
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DWORD dwBpp = screen_bpp;
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if (dwBpp == 24) dwBpp = 32;
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for (i=0; i<dd_mode_count; i++)
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{
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if ( (screen_width == dd_modes[i].dwWidth) &&
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@ -119,7 +118,6 @@ static int X11DRV_desktop_GetCurrentMode(void)
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static LONG X11DRV_desktop_SetCurrentMode(int mode)
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{
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DWORD dwBpp = screen_bpp;
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if (dwBpp == 24) dwBpp = 32;
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if (dwBpp != dd_modes[mode].dwBPP)
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{
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FIXME("Cannot change screen BPP from %d to %d\n", dwBpp, dd_modes[mode].dwBPP);
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@ -44,7 +44,11 @@ WINE_DEFAULT_DEBUG_CHANNEL(x11settings);
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static LPDDHALMODEINFO dd_modes = NULL;
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static unsigned int dd_mode_count = 0;
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static unsigned int dd_max_modes = 0;
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static const unsigned int depths[] = {8, 16, 32};
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/* All Windows drivers seen so far either support 32 bit depths, or 24 bit depths, but never both. So if we have
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* a 32 bit framebuffer, report 32 bit bpps, otherwise 24 bit ones.
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*/
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static const unsigned int depths_24[] = {8, 16, 24};
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static const unsigned int depths_32[] = {8, 16, 32};
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/* pointers to functions that actually do the hard stuff */
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static int (*pGetCurrentMode)(void);
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@ -92,7 +96,6 @@ void X11DRV_Settings_AddOneMode(unsigned int width, unsigned int height, unsigne
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ERR("Maximum modes (%d) exceeded\n", dd_max_modes);
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return;
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}
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if (dwBpp == 24) dwBpp = 32;
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if (bpp == 0) bpp = dwBpp;
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info->dwWidth = width;
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info->dwHeight = height;
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@ -115,7 +118,7 @@ void X11DRV_Settings_AddDepthModes(void)
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int i, j;
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int existing_modes = dd_mode_count;
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DWORD dwBpp = screen_bpp;
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if (dwBpp == 24) dwBpp = 32;
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const DWORD *depths = screen_bpp == 32 ? depths_32 : depths_24;
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for (j=0; j<3; j++)
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{
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@ -360,7 +363,7 @@ LONG X11DRV_ChangeDisplaySettingsEx( LPCWSTR devname, LPDEVMODEW devmode,
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devmode->dmPelsWidth,devmode->dmPelsHeight,
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devmode->dmBitsPerPel,devmode->dmDisplayFrequency, handler_name);
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dwBpp = (devmode->dmBitsPerPel == 24) ? 32 : devmode->dmBitsPerPel;
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dwBpp = devmode->dmBitsPerPel;
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if (devmode->dmFields & DM_BITSPERPEL) def_mode &= !dwBpp;
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if (devmode->dmFields & DM_PELSWIDTH) def_mode &= !devmode->dmPelsWidth;
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if (devmode->dmFields & DM_PELSHEIGHT) def_mode &= !devmode->dmPelsHeight;
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@ -492,7 +492,37 @@ static BOOL process_attach(void)
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XFree(desktop_vi);
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}
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screen_bpp = screen_depth; /* TODO */
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switch(screen_depth) {
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case 8:
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screen_bpp = 8;
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break;
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case 15:
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/* Out tests suggest that windows does not support 15 bpp color depth.
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* X11 does, what should we do with these situations?
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*/
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FIXME("The X server is running at 15 bpp color depth\n");
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screen_bpp = 15;
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break;
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case 16:
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screen_bpp = 16;
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break;
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case 24:
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/* This is not necessarily right. X11 always has 24 bits per pixel, but it can run
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* with 24 bit framebuffers and 32 bit framebuffers. It doesn't make any difference
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* for windowing, but gl applications can get visuals with alpha channels. So we
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* should check the framebuffer and/or opengl formats available to find out what the
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* framebuffer actually does
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*/
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screen_bpp = 32;
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break;
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default:
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FIXME("Unexpected X11 depth %d bpp, what to report to app?\n", screen_depth);
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screen_bpp = screen_depth;
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}
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XInternAtoms( display, (char **)atom_names, NB_XATOMS - FIRST_XATOM, False, X11DRV_Atoms );
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@ -179,7 +179,6 @@ static LONG X11DRV_XRandR_SetCurrentMode(int mode)
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unsigned int i;
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int j;
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DWORD dwBpp = screen_bpp;
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if (dwBpp == 24) dwBpp = 32;
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wine_tsx11_lock();
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root = RootWindow (gdi_display, DefaultScreen(gdi_display));
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@ -95,7 +95,6 @@ static int X11DRV_XF86VM_GetCurrentMode(void)
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unsigned int i;
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DDHALMODEINFO cmode;
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DWORD dwBpp = screen_bpp;
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if (dwBpp == 24) dwBpp = 32;
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TRACE("Querying XVidMode current mode\n");
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wine_tsx11_lock();
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@ -114,7 +113,6 @@ static int X11DRV_XF86VM_GetCurrentMode(void)
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static LONG X11DRV_XF86VM_SetCurrentMode(int mode)
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{
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DWORD dwBpp = screen_bpp;
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if (dwBpp == 24) dwBpp = 32;
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/* only set modes from the original color depth */
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if (dwBpp != dd_modes[mode].dwBPP)
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{
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