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wined3d: Make the rts and ds parameters to context_validate_rt_config() const.
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@ -2064,7 +2064,7 @@ void context_apply_blit_state(struct wined3d_context *context, struct wined3d_de
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}
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static BOOL context_validate_rt_config(UINT rt_count,
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struct wined3d_surface **rts, struct wined3d_surface *ds)
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struct wined3d_surface * const *rts, const struct wined3d_surface *ds)
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{
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unsigned int i;
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