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ddraw/tests: Fix a few tests that fail on Win64.
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@ -951,6 +951,7 @@ static BOOL D3D1_createObjects(void)
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ok(hr==DD_OK, "SetCooperativeLevel returned: %x\n", hr);
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hr = IDirectDraw_QueryInterface(DirectDraw1, &IID_IDirect3D, (void**) &Direct3D1);
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if (hr == E_NOINTERFACE) return FALSE;
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ok(hr==DD_OK, "QueryInterface returned: %x\n", hr);
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if (!Direct3D1) {
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return FALSE;
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@ -1029,7 +1029,8 @@ static void IFaceRefCount(void)
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todo_wine ok(ref == 2, "Refcount is %u, expected 2\n", ref);
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/* IDirect3DTexture interface (unlike the others) alters the original IDirectDrawSurface ref count */
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IDirectDrawSurface_QueryInterface(surf, &IID_IDirect3DTexture, (void **) &tex);
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ret = IDirectDrawSurface_QueryInterface(surf, &IID_IDirect3DTexture, (void **) &tex);
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if (ret == E_NOINTERFACE) return; /* win64 */
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ref = getRefcount((IUnknown *) tex);
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todo_wine ok(ref == 2, "Refcount is %u, expected 2\n", ref);
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ref = getRefcount((IUnknown *) surf);
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@ -200,7 +200,8 @@ static void yv12_test(void)
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ok(desc.dwFlags == (DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_PITCH),
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"Unexpected desc.dwFlags 0x%08x\n", desc.dwFlags);
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ok(desc.ddsCaps.dwCaps == (DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM),
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ok(desc.ddsCaps.dwCaps == (DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM) ||
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desc.ddsCaps.dwCaps == (DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM | DDSCAPS_HWCODEC),
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"Unexpected desc.ddsCaps.dwCaps 0x%08x\n", desc.ddsCaps.dwCaps);
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ok(desc.dwWidth == 256 && desc.dwHeight == 256, "Expected size 64x64, got %ux%u\n",
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desc.dwWidth, desc.dwHeight);
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@ -237,7 +237,17 @@ static void test_iface_refcnt(void)
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ok(ref == 1, "IDirectDraw reference count is %ld\n", ref);
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hr = IDirectDraw7_QueryInterface(DDraw7, &IID_IDirect3D7, (void **) &D3D7);
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ok(hr == DD_OK, "IDirectDraw7_QueryInterface returned %08x\n", hr);
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ok(hr == DD_OK || hr == E_NOINTERFACE, /* win64 */
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"IDirectDraw7_QueryInterface returned %08x\n", hr);
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if (FAILED(hr))
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{
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IDirectDraw7_Release(DDraw7);
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IDirectDraw4_Release(DDraw4);
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IDirectDraw2_Release(DDraw2);
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IDirectDraw_Release(DDraw1);
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skip( "no IDirect3D7 support\n" );
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return;
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}
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/* Apparently IDirectDrawX and IDirect3DX are linked together */
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ref = getRefcount( (IUnknown *) D3D7);
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