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synced 2025-03-03 10:17:23 +00:00
Fixed typos.
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parent
5c95e41d89
commit
552dae7bf9
@ -703,19 +703,19 @@ inline static VOID IDirect3DVertexShaderImpl_GenerateProgramArbHW(IDirect3DVerte
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case 11: numTemps=12;
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numConstants=96;
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strcpy(tmpLine, "!!ARBvp1.0\n");
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TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
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TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
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break;
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case 20: numTemps=12;
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numConstants=256;
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strcpy(tmpLine, "!!ARBvp2.0\n");
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FIXME_(d3d_hw_shader)("No work done yet to support vs2.0 in hw\n");
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TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
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TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
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break;
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case 30: numTemps=32;
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numConstants=256;
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strcpy(tmpLine, "!!ARBvp3.0\n");
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FIXME_(d3d_hw_shader)("No work done yet to support vs3.0 in hw\n");
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TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
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TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
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break;
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default:
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numTemps=12;
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@ -729,7 +729,7 @@ inline static VOID IDirect3DVertexShaderImpl_GenerateProgramArbHW(IDirect3DVerte
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for (i = 0; i < nUseTempRegister/*we should check numTemps here*/; i++) {
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sprintf(tmpLine, "TEMP T%ld;\n", i);
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++lineNum;
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TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
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TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
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strcat(pgmStr,tmpLine);
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}
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for (i = 0; i < nUseAddressRegister; i++) {
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@ -822,7 +822,7 @@ inline static VOID IDirect3DVertexShaderImpl_GenerateProgramArbHW(IDirect3DVerte
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continue;
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default:
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FIXME_(d3d_hw_shader)("Cant handle opcode %s in hwShader\n", curOpcode->name);
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FIXME_(d3d_hw_shader)("Can't handle opcode %s in hwShader\n", curOpcode->name);
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}
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if (curOpcode->num_params > 0) {
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@ -837,13 +837,13 @@ inline static VOID IDirect3DVertexShaderImpl_GenerateProgramArbHW(IDirect3DVerte
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}
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strcat(tmpLine,";\n");
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++lineNum;
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TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
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TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
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strcat(pgmStr, tmpLine);
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}
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}
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strcpy(tmpLine, "END\n");
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++lineNum;
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TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
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TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
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strcat(pgmStr, tmpLine);
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}
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